Player Matchup

Baron Samedi
Baron Samedi
Crrromika
Baron Samedi
Level 35
God Stats
29W - 16L
1,796 SR
Queue Stats
87W - 74L
1,670 Elo+
Party 2
Atlas
Atlas
Ducky DIngus
Atlas
Level 83
God Stats
1W - 1L
1,109 SR
Queue Stats
4W - 6L
1,668 Elo+
Party 3
Neith
Neith
SBGsteppa
Neith
Level 11
God Stats
3W - 0L
1,430 SR
Queue Stats
3W - 2L
1,668 Elo+
Party 3
Ra
Ra
bluntmantd37
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Awilix
Awilix
dahbiggestpapo
Awilix
Level 21
God Stats
7W - 2L
1,646 SR
Queue Stats
63W - 43L
1,670 Elo+
Party 2
Team Averages
Level 31
1,496 SR
1,635 Elo+

VS

Team Averages
Level 15
1,519 SR
1,541 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DougZ8554
Fenrir
Level 8
God Stats
4W - 7L
1,685 SR
Queue Stats
187W - 224L
1,563 Elo+
Solo
Ares
Ares
OdinsVykeeng
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
RinattaRicotta
Hera
Level 26
God Stats
1W - 3L
1,408 SR
Queue Stats
5W - 5L
1,640 Elo+
Party 1
Neith
Neith
shodagus_odinson
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crrromika
Baron Samedi
18
9 / 0 / 18
10,766
897
22,846
13,577
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 13
10,118
843
4,935
10,112
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
SBGsteppa
Neith
15
1 / 1 / 11
8,987
749
2,586
5,995
2,270
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 11
8,952
746
5,737
5,821
2,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
21 / 1 / 6
11,843
987
18,162
14,087
6,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 7 / 0
7,411
618
10,359
14,616
5,653
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DougZ8554
Fenrir
14
3 / 8 / 0
8,488
707
6,271
14,428
9,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 0
6,871
573
1,464
9,199
4,364
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 2
7,905
659
12,694
9,234
2,996
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 11 / 3
7,363
614
4,672
13,967
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
9
37
Kills
4
4
Deaths
37
59
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
0
0
W
Baron Samedi
Crrromika
Baron Samedi
9
0
18
18
L
Fenrir
DougZ8554
Fenrir
3
8
0
0.38
W
4
1
13
10.5
L
0
6
0
0
L
1
5
2
0.4
W
Neith
SBGsteppa
Neith
1
1
11
6.5
W
2
1
11
7.5
W
21
1
6
24
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,266
Damage
35,460
49,592
Taken
61,444
22,751
Mitigated
26,797
20,702
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,359
1,276
894
1,648
14,616
5,653
116
8,779
5,837
25,603
0
W
Baron Samedi
Crrromika
Baron Samedi
22,846
1,723
2,635
8,174
13,577
6,670
2,560
7,011
6,566
49,974
0
L
Fenrir
DougZ8554
Fenrir
6,271
968
0
369
14,428
9,353
0
7,958
6,470
0
16,910
W
4,935
2,321
492
2,289
10,112
5,701
1,017
5,642
4,470
20,415
0
L
1,464
354
0
74
9,199
4,364
0
6,404
2,795
5,651
0
L
12,694
2,544
0
280
9,234
2,996
0
3,019
6,215
31,618
0
W
Neith
SBGsteppa
Neith
2,586
927
171
937
5,995
2,270
4,346
3,559
2,436
0
14,641
W
5,737
1,268
1,540
1,744
5,821
2,084
840
1,894
3,927
24,755
0
W
18,162
8,575
0
2,720
14,087
6,026
1,237
6,411
7,676
0
42,235
L
4,672
1,921
117
774
13,967
4,431
28
7,358
6,609
0
17,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
38,038
212
Minions Killed
142
0
Camps Cleared
0
1,151,018
Distance Traveled
870,364
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,411
618
38
3
0
197,568
0
W
Baron Samedi
10,766
897
64
5
0
224,885
2
L
Fenrir
8,488
707
26
2
0
193,344
1
W
Atlas
10,118
843
33
3
0
245,596
1
L
Ares
6,871
573
13
1
0
103,270
0
L
Hera
7,905
659
43
4
0
199,389
2
W
Neith
8,987
749
39
3
0
197,381
0
W
Ra
8,952
746
52
4
0
205,298
2
W
Awilix
11,843
987
24
2
0
277,858
2
L
Neith
7,363
614
22
2
0
176,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role