Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Blxrrd
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 219L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
CyclingJunkies
Cernunnos
Level 65
God Stats
11W - 6L
1,739 SR
Queue Stats
223W - 199L
1,507 Elo+
Solo
Atlas
Atlas
theziggles
Atlas
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 83L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Ιiore
Sun Wukong
Level 101
God Stats
2W - 2L
1,198 SR
Queue Stats
283W - 242L
1,535 Elo+
Party 2
Team Averages
Level 100
1,487 SR
1,519 Elo+

VS

Team Averages
Level 100
1,582 SR
1,503 Elo+
Set
Set
 
Set
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Caezar22
Mulan
Level 86
God Stats
2W - 5L
1,588 SR
Queue Stats
21W - 25L
1,546 Elo+
Solo
Zeus
Zeus
FoolProofMirror
Zeus
Level 100
God Stats
22W - 31L
1,501 SR
Queue Stats
126W - 140L
1,471 Elo+
Party 1
Chernobog
Chernobog
RiHezStarGazer
Chernobog
Level 133
God Stats
6W - 5L
1,703 SR
Queue Stats
221W - 212L
1,515 Elo+
Solo
Geb
Geb
Xingue
Geb
Level 75
God Stats
72W - 55L
1,618 SR
Queue Stats
341W - 316L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
6 / 0 / 0
4,000
800
2,848
1,931
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos
Blxrrd
Chronos
6
0 / 0 / 1
3,445
689
971
1,624
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
CyclingJunkies
Cernunnos
5
1 / 0 / 2
3,500
700
2,333
2,275
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
5
0 / 0 / 3
3,623
725
770
2,908
776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Ιiore
Sun Wukong
7
1 / 0 / 1
3,957
791
1,578
2,731
790
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
0 / 3 / 0
3,113
623
443
3,772
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Caezar22
Mulan
2
0 / 2 / 0
2,603
521
1,017
2,238
745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 2 / 0
2,801
560
2,284
2,300
277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
RiHezStarGazer
Chernobog
5
0 / 0 / 0
3,266
653
891
2,096
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Xingue
Geb
4
0 / 1 / 0
3,024
605
771
3,005
1,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
0
6
L
Set
 
Set
0
3
0
0
W
Chronos
Blxrrd
Chronos
0
0
1
0.5
L
Mulan
Caezar22
Mulan
0
2
0
0
W
Cernunnos
CyclingJunkies
Cernunnos
1
0
2
2
L
0
2
0
0
L
Chernobog
RiHezStarGazer
Chernobog
0
0
0
0
L
Geb
Xingue
Geb
0
1
0
0
W
Atlas
0
0
3
1.5
W
Sun Wukong
Ιiore
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,500
Damage
5,406
11,469
Taken
13,411
3,208
Mitigated
3,457
6,624
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,848
927
168
690
1,931
680
0
0
1,931
0
8,642
L
Set
 
Set
443
147
0
1,256
3,772
871
0
242
3,530
0
8,906
W
Chronos
Blxrrd
Chronos
971
444
0
923
1,624
362
0
0
1,624
13,249
0
L
Mulan
Caezar22
Mulan
1,017
215
0
801
2,238
745
0
0
2,238
0
3,521
W
Cernunnos
CyclingJunkies
Cernunnos
2,333
1,658
0
1,237
2,275
600
0
1,511
764
0
12,953
L
2,284
982
6
658
2,300
277
0
433
1,867
8,786
0
L
Chernobog
RiHezStarGazer
Chernobog
891
598
0
594
2,096
561
0
729
1,367
0
14,643
L
Geb
Xingue
Geb
771
309
115
1,013
3,005
1,003
0
337
2,668
5,925
0
W
Atlas
770
360
659
1,499
2,908
776
0
1,544
1,364
6,580
0
W
Sun Wukong
Ιiore
Sun Wukong
1,578
610
0
1,448
2,731
790
0
0
2,593
0
18,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,525
Gold Earned
14,807
130
Minions Killed
92
0
Camps Cleared
0
476,519
Distance Traveled
371,432
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,000
800
18
4
0
108,907
1
L
Set
3,113
623
27
5
0
75,849
0
W
Chronos
3,445
689
27
5
0
91,832
0
L
Mulan
2,603
521
8
2
0
49,255
1
W
Cernunnos
3,500
700
34
7
0
86,242
0
L
Zeus
2,801
560
16
3
0
57,696
2
L
Chernobog
3,266
653
32
6
0
80,179
0
L
Geb
3,024
605
9
2
0
108,453
1
W
Atlas
3,623
725
7
1
0
92,387
1
W
Sun Wukong
3,957
791
44
9
0
97,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role