Player Matchup

Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
CDCM98
Ne Zha
Silver I
Level 154
God Stats
8W - 9L
1,500 SR
Queue Stats
388W - 376L
1,479 MMR
Solo
Xbalanque
Xbalanque
Bronze III
JL-yseult
Xbalanque
Bronze III
Level 55
God Stats
0W - 3L
1,276 SR
Queue Stats
18W - 16L
1,461 MMR
Party 2
Sobek
Sobek
Gold III
Jiilyl
Sobek
Gold III
Level 160
God Stats
3W - 6L
1,476 SR
Queue Stats
117W - 116L
1,470 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Oh_le_Fitcheuuh
Kukulkan
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,450 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,685 SR
1,474 MMR
Guan Yu
Guan Yu
Silver I
CroNuSh20
Guan Yu
Silver I
Level 125
God Stats
16W - 12L
1,753 SR
Queue Stats
576W - 595L
1,316 MMR
Party 1
Chernobog
Chernobog
Gold V
IIlIIIIlIllllIlI
Chernobog
Gold V
Level 129
God Stats
12W - 11L
1,670 SR
Queue Stats
50W - 51L
1,473 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Maarcos04_
Sylvanus
Bronze III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 29L
1,457 MMR
Solo
Discordia
Discordia
Gold IV
adriantarifa
Discordia
Gold IV
Level 128
God Stats
8W - 8L
1,664 SR
Queue Stats
119W - 111L
1,665 MMR
Party 1
Thor
Thor
Gold IV
xX_Jack2002_Xx
Thor
Gold IV
Level 108
God Stats
5W - 4L
1,839 SR
Queue Stats
226W - 229L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
5 / 7 / 4
11,202
467
12,287
21,047
8,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
CDCM98
Ne Zha
18
4 / 4 / 1
11,168
465
14,431
25,781
8,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
JL-yseult
Xbalanque
15
0 / 8 / 5
9,546
398
13,251
21,414
6,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Jiilyl
Sobek
14
3 / 11 / 3
9,916
413
12,986
32,501
32,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
17
0 / 9 / 8
10,402
433
16,950
16,424
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MulanBastetAtlasGeb

VS

Bans
ArtioLokiCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CroNuSh20
Guan Yu
19
0 / 3 / 9
13,774
574
17,473
29,840
41,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
20
7 / 0 / 16
14,998
625
14,653
22,947
10,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Maarcos04_
Sylvanus
18
4 / 3 / 20
13,492
562
12,382
32,113
48,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
adriantarifa
Discordia
19
9 / 4 / 10
13,993
583
17,622
16,518
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 2 / 8
17,156
715
28,254
20,198
9,767
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
12
Kills
38
39
Deaths
12
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
7
4
1
L
Ne Zha
CDCM98
Ne Zha
4
4
1
1.13
W
Guan Yu
CroNuSh20
Guan Yu
0
3
9
1.5
W
Chernobog
7
0
16
15
L
Xbalanque
JL-yseult
Xbalanque
0
8
5
0.31
L
Sobek
Jiilyl
Sobek
3
11
3
0.41
W
Sylvanus
Maarcos04_
Sylvanus
4
3
20
4.67
L
Kukulkan
0
9
8
0.44
W
Discordia
adriantarifa
Discordia
9
4
10
3.5
W
18
2
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,905
Damage
90,384
117,167
Taken
121,616
62,272
Mitigated
117,739
30,980
Healing
68,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,287
2,139
0
6,185
21,047
8,885
0
4,517
16,369
0
81,712
L
Ne Zha
CDCM98
Ne Zha
14,431
4,305
0
9,099
25,781
8,895
1,156
2,280
22,144
0
74,499
W
Guan Yu
CroNuSh20
Guan Yu
17,473
2,902
2,402
16,850
29,840
41,932
232
2,706
27,134
0
82,078
W
Chernobog
14,653
9,820
0
11,656
22,947
10,344
9,017
6,821
15,590
0
142,677
L
Xbalanque
JL-yseult
Xbalanque
13,251
7,272
0
7,261
21,414
6,314
1,210
7,348
13,855
0
66,620
L
Sobek
Jiilyl
Sobek
12,986
1,129
279
6,968
32,501
32,344
0
10,082
22,064
32,342
0
W
Sylvanus
Maarcos04_
Sylvanus
12,382
2,904
6,376
16,426
32,113
48,893
2,241
9,627
22,486
29,145
0
L
Kukulkan
16,950
772
0
1,188
16,424
5,834
0
5,777
10,515
86,706
0
W
Discordia
adriantarifa
Discordia
17,622
618
117
5,727
16,518
6,803
1,101
7,661
8,857
78,969
0
W
28,254
7,297
0
9,371
20,198
9,767
4,031
6,175
14,023
0
133,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
73,413
560
Minions Killed
658
0
Camps Cleared
0
2,100,259
Distance Traveled
2,292,003
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,202
467
130
5
0
453,815
3
L
Ne Zha
11,168
465
127
5
0
442,617
10
W
Guan Yu
13,774
574
158
7
0
439,912
2
W
Chernobog
14,998
625
174
7
0
474,041
5
L
Xbalanque
9,546
398
112
5
0
405,168
10
L
Sobek
9,916
413
37
2
0
394,042
3
W
Sylvanus
13,492
562
31
1
0
418,803
2
L
Kukulkan
10,402
433
154
6
0
404,617
9
W
Discordia
13,993
583
129
5
0
459,983
3
W
Thor
17,156
715
166
7
0
499,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role