Player Matchup

Cabrakan
Cabrakan
Ahqp
Cabrakan
Level 108
God Stats
4W - 1L
1,565 SR
Queue Stats
42W - 36L
1,597 Elo+
Party 2
Yemoja
Yemoja
CavvkRawkit
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 117L
1,030 Elo+
Solo
Danzaburou
Danzaburou
LuminalRocket01
Danzaburou
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,236 Elo+
Solo
Ah Puch
Ah Puch
Reaper1443
Ah Puch
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,442 Elo+
Solo
Hades
Hades
Your Fishing
Hades
Level 68
God Stats
16W - 10L
1,711 SR
Queue Stats
27W - 23L
1,670 Elo+
Party 2
Team Averages
Level 86
1,555 SR
1,395 Elo+

VS

Team Averages
Level 50
1,373 SR
1,349 Elo+
Bellona
Bellona
Flik420
Bellona
Level 66
God Stats
29W - 28L
1,307 SR
Queue Stats
75W - 76L
1,447 Elo+
Party 1
Fenrir
Fenrir
Twerpboi
Fenrir
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 146L
1,436 Elo+
Party 3
Sobek
Sobek
WeeeeWooooo
Sobek
Level 16
God Stats
19W - 16L
1,386 SR
Queue Stats
25W - 23L
1,390 Elo+
Party 3
Heimdallr
Heimdallr
xKingPWNx
Heimdallr
Level 47
God Stats
5W - 10L
1,174 SR
Queue Stats
29W - 50L
1,090 Elo+
Solo
Merlin
Merlin
yungwizz
Merlin
Level 82
God Stats
9W - 12L
1,500 SR
Queue Stats
109W - 115L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ahqp
Cabrakan
15
3 / 1 / 2
8,610
574
8,572
11,477
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
13
1 / 3 / 4
7,108
474
3,914
8,587
6,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
LuminalRocket01
Danzaburou
12
2 / 3 / 2
7,314
488
7,266
7,931
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Reaper1443
Ah Puch
14
6 / 5 / 2
8,730
582
9,906
9,976
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 2
8,469
565
5,613
8,544
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flik420
Bellona
12
0 / 5 / 1
7,074
472
6,383
10,689
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Twerpboi
Fenrir
14
6 / 3 / 3
8,690
579
7,123
11,558
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 1 / 6
7,408
494
3,551
11,047
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
xKingPWNx
Heimdallr
12
2 / 5 / 3
7,436
496
6,058
12,867
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
yungwizz
Merlin
13
3 / 4 / 3
8,016
534
9,504
8,336
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
17
Kills
13
13
Deaths
18
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ahqp
Cabrakan
3
1
2
4
W
Yemoja
1
3
4
1
L
Bellona
Flik420
Bellona
0
5
1
0.1
W
Danzaburou
LuminalRocket01
Danzaburou
2
3
2
1
W
Ah Puch
Reaper1443
Ah Puch
6
5
2
1.4
L
Fenrir
Twerpboi
Fenrir
6
3
3
2.5
L
2
1
6
5
W
5
1
2
6
L
Heimdallr
xKingPWNx
Heimdallr
2
5
3
0.7
L
Merlin
yungwizz
Merlin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,271
Damage
32,619
46,515
Taken
54,497
23,279
Mitigated
23,750
13,363
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ahqp
Cabrakan
8,572
1,195
0
4,212
11,477
6,871
0
3,066
8,153
62,495
0
W
Yemoja
3,914
974
557
89
8,587
6,675
124
2,808
5,777
24,652
0
L
Bellona
Flik420
Bellona
6,383
1,829
0
1,331
10,689
5,676
491
7,239
3,450
0
37,130
W
Danzaburou
LuminalRocket01
Danzaburou
7,266
2,435
1
1,985
7,931
3,252
632
1,592
6,339
0
45,088
W
Ah Puch
Reaper1443
Ah Puch
9,906
421
0
2,495
9,976
2,927
364
4,404
5,572
38,661
0
L
Fenrir
Twerpboi
Fenrir
7,123
1,504
0
643
11,558
3,925
500
4,968
6,508
0
54,222
L
3,551
563
393
4,417
11,047
7,948
176
5,706
5,259
9,437
0
W
5,613
467
119
3,905
8,544
3,554
292
1,185
7,228
32,773
0
L
Heimdallr
xKingPWNx
Heimdallr
6,058
2,303
0
4,433
12,867
3,770
1,583
3,592
9,245
0
39,731
L
Merlin
yungwizz
Merlin
9,504
370
0
1,036
8,336
2,431
0
6,026
2,030
48,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
38,624
380
Minions Killed
339
0
Camps Cleared
0
1,427,234
Distance Traveled
1,314,507
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,610
574
116
8
0
305,367
3
W
Yemoja
7,108
474
35
2
0
294,825
3
L
Bellona
7,074
472
69
5
0
251,414
2
W
Danzaburou
7,314
488
78
5
0
271,568
4
W
Ah Puch
8,730
582
70
5
0
264,307
3
L
Fenrir
8,690
579
95
6
0
294,198
0
L
Sobek
7,408
494
11
1
0
260,577
4
W
Hades
8,469
565
81
5
0
291,167
1
L
Heimdallr
7,436
496
71
5
0
241,280
4
L
Merlin
8,016
534
93
6
0
267,038
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role