Player Matchup

Tiamat
Tiamat
JTFSU
Tiamat
Level 49
God Stats
12W - 9L
1,415 SR
Queue Stats
517W - 416L
1,518 Elo+
Party 1
Tyr
Tyr
TsunxmiPapi
Tyr
Level 114
God Stats
19W - 12L
1,108 SR
Queue Stats
478W - 358L
1,587 Elo+
Party 1
Hun Batz
Hun Batz
Xyonai
Hun Batz
Level 48
God Stats
2W - 1L
1,468 SR
Queue Stats
90W - 86L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
barthis
Jormungandr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 95L
1,566 Elo+
Party 2
Ullr
Ullr
sad7102
Ullr
Level 122
God Stats
22W - 21L
1,471 SR
Queue Stats
356W - 254L
1,543 Elo+
Party 1
Team Averages
Level 80
1,393 SR
1,555 Elo+

VS

Team Averages
Level 53
1,600 SR
1,646 Elo+
Tiamat
Tiamat
Munstesle
Tiamat
Level 44
God Stats
1W - 1L
1,751 SR
Queue Stats
26W - 15L
1,689 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ninjasubzerowolf
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,376 Elo+
Solo
Cabrakan
Cabrakan
SliqJatt115
Cabrakan
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 163L
1,649 Elo+
Party 3
Izanami
Izanami
TheBiggestGav
Izanami
Level 40
God Stats
4W - 4L
1,751 SR
Queue Stats
237W - 229L
1,901 Elo+
Party 3
Zeus
Zeus
TheSorcererKing
Zeus
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
196W - 163L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JTFSU
Tiamat
18
2 / 2 / 16
11,269
704
13,969
10,101
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
16 / 1 / 11
14,011
876
16,017
17,873
21,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Xyonai
Hun Batz
20
4 / 3 / 20
12,477
780
15,794
17,507
6,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
barthis
Jormungandr
20
9 / 5 / 15
12,669
792
15,209
20,985
9,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
sad7102
Ullr
20
13 / 3 / 14
13,549
847
20,517
15,838
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Munstesle
Tiamat
18
4 / 10 / 5
11,539
721
16,723
22,066
12,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
15
0 / 10 / 3
9,656
604
3,162
16,683
6,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
SliqJatt115
Cabrakan
17
1 / 7 / 6
11,272
705
10,202
22,615
30,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
18
2 / 9 / 5
10,897
681
10,777
18,227
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 8 / 2
12,610
788
21,412
13,957
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
44
Kills
14
14
Deaths
44
76
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
JTFSU
Tiamat
2
2
16
5
L
Tiamat
Munstesle
Tiamat
4
10
5
0.65
L
Tsukuyomi
0
10
3
0.15
L
Cabrakan
SliqJatt115
Cabrakan
1
7
6
0.57
L
Izanami
2
9
5
0.5
L
7
8
2
1
W
16
1
11
21.5
W
Hun Batz
Xyonai
Hun Batz
4
3
20
4.67
W
Jormungandr
barthis
Jormungandr
9
5
15
3.3
W
Ullr
sad7102
Ullr
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,506
Damage
62,276
82,304
Taken
93,548
49,456
Mitigated
61,875
20,894
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
JTFSU
Tiamat
13,969
507
0
2,246
10,101
6,037
651
6,606
3,392
31,971
0
L
Tiamat
Munstesle
Tiamat
16,723
1,221
299
4,912
22,066
12,852
0
9,005
12,796
49,855
0
L
Tsukuyomi
3,162
655
107
1,509
16,683
6,100
0
2,562
14,050
0
16,967
L
Cabrakan
SliqJatt115
Cabrakan
10,202
766
176
3,864
22,615
30,246
0
6,967
15,142
16,029
0
L
Izanami
10,777
6,024
0
1,697
18,227
6,923
1,734
3,678
14,333
0
43,441
L
21,412
3,836
0
1,532
13,957
5,754
0
5,831
8,049
49,773
0
W
16,017
1,400
464
4,948
17,873
21,123
435
8,774
8,962
0
53,780
W
Hun Batz
Xyonai
Hun Batz
15,794
5,507
0
4,820
17,507
6,918
506
9,138
8,125
0
47,628
W
Jormungandr
barthis
Jormungandr
15,209
2,996
0
3,502
20,985
9,117
0
13,026
7,654
41,041
0
W
Ullr
sad7102
Ullr
20,517
11,326
0
4,914
15,838
6,261
1,042
9,848
5,834
0
54,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,975
Gold Earned
55,974
308
Minions Killed
242
0
Camps Cleared
0
1,753,643
Distance Traveled
1,431,203
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,269
704
43
3
0
341,116
3
L
Tiamat
11,539
721
62
4
0
274,724
0
L
Tsukuyomi
9,656
604
22
1
0
279,065
0
L
Cabrakan
11,272
705
11
1
0
331,066
0
L
Izanami
10,897
681
77
5
0
282,988
2
L
Zeus
12,610
788
70
4
0
263,360
0
W
Tyr
14,011
876
102
6
0
393,109
5
W
Hun Batz
12,477
780
62
4
0
371,408
0
W
Jormungandr
12,669
792
57
4
0
310,527
0
W
Ullr
13,549
847
44
3
0
337,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role