Player Matchup

Nike
Nike
Hyperiollo
Nike
Level 87
God Stats
1W - 1L
1,684 SR
Queue Stats
52W - 39L
1,531 Elo+
Party 1
Bastet
Bastet
Trevor755
Bastet
Level 149
God Stats
3W - 0L
1,502 SR
Queue Stats
171W - 132L
1,792 Elo+
Party 1
Scylla
Scylla
Twìtch
Scylla
Level 108
God Stats
2W - 2L
1,737 SR
Queue Stats
50W - 36L
1,525 Elo+
Party 1
Team Averages
Level 115
1,641 SR
1,616 Elo+

VS

Team Averages
Level 85
1,474 SR
1,404 Elo+
Cthulhu
Cthulhu
AnakinPleso
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
RealTraumatizer
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 2
Ra
Ra
xxxdonkeyxxx
Ra
Level 160
God Stats
12W - 24L
1,423 SR
Queue Stats
182W - 219L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 13
8,245
825
6,601
6,676
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Trevor755
Bastet
13
7 / 0 / 10
9,303
930
8,546
5,163
1,811
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Twìtch
Scylla
14
11 / 1 / 8
9,883
988
17,869
6,152
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnakinPleso
Cthulhu
10
0 / 9 / 0
6,634
663
3,510
16,458
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 1
7,112
711
3,004
11,317
4,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 6 / 1
7,604
760
3,296
9,665
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
22
Kills
2
2
Deaths
22
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnakinPleso
Cthulhu
0
9
0
0
W
4
1
13
10.5
L
1
7
1
0.21
W
Bastet
Trevor755
Bastet
7
0
10
12
W
Scylla
Twìtch
Scylla
11
1
8
15
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,016
Damage
9,810
17,991
Taken
37,440
9,677
Mitigated
11,711
3,121
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnakinPleso
Cthulhu
3,510
454
82
1,591
16,458
5,391
0
7,878
8,420
12,642
0
W
6,601
804
0
1,080
6,676
5,610
484
2,440
4,236
0
18,149
L
3,004
926
0
500
11,317
4,101
0
5,975
5,191
0
10,913
W
Bastet
Trevor755
Bastet
8,546
2,575
0
1,174
5,163
1,811
621
2,026
3,137
0
24,349
W
Scylla
Twìtch
Scylla
17,869
2,365
0
867
6,152
2,256
1,636
2,689
3,463
46,736
0
L
3,296
79
441
1,657
9,665
2,219
0
4,538
4,900
25,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
21,350
122
Minions Killed
97
6
Camps Cleared
3
568,163
Distance Traveled
516,940
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,634
663
18
2
0
158,272
0
W
Nike
8,245
825
12
1
0
215,619
1
L
Ullr
7,112
711
28
3
0
172,160
0
W
Bastet
9,303
930
39
4
3
172,943
1
W
Scylla
9,883
988
71
7
3
179,601
1
L
Ra
7,604
760
51
5
3
186,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role