Player Matchup

Heimdallr
Heimdallr
AdamNeeSan
Heimdallr
Level 43
God Stats
4W - 1L
1,368 SR
Queue Stats
33W - 50L
1,305 Elo+
Party 1
Loki
Loki
Arentex
Loki
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 85L
1,326 Elo+
Party 1
Ganesha
Ganesha
KiraMikomi
Ganesha
Level 111
God Stats
5W - 3L
1,721 SR
Queue Stats
60W - 54L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
SalsaBeans
Guan Yu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,420 Elo+
Party 1
Eset
Eset
SoMatah
Eset
Level 148
God Stats
7W - 1L
1,500 SR
Queue Stats
82W - 90L
1,593 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,402 Elo+

VS

Team Averages
Level 67
1,541 SR
1,331 Elo+
Neith
Neith
MightyArioc
Neith
Level 49
God Stats
1W - 6L
1,289 SR
Queue Stats
17W - 25L
1,425 Elo+
Party 3
Chang'e
Chang'e
StefanoMonzon
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
SuperHulkSlug
Sun Wukong
Level 67
God Stats
15W - 7L
1,916 SR
Queue Stats
131W - 164L
1,264 Elo+
Party 2
Poseidon
Poseidon
WubbzieMcgee
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 2
Fenrir
Fenrir
wtfchuckie
Fenrir
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
205W - 238L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdamNeeSan
Heimdallr
17
2 / 5 / 2
9,968
498
7,789
11,263
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Arentex
Loki
17
7 / 2 / 8
11,018
551
10,056
9,147
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
KiraMikomi
Ganesha
17
0 / 0 / 16
11,116
556
4,695
14,176
17,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
SalsaBeans
Guan Yu
14
0 / 3 / 6
8,964
448
2,627
12,061
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
SoMatah
Eset
20
23 / 2 / 2
13,842
692
24,878
9,044
4,868
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
9,727
486
10,457
13,996
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
16
4 / 4 / 6
11,206
560
9,638
17,885
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
SuperHulkSlug
Sun Wukong
15
3 / 7 / 2
9,941
497
6,667
16,293
5,207
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
WubbzieMcgee
Poseidon
12
0 / 7 / 0
7,833
392
1,855
8,278
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
wtfchuckie
Fenrir
15
3 / 7 / 0
9,101
455
4,566
15,334
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
32
Kills
12
12
Deaths
32
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AdamNeeSan
Heimdallr
2
5
2
0.6
W
Loki
Arentex
Loki
7
2
8
5.5
W
Ganesha
KiraMikomi
Ganesha
0
0
16
8
L
2
7
6
0.71
W
Guan Yu
SalsaBeans
Guan Yu
0
3
6
1
W
Eset
SoMatah
Eset
23
2
2
12
L
Chang'e
4
4
6
1.75
L
Sun Wukong
SuperHulkSlug
Sun Wukong
3
7
2
0.57
L
Poseidon
WubbzieMcgee
Poseidon
0
7
0
0
L
Fenrir
wtfchuckie
Fenrir
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,045
Damage
33,183
55,691
Taken
71,786
43,860
Mitigated
21,012
14,231
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AdamNeeSan
Heimdallr
7,789
3,140
0
2,480
11,263
4,147
1,019
3,037
7,733
0
62,546
W
Loki
Arentex
Loki
10,056
3,597
0
1,476
9,147
4,046
445
1,144
8,003
0
62,432
W
Ganesha
KiraMikomi
Ganesha
4,695
540
587
3,308
14,176
17,425
789
3,167
10,846
33,097
3,018
L
10,457
4,501
0
2,335
13,996
3,405
1,464
6,400
7,596
0
65,548
W
Guan Yu
SalsaBeans
Guan Yu
2,627
813
0
2,782
12,061
13,374
533
2,111
9,950
0
30,045
W
Eset
SoMatah
Eset
24,878
1,254
907
2,691
9,044
4,868
1,701
2,034
6,899
135,144
0
L
Chang'e
9,638
1,347
2,646
8,866
17,885
6,859
389
5,912
11,882
53,884
0
L
Sun Wukong
SuperHulkSlug
Sun Wukong
6,667
1,895
17
1,587
16,293
5,207
0
8,299
7,770
0
60,048
L
Poseidon
WubbzieMcgee
Poseidon
1,855
94
0
154
8,278
1,325
0
3,318
4,960
32,937
0
L
Fenrir
wtfchuckie
Fenrir
4,566
1,662
0
4,469
15,334
4,216
0
5,266
9,948
0
43,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
47,808
534
Minions Killed
476
0
Camps Cleared
0
1,972,970
Distance Traveled
1,918,749
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,968
498
119
6
0
342,651
1
W
Loki
11,018
551
102
5
0
422,528
0
W
Ganesha
11,116
556
12
1
0
402,561
5
L
Neith
9,727
486
122
6
0
411,526
2
W
Guan Yu
8,964
448
64
3
0
386,592
0
W
Eset
13,842
692
237
12
0
418,638
6
L
Chang'e
11,206
560
92
5
0
410,137
3
L
Sun Wukong
9,941
497
112
6
0
408,994
1
L
Poseidon
7,833
392
71
4
0
318,310
0
L
Fenrir
9,101
455
79
4
0
369,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role