Player Matchup

Camazotz
Camazotz
PopaJay
Camazotz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,577 Elo+
Solo
Olorun
Olorun
Royal Teagan
Olorun
Level 22
God Stats
1W - 2L
1,270 SR
Queue Stats
5W - 17L
1,041 Elo+
Solo
Nu Wa
Nu Wa
ShaikeShaike
Nu Wa
Level 28
God Stats
10W - 13L
1,618 SR
Queue Stats
40W - 59L
1,554 Elo+
Solo
Chang'e
Chang'e
Terra
Chang'e
Level 157
God Stats
11W - 7L
1,500 SR
Queue Stats
73W - 76L
1,183 Elo+
Solo
Gilgamesh
Gilgamesh
lilbuddymax
Gilgamesh
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 35L
1,762 Elo+
Solo
Team Averages
Level 89
1,478 SR
1,423 Elo+

VS

Team Averages
Level 113
1,474 SR
1,481 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DreiPst
Atlas
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 83L
1,799 Elo+
Solo
Zeus
Zeus
GSD BoNKers
Zeus
Level 123
God Stats
17W - 11L
1,636 SR
Queue Stats
47W - 63L
1,463 Elo+
Party 1
Pele
Pele
Metal Gear38
Pele
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 104L
1,479 Elo+
Solo
Jing Wei
Jing Wei
YoFappaFappa
Jing Wei
Level 18
God Stats
1W - 2L
1,236 SR
Queue Stats
16W - 31L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
PopaJay
Camazotz
18
0 / 6 / 7
10,275
642
8,041
21,311
13,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
17
0 / 9 / 6
10,106
632
4,660
17,212
6,968
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 0
8,505
532
0
773
209
Chang'e
Terra
Chang'e
20
13 / 0 / 1
13,683
855
22,216
17,376
6,818
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
lilbuddymax
Gilgamesh
19
4 / 8 / 4
11,502
719
17,764
21,956
18,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
9 / 4 / 7
12,720
795
14,608
17,865
14,675
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
DreiPst
Atlas
18
3 / 3 / 6
12,024
752
8,842
19,065
20,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 2 / 9
13,025
814
14,567
13,746
5,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 4 / 11
11,858
741
18,528
22,092
17,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
YoFappaFappa
Jing Wei
18
2 / 4 / 7
11,296
706
8,690
13,368
5,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
17
Kills
23
23
Deaths
17
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
4
7
3.13
W
Atlas
DreiPst
Atlas
3
3
6
2
W
6
2
9
5.25
W
3
4
11
2.13
L
Camazotz
PopaJay
Camazotz
0
6
7
0.58
L
Olorun
0
9
6
0.33
L
0
0
0
0
L
Chang'e
Terra
Chang'e
13
0
1
13.5
W
Jing Wei
YoFappaFappa
Jing Wei
2
4
7
1.38
L
Gilgamesh
lilbuddymax
Gilgamesh
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,681
Damage
65,235
78,628
Taken
86,136
46,220
Mitigated
64,564
21,801
Healing
23,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,608
1,214
663
1,852
17,865
14,675
266
7,129
10,507
0
41,364
W
Atlas
DreiPst
Atlas
8,842
1,952
72
2,365
19,065
20,904
114
7,360
11,616
33,613
0
W
14,567
2,696
69
3,218
13,746
5,120
1,076
3,053
10,386
55,396
0
W
18,528
3,751
0
10,899
22,092
17,914
1,258
5,208
16,757
0
55,901
L
Camazotz
PopaJay
Camazotz
8,041
1,557
0
7,591
21,311
13,261
884
8,589
12,722
0
23,021
L
Olorun
4,660
2,045
677
2,148
17,212
6,968
360
4,987
12,155
21,546
0
L
0
0
0
0
773
209
0
773
0
0
0
L
Chang'e
Terra
Chang'e
22,216
224
2,484
7,906
17,376
6,818
0
4,747
12,153
70,798
0
W
Jing Wei
YoFappaFappa
Jing Wei
8,690
6,163
838
3,382
13,368
5,951
4,688
4,126
9,197
0
38,052
L
Gilgamesh
lilbuddymax
Gilgamesh
17,764
4,764
0
995
21,956
18,964
0
4,219
17,377
0
46,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,071
Gold Earned
60,923
228
Minions Killed
282
0
Camps Cleared
0
1,178,393
Distance Traveled
1,626,135
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,720
795
39
2
0
341,175
0
W
Atlas
12,024
752
43
3
0
278,964
0
W
Zeus
13,025
814
83
5
0
326,104
5
W
Pele
11,858
741
63
4
0
339,164
3
L
Camazotz
10,275
642
30
2
0
254,423
0
L
Olorun
10,106
632
34
2
0
259,031
0
L
Nu Wa
8,505
532
0
0
0
0
0
L
Chang'e
13,683
855
114
7
0
360,180
2
W
Jing Wei
11,296
706
54
3
0
340,728
5
L
Gilgamesh
11,502
719
50
3
0
304,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role