Player Matchup

Hades
Hades
DuckOnQuack4113
Hades
Level 101
God Stats
6W - 8L
1,500 SR
Queue Stats
152W - 185L
1,663 Elo+
Party 1
Chaac
Chaac
KOLE OCEAN
Chaac
Level 41
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 4L
1,610 Elo+
Party 1
Artio
Artio
Ph4ntOmXx9
Artio
Level 123
God Stats
8W - 3L
1,778 SR
Queue Stats
227W - 211L
1,704 Elo+
Party 1
Sol
Sol
Ritterally
Sol
Level 67
God Stats
5W - 11L
1,581 SR
Queue Stats
82W - 108L
1,473 Elo+
Party 1
Charybdis
Charybdis
SaggyUdon
Charybdis
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 1
Team Averages
Level 80
1,656 SR
1,584 Elo+

VS

Team Averages
Level 73
1,567 SR
1,695 Elo+
Nox
Nox
Chiefbeef298837
Nox
Level 48
God Stats
12W - 4L
1,754 SR
Queue Stats
87W - 41L
1,640 Elo+
Party 2
Kuzenbo
Kuzenbo
Hematuria
Kuzenbo
Level 140
God Stats
51W - 29L
1,648 SR
Queue Stats
117W - 94L
1,616 Elo+
Party 2
Tiamat
Tiamat
OakLyons
Tiamat
Level 28
God Stats
2W - 6L
1,293 SR
Queue Stats
27W - 23L
1,738 Elo+
Party 3
Fenrir
Fenrir
RougeGodHades
Fenrir
Level 43
God Stats
1W - 0L
1,265 SR
Queue Stats
35W - 23L
1,792 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
XlightningmageX
Ah Muzen Cab
Level 105
God Stats
21W - 5L
1,874 SR
Queue Stats
82W - 56L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
8,246
687
7,773
14,497
6,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
15
4 / 7 / 5
8,608
717
8,296
15,889
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
15
1 / 8 / 9
8,311
693
10,057
20,109
17,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 8
9,091
758
10,283
8,962
3,217
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
SaggyUdon
Charybdis
15
3 / 6 / 3
9,024
752
6,559
11,986
4,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
8,983
749
7,608
9,064
3,391
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Hematuria
Kuzenbo
16
3 / 3 / 12
8,835
736
8,334
11,978
12,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
OakLyons
Tiamat
14
1 / 4 / 16
8,570
714
7,526
9,748
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 3 / 8
10,959
913
14,425
17,391
11,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
XlightningmageX
Ah Muzen Cab
19
10 / 0 / 11
10,651
888
25,471
7,479
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
12
Kills
30
30
Deaths
12
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
1
7
8
0.71
W
Kuzenbo
Hematuria
Kuzenbo
3
3
12
3
L
Chaac
4
7
5
0.93
W
Tiamat
OakLyons
Tiamat
1
4
16
2.25
L
Artio
1
8
9
0.69
L
3
2
8
3.5
W
12
3
8
5.33
L
Charybdis
SaggyUdon
Charybdis
3
6
3
0.75
W
Ah Muzen Cab
XlightningmageX
Ah Muzen Cab
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
63,364
71,443
Taken
55,660
43,001
Mitigated
37,347
19,623
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,608
464
96
794
9,064
3,391
152
4,987
4,038
12,741
0
L
7,773
1,101
1,114
2,478
14,497
6,313
0
4,816
9,681
16,255
0
W
Kuzenbo
Hematuria
Kuzenbo
8,334
2,491
0
2,353
11,978
12,780
181
5,018
6,781
23,867
0
L
Chaac
8,296
1,223
958
3,392
15,889
11,404
0
4,041
11,848
0
13,278
W
Tiamat
OakLyons
Tiamat
7,526
1,280
58
3,087
9,748
6,778
0
7,100
2,586
21,728
0
L
Artio
10,057
1,507
2,838
5,261
20,109
17,823
0
8,965
11,144
25,679
0
L
10,283
2,860
0
2,939
8,962
3,217
286
2,904
6,058
37,446
0
W
14,425
6,278
0
3,044
17,391
11,248
59
9,368
7,831
63
38,717
L
Charybdis
SaggyUdon
Charybdis
6,559
3,063
0
643
11,986
4,244
2,108
2,805
9,181
0
35,760
W
Ah Muzen Cab
XlightningmageX
Ah Muzen Cab
25,471
8,930
0
3,571
7,479
3,150
531
1,640
5,769
0
57,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,280
Gold Earned
47,998
231
Minions Killed
200
0
Camps Cleared
0
1,060,968
Distance Traveled
1,207,495
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,983
749
12
1
0
253,761
0
L
Hades
8,246
687
28
2
0
212,519
0
W
Kuzenbo
8,835
736
27
2
0
254,211
1
L
Chaac
8,608
717
20
2
0
190,263
0
W
Tiamat
8,570
714
29
2
0
169,805
0
L
Artio
8,311
693
31
3
0
234,901
0
L
Sol
9,091
758
76
6
0
224,987
1
W
Fenrir
10,959
913
56
5
0
260,441
1
L
Charybdis
9,024
752
76
6
0
198,298
0
W
Ah Muzen Cab
10,651
888
76
6
0
269,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role