Player Matchup

Hou Yi
Hou Yi
Caizification
Hou Yi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,215 Elo+
Party 1
Khepri
Khepri
EndTheGam3
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,215 Elo+
Party 1
Ra
Ra
JoeNokers
Ra
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 65L
1,215 Elo+
Party 1
Atlas
Atlas
Qwertles
Atlas
Level 142
God Stats
11W - 10L
1,551 SR
Queue Stats
28W - 30L
1,487 Elo+
Party 1
Bastet
Bastet
Trio
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,299 Elo+
Party 1
Team Averages
Level 140
1,510 SR
1,286 Elo+

VS

Team Averages
Level 125
1,414 SR
1,467 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Impellus
Yemoja
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
350W - 359L
1,594 Elo+
Party 3
Sun Wukong
Sun Wukong
UntalentedTurtle
Sun Wukong
Level 128
God Stats
1W - 2L
1,724 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YoGoTo
Ah Muzen Cab
Level 158
God Stats
2W - 4L
1,285 SR
Queue Stats
329W - 347L
1,484 Elo+
Party 3
Sol
Sol
shan3m8
Sol
Level 25
God Stats
3W - 6L
1,063 SR
Queue Stats
4W - 11L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 4
14,671
611
12,785
16,718
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
EndTheGam3
Khepri
16
0 / 4 / 11
11,392
475
6,480
29,145
40,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 0 / 9
14,286
595
16,553
16,488
9,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Qwertles
Atlas
20
4 / 0 / 6
13,900
579
18,656
17,721
24,805
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
Trio
Bastet
20
4 / 3 / 11
13,233
551
15,814
19,751
9,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
1 / 5 / 0
12,224
509
11,399
22,965
13,098
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Impellus
Yemoja
14
0 / 4 / 5
10,188
425
6,444
17,970
16,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
UntalentedTurtle
Sun Wukong
19
2 / 4 / 2
12,157
507
13,024
24,253
13,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
YoGoTo
Ah Muzen Cab
20
5 / 3 / 0
13,599
567
16,227
17,024
6,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
16
1 / 4 / 3
10,758
448
13,885
13,216
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
20
Kills
9
9
Deaths
20
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
W
7
2
4
4.5
W
Khepri
EndTheGam3
Khepri
0
4
11
1.38
L
Yemoja
Impellus
Yemoja
0
4
5
0.63
W
5
0
9
9.5
W
Atlas
Qwertles
Atlas
4
0
6
7
W
Bastet
Trio
Bastet
4
3
11
3.17
L
Sun Wukong
UntalentedTurtle
Sun Wukong
2
4
2
0.75
L
Ah Muzen Cab
YoGoTo
Ah Muzen Cab
5
3
0
1.67
L
Sol
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,288
Damage
60,979
99,823
Taken
95,428
92,291
Mitigated
54,837
51,289
Healing
27,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,399
1,583
1
4,032
22,965
13,098
0
11,383
11,516
0
85,639
W
12,785
6,265
0
7,774
16,718
8,197
7,971
2,683
14,035
0
116,819
W
Khepri
EndTheGam3
Khepri
6,480
793
1,216
6,387
29,145
40,215
570
7,581
21,564
29,501
0
L
Yemoja
Impellus
Yemoja
6,444
847
2,464
2,209
17,970
16,283
0
8,065
9,688
27,055
5,619
W
16,553
2,614
8,462
9,684
16,488
9,122
2,322
4,861
11,627
123,447
0
W
Atlas
Qwertles
Atlas
18,656
6,129
566
8,838
17,721
24,805
396
4,715
13,006
91,695
0
W
Bastet
Trio
Bastet
15,814
4,411
0
8,362
19,751
9,952
2,854
3,571
16,180
0
95,737
L
Sun Wukong
UntalentedTurtle
Sun Wukong
13,024
2,868
0
11,509
24,253
13,528
0
8,247
15,738
0
111,078
L
Ah Muzen Cab
YoGoTo
Ah Muzen Cab
16,227
3,553
2
4,472
17,024
6,783
4,082
7,035
9,901
0
124,706
L
Sol
13,885
4,037
0
3,025
13,216
5,145
340
6,406
6,748
68,335
7,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,482
Gold Earned
58,926
752
Minions Killed
704
0
Camps Cleared
0
2,449,482
Distance Traveled
2,392,759
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,224
509
158
7
0
469,821
5
W
Hou Yi
14,671
611
208
9
0
442,334
6
W
Khepri
11,392
475
31
1
0
460,954
5
L
Yemoja
10,188
425
49
2
0
467,620
7
W
Ra
14,286
595
192
8
0
505,138
3
W
Atlas
13,900
579
200
8
0
516,933
3
W
Bastet
13,233
551
121
5
0
524,123
9
L
Sun Wukong
12,157
507
151
6
0
513,768
3
L
Ah Muzen Cab
13,599
567
207
9
0
473,673
9
L
Sol
10,758
448
139
6
0
467,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role