Player Matchup

Olorun
Olorun
Fadedsix
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,800 Elo+
Party 1
Terra
Terra
Gamerbros5
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,722 Elo+
Party 1
He Bo
He Bo
Im Jukez x
He Bo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 48L
1,893 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RofleShannon
Tsukuyomi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,864 Elo+
Party 1
Heimdallr
Heimdallr
Vigilantwolf1
Heimdallr
Level 155
God Stats
6W - 6L
1,500 SR
Queue Stats
357W - 290L
1,630 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,782 Elo+

VS

Team Averages
Level 72
1,500 SR
1,497 Elo+
Kukulkan
Kukulkan
BigJuicyDogger
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,437 Elo+
Solo
Nemesis
Nemesis
DepressionFF
Nemesis
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
485W - 457L
1,559 Elo+
Party 2
Thanatos
Thanatos
EL_KEVIN_20
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 479L
1,413 Elo+
Solo
Loki
Loki
KnifingReaper906
Loki
Level 45
God Stats
4W - 8L
1,500 SR
Queue Stats
249W - 241L
1,588 Elo+
Party 2
Anhur
Anhur
ShockMommy
Anhur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
810W - 752L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fadedsix
Olorun
18
7 / 1 / 4
11,904
700
7,924
9,843
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
15
4 / 1 / 10
10,275
604
1,733
12,145
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
18
15 / 1 / 11
12,312
724
15,187
11,530
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
RofleShannon
Tsukuyomi
17
9 / 3 / 10
11,728
690
14,162
12,017
4,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Vigilantwolf1
Heimdallr
17
8 / 0 / 7
11,373
669
10,019
9,416
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 9 / 3
7,980
469
6,723
10,369
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DepressionFF
Nemesis
12
0 / 9 / 3
7,217
425
5,364
14,985
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
EL_KEVIN_20
Thanatos
9
0 / 11 / 1
6,146
362
4,381
12,319
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 8 / 5
9,216
542
5,438
13,252
3,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
4 / 6 / 0
8,929
525
5,365
13,298
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
43
Kills
6
6
Deaths
43
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
9
3
0.28
L
Nemesis
DepressionFF
Nemesis
0
9
3
0.17
L
Thanatos
EL_KEVIN_20
Thanatos
0
11
1
0.05
W
Olorun
Fadedsix
Olorun
7
1
4
9
W
Terra
4
1
10
9
W
He Bo
15
1
11
20.5
L
1
8
5
0.44
W
Tsukuyomi
RofleShannon
Tsukuyomi
9
3
10
4.67
L
Anhur
4
6
0
0.67
W
Heimdallr
Vigilantwolf1
Heimdallr
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,025
Damage
27,271
54,951
Taken
64,223
26,414
Mitigated
21,825
20,635
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,723
159
33
409
10,369
3,368
0
2,338
8,031
44,330
0
L
Nemesis
DepressionFF
Nemesis
5,364
885
46
3,261
14,985
7,451
0
4,190
10,792
0
43,622
L
Thanatos
EL_KEVIN_20
Thanatos
4,381
1,241
0
3,782
12,319
3,313
0
3,604
8,712
0
25,143
W
Olorun
Fadedsix
Olorun
7,924
3,781
501
5,406
9,843
2,807
4,732
0
9,843
80,224
0
W
Terra
1,733
382
1,808
3,263
12,145
10,634
197
2,629
9,254
8,843
0
W
He Bo
15,187
1,249
0
4,062
11,530
4,225
804
2,204
9,326
86,687
372
L
5,438
1,179
997
1,191
13,252
3,836
0
7,427
5,825
0
37,946
W
Tsukuyomi
RofleShannon
Tsukuyomi
14,162
3,810
0
947
12,017
4,786
972
1,350
10,464
0
87,677
L
Anhur
5,365
1,402
0
3,141
13,298
3,857
0
7,285
6,013
0
44,150
W
Heimdallr
Vigilantwolf1
Heimdallr
10,019
6,305
0
4,648
9,416
3,962
1,405
540
8,876
0
66,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,592
Gold Earned
39,488
539
Minions Killed
368
0
Camps Cleared
0
1,706,047
Distance Traveled
1,632,530
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,980
469
79
5
0
320,084
6
L
Nemesis
7,217
425
83
5
0
363,610
0
L
Thanatos
6,146
362
48
3
0
328,835
0
W
Olorun
11,904
700
155
9
0
319,637
6
W
Terra
10,275
604
13
1
0
337,462
3
W
He Bo
12,312
724
123
7
0
348,439
4
L
Loki
9,216
542
69
4
0
349,202
4
W
Tsukuyomi
11,728
690
132
8
0
379,435
2
L
Anhur
8,929
525
89
5
0
270,799
6
W
Heimdallr
11,373
669
116
7
0
321,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role