Player Matchup

Bellona
Bellona
Chief_is_Legit
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
I-Was-National-
Chang'e
Level 87
God Stats
4W - 1L
1,866 SR
Queue Stats
50W - 44L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
SportModeCrocs
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Team Averages
Level 40
1,622 SR
1,531 Elo+

VS

Team Averages
Level 65
1,376 SR
1,315 Elo+
Atlas
Atlas
JLTheJay
Atlas
Level 2
God Stats
0W - 3L
1,297 SR
Queue Stats
0W - 10L
1,137 Elo+
Party 1
Sun Wukong
Sun Wukong
UwUItsCthulhu
Sun Wukong
Level 108
God Stats
0W - 6L
1,178 SR
Queue Stats
2W - 11L
1,337 Elo+
Party 1
Bakasura
Bakasura
ericv22
Bakasura
Level 86
God Stats
16W - 11L
1,652 SR
Queue Stats
383W - 327L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
7,689
641
6,052
11,982
7,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 0 / 4
9,321
777
17,338
11,030
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 0 / 4
9,527
794
11,919
14,420
17,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JLTheJay
Atlas
11
1 / 1 / 3
7,064
589
8,036
15,289
7,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
UwUItsCthulhu
Sun Wukong
13
2 / 1 / 2
7,674
640
8,951
14,790
13,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
ericv22
Bakasura
11
1 / 6 / 3
7,364
614
6,341
12,722
5,656
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
4
4
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
W
4
0
4
6
L
Atlas
JLTheJay
Atlas
1
1
3
2.5
W
4
0
4
6
L
Sun Wukong
UwUItsCthulhu
Sun Wukong
2
1
2
3
L
Bakasura
ericv22
Bakasura
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,309
Damage
23,328
37,432
Taken
42,801
29,250
Mitigated
26,896
17,707
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,052
2,467
0
1,019
11,982
7,441
100
2,173
9,281
0
11,407
W
17,338
1,571
5,198
6,745
11,030
4,789
731
2,523
8,392
55,623
0
L
Atlas
JLTheJay
Atlas
8,036
3,100
0
3,550
15,289
7,507
0
11,451
3,838
16,256
0
W
11,919
889
1,825
2,920
14,420
17,020
511
4,365
9,793
36,692
0
L
Sun Wukong
UwUItsCthulhu
Sun Wukong
8,951
1,198
1,218
5,238
14,790
13,733
0
9,851
4,939
0
33,507
L
Bakasura
ericv22
Bakasura
6,341
4,900
0
2,426
12,722
5,656
0
8,264
4,458
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
22,102
140
Minions Killed
97
4
Camps Cleared
5
667,332
Distance Traveled
679,586
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,689
641
7
1
0
215,078
1
W
Chang'e
9,321
777
90
8
3
243,605
2
L
Atlas
7,064
589
9
1
0
221,743
0
W
Cthulhu
9,527
794
43
4
1
208,649
3
L
Sun Wukong
7,674
640
40
3
3
242,706
2
L
Bakasura
7,364
614
48
4
2
215,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role