Player Matchup

Ne Zha
Ne Zha
Alex1799
Ne Zha
Level 37
God Stats
4W - 7L
1,401 SR
Queue Stats
237W - 226L
1,581 Elo+
Party 1
Tiamat
Tiamat
Beezy RTL
Tiamat
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 44L
1,863 Elo+
Party 2
Geb
Geb
MikeyG RTL
Geb
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
78W - 89L
1,617 Elo+
Party 2
Sylvanus
Sylvanus
Nito RTL
Sylvanus
Level 28
God Stats
4W - 2L
1,440 SR
Queue Stats
15W - 17L
1,544 Elo+
Party 2
Ra
Ra
stultus17
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,708 Elo+
Party 1
Team Averages
Level 47
1,468 SR
1,663 Elo+

VS

Team Averages
Level 38
1,745 SR
1,625 Elo+
Chaac
Chaac
DomiDomDom
Chaac
Level 15
God Stats
1W - 2L
1,821 SR
Queue Stats
17W - 17L
1,705 Elo+
Party 3
Kukulkan
Kukulkan
Montcalmloves
Kukulkan
Level 45
God Stats
11W - 10L
1,774 SR
Queue Stats
12W - 12L
1,593 Elo+
Party 3
Set
Set
PoisonDart345
Set
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 72L
1,516 Elo+
Party 4
Charybdis
Charybdis
SauceActually
Charybdis
Level 26
God Stats
19W - 10L
1,744 SR
Queue Stats
38W - 31L
1,701 Elo+
Party 4
Ymir
Ymir
YmirTheNoob
Ymir
Level 23
God Stats
11W - 10L
1,885 SR
Queue Stats
14W - 16L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alex1799
Ne Zha
16
5 / 1 / 6
8,616
862
8,118
6,199
2,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Beezy RTL
Tiamat
14
3 / 2 / 8
7,718
772
6,404
5,634
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 7
7,631
763
4,153
6,681
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Nito RTL
Sylvanus
15
4 / 0 / 4
7,883
788
7,511
5,548
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 5
8,064
806
7,317
5,420
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 3 / 3
6,644
664
4,017
7,287
4,566
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
Montcalmloves
Kukulkan
13
2 / 3 / 3
7,352
735
3,878
8,368
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 4 / 3
6,604
660
3,095
6,065
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
SauceActually
Charybdis
14
3 / 3 / 1
8,036
804
2,777
6,001
1,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 4 / 3
6,633
663
5,498
10,722
9,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
6
6
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alex1799
Ne Zha
5
1
6
8
W
Tiamat
Beezy RTL
Tiamat
3
2
8
3.5
L
Chaac
0
3
3
0.5
W
2
1
7
5.5
L
Kukulkan
Montcalmloves
Kukulkan
2
3
3
1.17
W
Sylvanus
Nito RTL
Sylvanus
4
0
4
6
L
1
4
3
0.63
L
Charybdis
SauceActually
Charybdis
3
3
1
1.17
L
0
4
3
0.38
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
19,265
29,482
Taken
38,443
17,162
Mitigated
19,840
9,919
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alex1799
Ne Zha
8,118
1,983
0
1,070
6,199
2,671
683
1,205
4,994
0
28,708
W
Tiamat
Beezy RTL
Tiamat
6,404
842
0
1,468
5,634
3,490
299
2,450
3,184
17,223
0
L
Chaac
4,017
360
0
962
7,287
4,566
0
5,343
1,769
0
11,069
W
4,153
585
0
1,954
6,681
5,755
90
1,795
4,886
15,272
0
L
Kukulkan
Montcalmloves
Kukulkan
3,878
215
0
950
8,368
2,292
0
5,005
3,277
24,121
0
W
Sylvanus
Nito RTL
Sylvanus
7,511
2,632
633
2,487
5,548
3,360
368
2,035
3,513
20,777
3,344
L
3,095
1,066
0
309
6,065
1,727
0
3,473
2,512
0
9,957
L
Charybdis
SauceActually
Charybdis
2,777
1,425
0
1,605
6,001
1,606
0
2,734
3,179
0
20,956
L
5,498
788
433
777
10,722
9,649
0
7,316
3,143
16,676
0
W
7,317
359
669
1,638
5,420
1,886
619
1,891
3,529
35,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
35,269
222
Minions Killed
162
0
Camps Cleared
0
1,051,895
Distance Traveled
955,770
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,616
862
56
6
0
227,289
2
W
Tiamat
7,718
772
41
4
0
203,715
3
L
Chaac
6,644
664
23
2
0
196,884
2
W
Geb
7,631
763
22
2
0
218,251
2
L
Kukulkan
7,352
735
50
5
0
190,969
3
W
Sylvanus
7,883
788
34
3
0
182,619
1
L
Set
6,604
660
20
2
0
201,328
0
L
Charybdis
8,036
804
54
5
0
182,675
0
L
Ymir
6,633
663
15
2
0
183,914
2
W
Ra
8,064
806
69
7
0
220,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role