Player Matchup

Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Drayconus024
Skadi
Level 89
God Stats
29W - 30L
1,480 SR
Queue Stats
133W - 191L
1,387 Elo+
Party 2
Ra
Ra
Jawalski
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 113L
1,272 Elo+
Party 2
Ganesha
Ganesha
Tibbler23
Ganesha
Level 101
God Stats
6W - 12L
1,196 SR
Queue Stats
213W - 275L
1,410 Elo+
Party 2
Fenrir
Fenrir
russianbutstalin
Fenrir
Level 62
God Stats
3W - 3L
1,831 SR
Queue Stats
183W - 222L
1,599 Elo+
Party 2
Team Averages
Level 64
1,501 SR
1,434 Elo+

VS

Team Averages
Level 18
1,547 SR
1,454 Elo+
Hel
Hel
Clean_Vibez_
Hel
Level 30
God Stats
4W - 8L
1,573 SR
Queue Stats
42W - 37L
1,530 Elo+
Party 3
Kukulkan
Kukulkan
FvWolf
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,580 Elo+
Party 1
Sol
Sol
LemonDropsWet
Sol
Level 26
God Stats
4W - 5L
1,661 SR
Queue Stats
17W - 33L
1,463 Elo+
Party 3
Hades
Hades
MircoDrax
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,117 Elo+
Solo
Thor
Thor
cheetomyG
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
12 / 3 / 18
11,193
933
14,716
11,966
11,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
14 / 4 / 12
11,734
978
16,192
9,247
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
1 / 8 / 14
9,072
756
5,045
11,669
4,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Tibbler23
Ganesha
16
1 / 3 / 29
10,215
851
6,016
14,947
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 4 / 12
10,945
912
15,121
12,864
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 7
9,895
825
12,748
13,899
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
FvWolf
Kukulkan
16
6 / 6 / 6
9,456
788
12,722
13,417
4,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 6
9,116
760
6,985
8,679
2,997
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
MircoDrax
Hades
16
4 / 9 / 10
9,481
790
9,144
17,561
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
16
5 / 10 / 4
9,648
804
6,512
15,143
4,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
55
38
Kills
22
22
Deaths
38
85
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
3
18
7
L
5
8
7
1.06
W
14
4
12
5
L
Kukulkan
FvWolf
Kukulkan
6
6
6
1.5
W
1
8
14
1
L
2
5
6
1
L
Hades
MircoDrax
Hades
4
9
10
1
W
Ganesha
Tibbler23
Ganesha
1
3
29
5.17
L
Thor
5
10
4
0.7
W
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,090
Damage
48,111
60,693
Taken
68,699
42,605
Mitigated
26,126
9,462
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,716
3,462
0
1,753
11,966
11,060
529
7,341
4,370
6,175
22,029
L
12,748
1,656
702
3,796
13,899
4,550
160
848
12,796
29,690
0
W
16,192
7,518
0
903
9,247
3,697
4,224
6,089
2,841
0
44,269
L
Kukulkan
FvWolf
Kukulkan
12,722
2,033
93
1,496
13,417
4,737
0
3,273
9,844
31,592
0
W
5,045
1,532
1,583
1,320
11,669
4,577
748
8,482
3,017
17,501
0
L
6,985
1,955
0
1,492
8,679
2,997
0
1,705
6,801
22,921
0
L
Hades
MircoDrax
Hades
9,144
845
403
3,253
17,561
9,489
0
3,150
14,065
22,820
0
W
Ganesha
Tibbler23
Ganesha
6,016
771
0
1,736
14,947
16,720
552
11,009
3,449
18,810
0
L
Thor
6,512
2,220
0
1,534
15,143
4,353
0
3,855
9,755
0
15,221
W
15,121
5,857
0
2,167
12,864
6,551
1,242
7,181
5,417
0
33,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,159
Gold Earned
47,596
189
Minions Killed
169
0
Camps Cleared
0
1,179,493
Distance Traveled
1,048,195
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,193
933
33
3
0
264,878
4
L
Hel
9,895
825
44
4
0
194,791
0
W
Skadi
11,734
978
74
6
0
221,066
3
L
Kukulkan
9,456
788
33
3
0
197,234
1
W
Ra
9,072
756
42
4
0
195,270
0
L
Sol
9,116
760
43
4
0
230,709
0
L
Hades
9,481
790
32
3
0
207,756
0
W
Ganesha
10,215
851
3
0
0
238,240
1
L
Thor
9,648
804
17
1
0
217,705
1
W
Fenrir
10,945
912
37
3
0
260,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role