Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
CopperCancer
Ah Muzen Cab
Gold I
Level 127
God Stats
36W - 18L
1,771 SR
Queue Stats
50W - 41L
1,884 MMR
Party 1
Sobek
Sobek
Gold IV
jburns69
Sobek
Gold IV
Level 147
God Stats
36W - 27L
1,702 SR
Queue Stats
111W - 119L
1,713 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
lVloNTy-
Xing Tian
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,713 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,658 SR
1,770 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,556 SR
1,530 MMR
Vulcan
Vulcan
Silver I
Fitchy971_93
Vulcan
Silver I
Level 160
God Stats
89W - 40L
1,667 SR
Queue Stats
158W - 94L
1,590 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
JL-yseult
Kuzenbo
Bronze III
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 17L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
Solary_ZaRteK__
Cupid
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CopperCancer
Ah Muzen Cab
19
13 / 1 / 8
13,973
776
32,756
24,541
22,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sobek
jburns69
Sobek
17
3 / 1 / 16
13,212
734
9,629
28,428
31,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
lVloNTy-
Xing Tian
17
6 / 1 / 14
12,692
705
11,434
20,821
27,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothBastetGilgameshAtlasGeb

VS

Bans
ZeusAresSolCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 7 / 2
10,913
606
23,427
13,662
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
JL-yseult
Kuzenbo
14
0 / 5 / 3
10,830
602
13,451
26,013
34,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 10 / 1
10,871
604
15,420
20,635
7,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
22
Kills
3
3
Deaths
22
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CopperCancer
Ah Muzen Cab
13
1
8
17
L
Vulcan
1
7
2
0.29
L
Kuzenbo
JL-yseult
Kuzenbo
0
5
3
0.3
L
2
10
1
0.25
W
Sobek
jburns69
Sobek
3
1
16
11
W
Xing Tian
lVloNTy-
Xing Tian
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,819
Damage
52,298
73,790
Taken
60,310
81,399
Mitigated
47,000
30,678
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CopperCancer
Ah Muzen Cab
32,756
9,279
0
11,740
24,541
22,812
2,286
13,749
10,202
0
107,802
L
Vulcan
23,427
9,790
0
1,561
13,662
4,745
0
5,187
7,260
61,768
0
L
Kuzenbo
JL-yseult
Kuzenbo
13,451
5,643
619
5,425
26,013
34,896
0
7,407
16,461
19,946
0
L
15,420
8,880
780
6,630
20,635
7,359
0
8,151
11,149
0
54,040
W
Sobek
jburns69
Sobek
9,629
323
3,101
12,637
28,428
31,036
84
12,248
15,816
23,743
0
W
Xing Tian
lVloNTy-
Xing Tian
11,434
507
0
3,200
20,821
27,551
0
9,754
10,745
30,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
32,614
244
Minions Killed
196
5
Camps Cleared
7
1,086,394
Distance Traveled
950,334
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,973
776
180
10
4
352,242
3
L
Vulcan
10,913
606
98
5
3
345,894
2
L
Kuzenbo
10,830
602
10
1
0
350,432
4
L
Cupid
10,871
604
88
5
4
254,008
6
W
Sobek
13,212
734
37
2
1
385,233
1
W
Xing Tian
12,692
705
27
2
0
348,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role