Player Matchup

Heimdallr
Heimdallr
Bronze III
Againize
Heimdallr
Bronze III
Level 119
God Stats
0W - 2L
1,469 SR
Queue Stats
4W - 5L
1,500 MMR
Party 1
Agni
Agni
Gold IV
ArchonsJustice
Agni
Gold IV
Level 128
God Stats
30W - 26L
1,883 SR
Queue Stats
140W - 136L
1,498 MMR
Party 3
Sylvanus
Sylvanus
Gold V
ContingencyGG
Sylvanus
Gold V
Level 123
God Stats
0W - 3L
1,239 SR
Queue Stats
185W - 182L
1,425 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
GenuineSucc
Hun Batz
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,446 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
poomywoomy
Cu Chulainn
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,408 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,518 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,651 SR
1,454 MMR
Khepri
Khepri
Silver II
Hyerks
Khepri
Silver II
Level 116
God Stats
10W - 11L
1,514 SR
Queue Stats
38W - 41L
1,466 MMR
Party 4
Freya
Freya
Silver II
IvoryBlack
Freya
Silver II
Level 140
God Stats
2W - 3L
1,790 SR
Queue Stats
37W - 41L
1,466 MMR
Party 4
Arachne
Arachne
Silver I
JustEdging
Arachne
Silver I
Level 125
God Stats
11W - 6L
1,923 SR
Queue Stats
125W - 117L
1,353 MMR
Party 2
Persephone
Persephone
Gold V
SirEdgington
Persephone
Gold V
Level 156
God Stats
31W - 31L
1,527 SR
Queue Stats
117W - 99L
1,533 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
XpeX121
Guan Yu
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Againize
Heimdallr
18
0 / 9 / 1
11,236
432
7,633
22,452
7,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 2 / 0
13,244
509
18,973
8,715
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ContingencyGG
Sylvanus
13
0 / 7 / 1
9,186
353
5,381
22,900
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
GenuineSucc
Hun Batz
19
1 / 7 / 2
12,205
469
10,912
24,850
9,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
poomywoomy
Cu Chulainn
20
0 / 5 / 0
12,586
484
11,762
23,695
27,849
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
AchillesBastetOlorunKaliGeb

VS

Bans
BacchusArtioCliodhnaGilgameshTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hyerks
Khepri
19
2 / 0 / 8
14,004
539
6,729
10,598
13,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
20
10 / 1 / 4
17,421
670
20,817
24,131
10,636
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
JustEdging
Arachne
20
12 / 2 / 5
16,548
636
14,851
25,404
12,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
SirEdgington
Persephone
20
4 / 0 / 12
17,096
658
28,112
13,742
5,604
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
XpeX121
Guan Yu
20
2 / 0 / 5
14,979
576
10,069
28,729
41,117
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
30
30
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Againize
Heimdallr
0
9
1
0.06
L
2
2
0
1
L
Sylvanus
ContingencyGG
Sylvanus
0
7
1
0.07
L
Hun Batz
GenuineSucc
Hun Batz
1
7
2
0.29
W
Khepri
Hyerks
Khepri
2
0
8
6
W
Freya
10
1
4
12
W
Arachne
JustEdging
Arachne
12
2
5
7.25
W
Persephone
SirEdgington
Persephone
4
0
12
10
W
Guan Yu
XpeX121
Guan Yu
2
0
5
4.5
L
Cu Chulainn
poomywoomy
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,661
Damage
80,578
102,612
Taken
102,604
70,465
Mitigated
83,439
19,035
Healing
64,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Againize
Heimdallr
7,633
3,019
0
4,612
22,452
7,969
0
15,790
6,622
0
87,140
L
18,973
684
0
1,090
8,715
3,279
0
4,114
4,471
131,232
0
L
Sylvanus
ContingencyGG
Sylvanus
5,381
996
1,149
6,295
22,900
21,768
0
13,612
8,940
24,714
0
L
Hun Batz
GenuineSucc
Hun Batz
10,912
2,888
1
4,667
24,850
9,600
0
13,481
11,179
0
99,624
W
Khepri
Hyerks
Khepri
6,729
431
3,791
3,829
10,598
13,916
785
4,015
6,277
28,667
7,083
W
Freya
20,817
6,156
0
17,681
24,131
10,636
4,477
3,291
20,840
162,760
0
W
Arachne
JustEdging
Arachne
14,851
9,025
0
14,717
25,404
12,166
6,539
8,250
17,154
0
132,522
W
Persephone
SirEdgington
Persephone
28,112
886
189
4,334
13,742
5,604
2,987
8,436
5,112
157,403
1,514
W
Guan Yu
XpeX121
Guan Yu
10,069
2,021
2,077
17,728
28,729
41,117
3,202
3,538
25,191
0
79,640
L
Cu Chulainn
poomywoomy
Cu Chulainn
11,762
2,612
0
1,221
23,695
27,849
0
7,006
16,585
4,101
98,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
80,048
850
Minions Killed
828
0
Camps Cleared
0
2,281,434
Distance Traveled
2,689,029
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,236
432
164
6
0
417,417
4
L
Agni
13,244
509
246
9
0
534,125
5
L
Sylvanus
9,186
353
35
1
0
355,635
1
L
Hun Batz
12,205
469
176
7
0
528,161
6
W
Khepri
14,004
539
44
2
0
457,283
6
W
Freya
17,421
670
215
8
0
500,340
3
W
Arachne
16,548
636
165
6
0
630,926
5
W
Persephone
17,096
658
246
9
0
552,171
11
W
Guan Yu
14,979
576
158
6
0
548,309
7
L
Cu Chulainn
12,586
484
229
9
0
446,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role