Player Matchup

Guan Yu
Guan Yu
Grandmaster
 
Guan Yu
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Grandmaster
BananaAnd2Kiwis
Ares
Grandmaster
Level 158
God Stats
14W - 0L
2,172 SR
Queue Stats
129W - 9L
2,824 MMR
Party 2
Olorun
Olorun
Grandmaster
Zebidezing
Olorun
Grandmaster
Level 160
God Stats
67W - 0L
2,296 SR
Queue Stats
144W - 11L
2,831 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 159
1,989 SR
2,385 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,618 SR
1,321 MMR
Bacchus
Bacchus
Bronze III
Ermir571
Bacchus
Bronze III
Level 83
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 6L
1,345 MMR
Party 1
Hera
Hera
Bronze III
Russian_Joker385
Hera
Bronze III
Level 97
God Stats
1W - 3L
1,480 SR
Queue Stats
3W - 7L
1,309 MMR
Party 1
Skadi
Skadi
Bronze III
vYuqll
Skadi
Bronze III
Level 89
God Stats
1W - 2L
1,646 SR
Queue Stats
3W - 7L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
6 / 0 / 5
6,510
1,085
5,721
7,690
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 8
6,240
1,040
3,971
6,760
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Zebidezing
Olorun
11
3 / 0 / 7
6,124
1,021
3,698
2,842
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ArtioMedusaPersephoneThothScylla

VS

Bans
SobekGilgameshAh PuchBastetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ermir571
Bacchus
6
0 / 3 / 1
4,542
757
1,185
6,026
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 4 / 0
4,952
825
1,437
3,564
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
vYuqll
Skadi
7
0 / 4 / 1
4,390
732
2,790
5,202
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
5
8.5
W
2
1
8
6
L
Bacchus
Ermir571
Bacchus
0
3
1
0.17
L
1
4
0
0.25
W
Olorun
Zebidezing
Olorun
3
0
7
6.5
L
Skadi
vYuqll
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
5,412
17,292
Taken
14,792
11,351
Mitigated
4,644
8,514
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,721
1,476
982
3,385
7,690
4,598
475
992
6,636
0
18,367
W
3,971
191
427
2,023
6,760
5,493
311
1,314
5,366
8,185
0
L
Bacchus
Ermir571
Bacchus
1,185
62
43
689
6,026
2,464
0
2,883
2,998
2,406
0
L
1,437
244
0
370
3,564
818
0
2,010
1,490
8,495
0
W
Olorun
Zebidezing
Olorun
3,698
1,206
505
1,192
2,842
1,260
1,435
417
2,397
27,165
2,443
L
Skadi
vYuqll
Skadi
2,790
1,482
0
375
5,202
1,362
0
2,466
2,505
0
9,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,874
Gold Earned
13,884
72
Minions Killed
38
5
Camps Cleared
0
388,486
Distance Traveled
259,771
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,510
1,085
16
3
1
150,774
5
W
Ares
6,240
1,040
8
1
1
118,076
2
L
Bacchus
4,542
757
0
0
0
79,789
1
L
Hera
4,952
825
26
4
0
97,047
2
W
Olorun
6,124
1,021
48
8
3
119,636
3
L
Skadi
4,390
732
12
2
0
82,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role