Player Matchup

Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
DeezDreadz26
Bellona
Silver IV
Level 100
God Stats
18W - 24L
1,059 SR
Queue Stats
697W - 700L
1,241 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Mati2558
Morgan Le Fay
Silver IV
Level 148
God Stats
11W - 13L
1,431 SR
Queue Stats
422W - 434L
1,235 MMR
Solo
Heimdallr
Heimdallr
Silver II
PRIMETIME9NIZZLE
Heimdallr
Silver II
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 74L
1,314 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,398 SR
1,358 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,419 SR
1,284 MMR
Merlin
Merlin
Bronze III
I Pai Mei I
Merlin
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 60L
1,316 MMR
Solo
Nemesis
Nemesis
Silver II
IVking
Nemesis
Silver II
Level 143
God Stats
2W - 4L
1,295 SR
Queue Stats
358W - 357L
1,241 MMR
Solo
Cupid
Cupid
Silver I
Orlandc10
Cupid
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,319 MMR
Solo
Geb
Geb
Silver V
Str8BakedBeast
Geb
Silver V
Level 64
God Stats
15W - 17L
1,302 SR
Queue Stats
191W - 228L
1,225 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
UltimateFuzzion
Kuzenbo
Silver V
Level 125
God Stats
7W - 10L
1,500 SR
Queue Stats
133W - 112L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 3 / 5
11,390
422
8,681
26,313
36,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
 
Cerberus
16
2 / 11 / 0
11,389
422
5,751
32,292
13,351
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
DeezDreadz26
Bellona
19
6 / 6 / 2
12,659
469
12,412
24,956
17,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Mati2558
Morgan Le Fay
19
2 / 7 / 1
11,934
442
11,926
22,816
9,539
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
16
0 / 7 / 5
10,737
398
7,840
19,374
7,414
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ScyllaBacchusCharybdis

VS

Bans
MulanCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 5 / 10
14,171
525
15,153
17,189
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
IVking
Nemesis
20
9 / 4 / 8
15,556
576
21,807
25,099
12,364
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
Orlandc10
Cupid
20
9 / 2 / 5
15,981
592
14,019
15,490
6,173
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 1 / 17
13,259
491
10,468
21,348
23,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 2 / 10
16,145
598
32,267
27,313
46,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
12
Kills
34
34
Deaths
14
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
5
1.5
L
Cerberus
 
Cerberus
2
11
0
0.18
L
Bellona
DeezDreadz26
Bellona
6
6
2
1.17
W
Merlin
4
5
10
1.8
W
Nemesis
IVking
Nemesis
9
4
8
3.25
L
Morgan Le Fay
Mati2558
Morgan Le Fay
2
7
1
0.36
W
Cupid
Orlandc10
Cupid
9
2
5
5.75
L
Heimdallr
0
7
5
0.36
W
0
1
17
8.5
W
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,610
Damage
93,714
125,751
Taken
106,439
83,912
Mitigated
95,784
23,752
Healing
38,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,681
529
1,093
5,102
26,313
36,590
0
13,412
12,781
43,854
0
L
Cerberus
 
Cerberus
5,751
813
146
8,143
32,292
13,351
1,281
14,138
18,101
60,421
0
L
Bellona
DeezDreadz26
Bellona
12,412
4,661
0
944
24,956
17,018
0
11,477
13,479
0
98,097
W
Merlin
15,153
493
144
6,361
17,189
7,418
2,885
6,488
10,701
85,093
0
W
Nemesis
IVking
Nemesis
21,807
12,171
0
9,234
25,099
12,364
0
7,097
18,002
0
124,043
L
Morgan Le Fay
Mati2558
Morgan Le Fay
11,926
1,692
0
3,200
22,816
9,539
925
10,433
12,269
81,460
0
W
Cupid
Orlandc10
Cupid
14,019
8,149
620
9,327
15,490
6,173
10,205
5,145
10,345
0
128,964
L
Heimdallr
7,840
3,826
0
5,124
19,374
7,414
0
8,884
10,389
0
73,188
W
10,468
950
739
5,115
21,348
23,744
657
8,031
13,317
37,510
0
W
32,267
7,031
0
6,622
27,313
46,085
1,458
8,315
18,998
108,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,109
Gold Earned
75,112
616
Minions Killed
642
0
Camps Cleared
0
2,344,292
Distance Traveled
2,699,644
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,390
422
57
2
0
512,823
7
L
Cerberus
11,389
422
167
6
0
446,263
0
L
Bellona
12,659
469
138
5
0
511,921
3
W
Merlin
14,171
525
129
5
0
482,235
13
W
Nemesis
15,556
576
143
5
0
558,434
1
L
Morgan Le Fay
11,934
442
137
5
0
465,665
1
W
Cupid
15,981
592
185
7
0
466,569
4
L
Heimdallr
10,737
398
117
4
0
407,620
14
W
Geb
13,259
491
49
2
0
561,271
4
W
Kuzenbo
16,145
598
136
5
0
631,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role