Player Matchup

Athena
Athena
Silver I
RelentlessBlue_
Athena
Silver I
Level 155
God Stats
8W - 2L
1,491 SR
Queue Stats
40W - 13L
1,632 MMR
Party 2
Zeus
Zeus
Silver I
WiIdestDreams
Zeus
Silver I
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 9L
1,632 MMR
Party 2
Da Ji
Da Ji
Silver I
WildestChase
Da Ji
Silver I
Level 154
God Stats
9W - 4L
1,658 SR
Queue Stats
39W - 12L
1,586 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,550 SR
1,617 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,487 SR
1,505 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
Hellsing III
Chaac
Bronze III
Level 158
God Stats
0W - 2L
1,249 SR
Queue Stats
4W - 5L
1,548 MMR
Party 1
Thanatos
Thanatos
Bronze III
SolWhirl
Thanatos
Bronze III
Level 80
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 2L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
7,109
790
2,054
7,929
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 4
6,768
752
8,077
2,443
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 0
7,217
802
3,960
3,548
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanGilgameshMorgan Le FayBastetGeb

VS

Bans
AnubisCharybdisSetCupidBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 4 / 0
5,483
609
2,716
4,779
1,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,356
595
2,985
6,163
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SolWhirl
Thanatos
9
0 / 1 / 0
5,410
601
1,286
5,235
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
L
0
0
0
0
W
0
0
5
2.5
L
Thanatos
SolWhirl
Thanatos
0
1
0
0
W
1
0
4
3
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,091
Damage
6,987
13,920
Taken
16,177
7,079
Mitigated
5,373
7,721
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,716
1,121
0
250
4,779
1,377
0
2,478
1,983
14,834
0
L
2,985
301
0
1,097
6,163
2,322
0
3,850
2,022
0
12,280
W
2,054
394
628
4,105
7,929
4,771
556
1,786
6,143
8,548
0
L
Thanatos
SolWhirl
Thanatos
1,286
268
0
1,588
5,235
1,674
0
3,359
1,569
0
6,206
W
8,077
423
0
1,066
2,443
665
846
453
1,990
32,696
0
W
3,960
672
0
1,922
3,548
1,643
1,266
758
2,790
0
26,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
16,249
110
Minions Killed
63
5
Camps Cleared
3
499,936
Distance Traveled
480,752
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,483
609
27
3
1
139,059
1
L
Chaac
5,356
595
20
2
0
196,689
1
W
Athena
7,109
790
11
1
0
173,754
3
L
Thanatos
5,410
601
16
2
2
145,004
1
W
Zeus
6,768
752
57
6
2
151,098
3
W
Da Ji
7,217
802
42
5
3
175,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role