Player Matchup

Scylla
Scylla
LucidLiveZ
Scylla
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
Niebs
Ah Puch
Level 29
God Stats
6W - 3L
1,877 SR
Queue Stats
6W - 4L
1,685 Elo+
Solo
Bakasura
Bakasura
RoronoaOniGiri3
Bakasura
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,176 Elo+
Party 2
Terra
Terra
WhatWasYourPlan
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,520 Elo+
Party 1
Nemesis
Nemesis
hasizleee
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,176 Elo+
Party 2
Team Averages
Level 13
1,575 SR
1,390 Elo+

VS

Team Averages
Level 40
1,455 SR
1,376 Elo+
Jormungandr
Jormungandr
Caveman1432
Jormungandr
Level 61
God Stats
7W - 7L
1,418 SR
Queue Stats
8W - 11L
1,217 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CuddlyJerbear
Ah Muzen Cab
Level 48
God Stats
3W - 2L
1,600 SR
Queue Stats
5W - 8L
1,324 Elo+
Party 3
Hel
Hel
Watty23
Hel
Level 26
God Stats
2W - 1L
1,450 SR
Queue Stats
6W - 7L
1,471 Elo+
Party 4
Medusa
Medusa
gl0wstickwizard
Medusa
Level 50
God Stats
8W - 8L
1,179 SR
Queue Stats
9W - 15L
1,273 Elo+
Party 3
Sol
Sol
plzcarrymee
Sol
Level 13
God Stats
3W - 3L
1,627 SR
Queue Stats
3W - 3L
1,596 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LucidLiveZ
Scylla
18
0 / 4 / 2
10,700
629
8,622
9,806
3,362
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Niebs
Ah Puch
19
3 / 2 / 3
11,726
690
20,062
9,175
3,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
0 / 3 / 2
10,908
642
1,527
11,314
3,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 4 / 2
11,411
671
4,855
22,456
20,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
hasizleee
Nemesis
18
1 / 4 / 1
10,893
641
3,690
17,092
11,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Caveman1432
Jormungandr
20
4 / 0 / 9
13,038
767
11,479
7,891
9,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
CuddlyJerbear
Ah Muzen Cab
20
4 / 0 / 6
14,160
833
13,810
9,496
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
19
3 / 4 / 9
12,021
707
10,799
14,060
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 0 / 8
11,964
704
8,097
5,853
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 2 / 7
12,570
739
12,514
13,760
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
17
17
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Caveman1432
Jormungandr
4
0
9
8.5
W
Ah Muzen Cab
CuddlyJerbear
Ah Muzen Cab
4
0
6
7
L
Scylla
LucidLiveZ
Scylla
0
4
2
0.25
L
Ah Puch
Niebs
Ah Puch
3
2
3
2.25
L
Bakasura
0
3
2
0.33
W
Hel
3
4
9
1.88
L
2
4
2
0.75
W
2
0
8
6
L
Nemesis
hasizleee
Nemesis
1
4
1
0.38
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,756
Damage
56,699
69,843
Taken
51,060
42,294
Mitigated
24,507
18,728
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Caveman1432
Jormungandr
11,479
990
777
2,998
7,891
9,900
391
3,825
3,779
52,693
0
W
Ah Muzen Cab
CuddlyJerbear
Ah Muzen Cab
13,810
5,505
0
4,013
9,496
4,689
3,942
4,420
5,006
0
89,562
L
Scylla
LucidLiveZ
Scylla
8,622
646
251
649
9,806
3,362
528
6,494
2,955
40,677
0
L
Ah Puch
Niebs
Ah Puch
20,062
328
0
2,114
9,175
3,436
310
5,450
3,516
58,426
0
L
Bakasura
1,527
1,151
1,460
2,134
11,314
3,957
1,414
5,894
5,055
0
9,696
W
Hel
10,799
901
5,223
8,564
14,060
4,865
750
11,526
2,534
27,798
0
L
4,855
620
3,372
6,419
22,456
20,030
0
8,911
12,396
21,076
0
W
8,097
3,314
76
2,361
5,853
1,622
1,574
3,394
2,459
0
31,158
L
Nemesis
hasizleee
Nemesis
3,690
556
334
1,995
17,092
11,509
40
6,812
9,939
0
38,030
W
12,514
3,179
0
4,072
13,760
3,431
2,261
10,227
3,458
36,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,638
Gold Earned
63,753
291
Minions Killed
398
0
Camps Cleared
0
1,528,846
Distance Traveled
1,902,545
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,038
767
73
4
0
399,632
1
W
Ah Muzen Cab
14,160
833
153
9
0
398,478
3
L
Scylla
10,700
629
83
5
0
266,299
0
L
Ah Puch
11,726
690
81
5
0
306,618
1
L
Bakasura
10,908
642
39
2
0
332,338
0
W
Hel
12,021
707
50
3
0
347,532
1
L
Terra
11,411
671
31
2
0
307,608
3
W
Medusa
11,964
704
60
4
0
416,984
1
L
Nemesis
10,893
641
57
3
0
315,983
0
W
Sol
12,570
739
62
4
0
339,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role