Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
TrshPnda4eva
He Bo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 10L
1,500 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,500 Elo+

VS

Team Averages
Level 82
1,534 SR
1,396 Elo+
Cernunnos
Cernunnos
Aceboogiee90
Cernunnos
Level 87
God Stats
8W - 32L
1,295 SR
Queue Stats
178W - 302L
1,366 Elo+
Solo
King Arthur
King Arthur
Creamcorn1337
King Arthur
Level 38
God Stats
2W - 3L
1,863 SR
Queue Stats
31W - 45L
1,510 Elo+
Solo
Chang'e
Chang'e
DocDoomhammer
Chang'e
Level 120
God Stats
28W - 30L
1,444 SR
Queue Stats
317W - 497L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
8 / 0 / 3
8,296
830
10,415
5,605
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
 
Cthulhu
13
2 / 0 / 9
7,470
747
6,621
6,949
5,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 3 / 8
6,902
690
4,004
4,593
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aceboogiee90
Cernunnos
9
0 / 5 / 3
6,012
601
6,210
8,739
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Creamcorn1337
King Arthur
11
1 / 3 / 1
6,216
622
2,633
9,461
5,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
11
2 / 3 / 1
6,636
664
2,741
7,822
1,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
3
9.5
W
Cthulhu
 
Cthulhu
2
0
9
6.5
L
Cernunnos
Aceboogiee90
Cernunnos
0
5
3
0.3
L
King Arthur
Creamcorn1337
King Arthur
1
3
1
0.5
L
Chang'e
2
3
1
0.83
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
11,584
17,147
Taken
26,022
9,334
Mitigated
9,520
5,315
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,415
4,526
0
1,984
5,605
2,284
906
540
5,065
0
32,635
W
Cthulhu
 
Cthulhu
6,621
554
243
2,338
6,949
5,899
0
1,116
5,833
15,999
0
L
Cernunnos
Aceboogiee90
Cernunnos
6,210
2,974
186
1,384
8,739
2,511
0
4,718
3,849
0
15,937
L
King Arthur
Creamcorn1337
King Arthur
2,633
435
517
801
9,461
5,098
0
3,491
5,864
0
11,760
L
Chang'e
2,741
85
957
2,255
7,822
1,911
0
2,649
5,073
20,583
0
W
4,004
216
0
750
4,593
1,151
0
1,393
3,200
15,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,668
Gold Earned
18,864
118
Minions Killed
91
7
Camps Cleared
2
548,762
Distance Traveled
482,542
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,296
830
61
6
4
183,282
4
W
Cthulhu
7,470
747
20
2
1
194,699
4
L
Cernunnos
6,012
601
27
3
0
148,876
2
L
King Arthur
6,216
622
22
2
0
189,496
2
L
Chang'e
6,636
664
42
4
2
144,170
0
W
He Bo
6,902
690
37
4
2
170,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role