Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ghost_Crusher_21
Ah Puch
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 232L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
RogueKitten29
Danzaburou
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 3
Artio
Artio
UnbornGorilla12
Artio
Level 73
God Stats
3W - 3L
1,425 SR
Queue Stats
13W - 10L
1,438 Elo+
Party 3
Cu Chulainn
Cu Chulainn
cruixsoul
Cu Chulainn
Level 101
God Stats
8W - 1L
1,874 SR
Queue Stats
219W - 227L
1,447 Elo+
Party 1
Team Averages
Level 108
1,560 SR
1,485 Elo+

VS

Team Averages
Level 101
1,512 SR
1,576 Elo+
Cerberus
Cerberus
Diehardamerican
Cerberus
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 177L
1,598 Elo+
Solo
Ullr
Ullr
GimmeMemes
Ullr
Level 85
God Stats
1W - 4L
1,373 SR
Queue Stats
20W - 20L
1,537 Elo+
Party 2
Loki
Loki
Null1fy
Loki
Level 104
God Stats
1W - 3L
1,540 SR
Queue Stats
46W - 54L
1,537 Elo+
Party 2
Scylla
Scylla
OgrusDominus
Scylla
Level 88
God Stats
1W - 2L
1,843 SR
Queue Stats
56W - 43L
1,574 Elo+
Party 2
King Arthur
King Arthur
j_rigs22
King Arthur
Level 128
God Stats
1W - 2L
1,304 SR
Queue Stats
28W - 25L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 7 / 8
10,912
496
6,781
18,257
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 1 / 8
11,995
545
18,617
9,189
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
RogueKitten29
Danzaburou
20
18 / 1 / 6
15,780
717
38,890
20,098
9,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 17
11,458
521
6,026
18,846
20,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
cruixsoul
Cu Chulainn
19
8 / 4 / 6
12,402
564
14,632
22,952
17,935
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 6 / 5
8,532
388
6,958
27,729
28,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 7 / 2
10,361
471
8,971
17,469
6,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Null1fy
Loki
17
4 / 9 / 9
10,354
471
12,878
19,108
6,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
8 / 6 / 2
10,954
498
12,993
15,923
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
j_rigs22
King Arthur
17
1 / 9 / 6
10,345
470
9,112
22,445
19,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
37
Kills
15
16
Deaths
37
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
7
8
1
L
Cerberus
0
6
5
0.42
W
6
1
8
10
L
2
7
2
0.43
L
Loki
Null1fy
Loki
4
9
9
0.94
L
Scylla
8
6
2
1.5
W
Danzaburou
RogueKitten29
Danzaburou
18
1
6
21
W
2
3
17
3.5
W
Cu Chulainn
cruixsoul
Cu Chulainn
8
4
6
2.75
L
King Arthur
j_rigs22
King Arthur
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,946
Damage
50,912
89,342
Taken
102,674
60,158
Mitigated
67,507
28,531
Healing
17,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,781
1,207
0
5,535
18,257
7,380
320
2,922
15,199
0
66,981
L
Cerberus
6,958
414
21
7,667
27,729
28,674
0
6,125
21,304
33,838
0
W
18,617
577
0
3,428
9,189
4,346
162
2,460
6,621
93,444
0
L
8,971
3,571
0
1,903
17,469
6,753
0
1,218
16,251
0
73,402
L
Loki
Null1fy
Loki
12,878
4,598
0
3,941
19,108
6,733
0
4,694
13,940
0
70,150
L
Scylla
12,993
1,581
132
1,677
15,923
5,348
0
6,929
8,994
56,015
0
W
Danzaburou
RogueKitten29
Danzaburou
38,890
28,086
0
9,679
20,098
9,608
6,328
4,350
15,503
0
138,759
W
6,026
857
1,025
5,003
18,846
20,889
195
8,982
9,257
21,151
0
W
Cu Chulainn
cruixsoul
Cu Chulainn
14,632
3,735
399
3,462
22,952
17,935
1,483
2,887
19,995
0
80,239
L
King Arthur
j_rigs22
King Arthur
9,112
471
0
2,149
22,445
19,999
0
5,677
16,332
8,841
52,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,547
Gold Earned
50,546
624
Minions Killed
558
0
Camps Cleared
0
2,103,553
Distance Traveled
1,883,587
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,912
496
97
4
0
408,497
3
L
Cerberus
8,532
388
69
3
0
360,011
6
W
Ah Puch
11,995
545
156
7
0
413,981
5
L
Ullr
10,361
471
144
7
0
379,448
2
L
Loki
10,354
471
100
5
0
403,446
7
L
Scylla
10,954
498
116
5
0
374,234
4
W
Danzaburou
15,780
717
199
9
0
425,316
1
W
Artio
11,458
521
31
1
0
442,352
0
W
Cu Chulainn
12,402
564
141
6
0
413,407
1
L
King Arthur
10,345
470
129
6
0
366,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role