Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
GodLikeDN
Heimdallr
Level 83
God Stats
45W - 46L
1,500 SR
Queue Stats
312W - 288L
1,600 Elo+
Solo
Thanatos
Thanatos
Hoaxity
Thanatos
Level 104
God Stats
1W - 5L
1,733 SR
Queue Stats
75W - 81L
1,607 Elo+
Solo
Zeus
Zeus
Ralllen
Zeus
Level 127
God Stats
1W - 4L
1,543 SR
Queue Stats
7W - 9L
1,411 Elo+
Solo
Team Averages
Level 126
1,555 SR
1,524 Elo+

VS

Team Averages
Level 133
1,503 SR
1,541 Elo+
Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JazanReyers
Sol
Level 100
God Stats
12W - 5L
1,518 SR
Queue Stats
257W - 249L
1,639 Elo+
Solo
Xing Tian
Xing Tian
MaGo05
Xing Tian
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,446 Elo+
Solo
Achilles
Achilles
iruza
Achilles
Level 107
God Stats
3W - 0L
1,495 SR
Queue Stats
12W - 8L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 2 / 0
5,550
555
4,308
11,476
10,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
 
Ares
7
0 / 5 / 3
4,815
482
2,731
8,646
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
GodLikeDN
Heimdallr
9
0 / 5 / 3
5,176
518
3,734
8,595
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Hoaxity
Thanatos
10
3 / 3 / 4
6,041
604
6,477
8,330
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Ralllen
Zeus
12
6 / 2 / 2
7,465
747
5,984
4,787
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 2
6,981
698
7,334
5,877
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
11
2 / 3 / 4
6,656
666
3,067
4,252
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
9 / 2 / 4
7,864
786
9,862
7,780
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
MaGo05
Xing Tian
9
1 / 2 / 10
6,276
628
4,367
11,779
6,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
iruza
Achilles
12
4 / 3 / 5
6,967
697
5,607
8,963
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
17
17
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
L
Ares
 
Ares
0
5
3
0.3
W
Neith
 
Neith
1
0
2
2
W
Ra
 
Ra
2
3
4
1.33
L
Heimdallr
GodLikeDN
Heimdallr
0
5
3
0.3
L
Thanatos
Hoaxity
Thanatos
3
3
4
1.67
W
9
2
4
5.5
W
Xing Tian
MaGo05
Xing Tian
1
2
10
3
L
Zeus
Ralllen
Zeus
6
2
2
3.5
W
Achilles
iruza
Achilles
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
30,237
41,834
Taken
38,651
20,927
Mitigated
15,047
16,626
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,308
434
0
6,202
11,476
10,923
0
48
11,428
32,061
0
L
Ares
 
Ares
2,731
306
550
1,169
8,646
3,341
0
6,269
2,377
13,638
0
W
Neith
 
Neith
7,334
4,457
0
2,911
5,877
1,878
0
3,344
2,533
0
40,823
W
Ra
 
Ra
3,067
164
403
971
4,252
1,251
52
1,626
2,480
32,843
0
L
Heimdallr
GodLikeDN
Heimdallr
3,734
1,874
0
2,452
8,595
2,607
0
5,780
2,815
0
23,521
L
Thanatos
Hoaxity
Thanatos
6,477
1,675
0
4,919
8,330
2,662
0
2,325
6,005
0
31,343
W
9,862
6,210
0
3,064
7,780
2,187
1,586
1,832
5,876
50,975
0
W
Xing Tian
MaGo05
Xing Tian
4,367
616
1,570
2,283
11,779
6,618
212
3,930
7,725
10,831
0
L
Zeus
Ralllen
Zeus
5,984
750
0
1,334
4,787
1,394
0
2,874
1,913
40,130
0
W
Achilles
iruza
Achilles
5,607
1,268
0
2,935
8,963
3,113
0
1,885
7,014
0
33,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,047
Gold Earned
34,744
268
Minions Killed
314
0
Camps Cleared
0
983,069
Distance Traveled
1,097,218
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,550
555
65
7
0
202,186
2
L
Ares
4,815
482
11
1
0
191,480
2
W
Neith
6,981
698
85
9
0
200,002
4
W
Ra
6,656
666
64
6
0
251,666
3
L
Heimdallr
5,176
518
47
5
0
173,190
2
L
Thanatos
6,041
604
57
6
0
228,890
2
W
Sol
7,864
786
83
8
0
192,222
2
W
Xing Tian
6,276
628
11
1
0
218,969
5
L
Zeus
7,465
747
88
9
0
187,323
5
W
Achilles
6,967
697
71
7
0
234,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role