Player Matchup

Charybdis
Charybdis
BONEDADDY_23
Charybdis
Level 44
God Stats
9W - 13L
1,608 SR
Queue Stats
94W - 113L
1,434 Elo+
Party 1
Thor
Thor
G-NoCiD3
Thor
Level 25
God Stats
8W - 10L
1,538 SR
Queue Stats
17W - 21L
1,428 Elo+
Party 1
Ymir
Ymir
ImStillFatDad
Ymir
Level 27
God Stats
27W - 26L
1,458 SR
Queue Stats
27W - 30L
1,373 Elo+
Party 1
Bastet
Bastet
jendrik-b800
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,056 Elo+
Party 2
Agni
Agni
terrorfie34_YT
Agni
Level 45
God Stats
4W - 3L
1,372 SR
Queue Stats
41W - 59L
1,367 Elo+
Party 2
Team Averages
Level 33
1,495 SR
1,332 Elo+

VS

Team Averages
Level 42
1,501 SR
1,330 Elo+
Mercury
Mercury
SamuelCarmonaV
Mercury
Level 81
God Stats
5W - 6L
1,500 SR
Queue Stats
71W - 95L
1,246 Elo+
Party 4
Sobek
Sobek
W_Wolfpack_W
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,244 Elo+
Party 3
Raijin
Raijin
marco747
Raijin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
tomilince
Cernunnos
Level 34
God Stats
2W - 2L
1,504 SR
Queue Stats
2W - 8L
1,191 Elo+
Party 4
Charybdis
Charybdis
wardog2448
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 212L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BONEDADDY_23
Charybdis
13
13 / 1 / 9
8,860
591
13,822
7,932
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
4 / 1 / 6
8,009
534
6,252
7,360
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
6 / 0 / 14
8,652
577
5,183
13,808
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
11
1 / 4 / 6
6,904
460
5,784
9,149
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 0 / 7
8,825
588
9,125
8,957
3,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 0
8,194
546
6,175
11,223
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 8 / 0
5,139
343
2,898
10,694
6,689
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
marco747
Raijin
5
0 / 6 / 1
4,895
326
2,469
6,473
1,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
tomilince
Cernunnos
11
1 / 2 / 1
6,819
455
6,421
10,187
3,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
wardog2448
Charybdis
8
0 / 9 / 1
5,641
376
5,630
12,672
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
31
Kills
5
6
Deaths
31
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BONEDADDY_23
Charybdis
13
1
9
17.5
W
Thor
4
1
6
7
W
6
0
14
13
L
4
6
0
0.67
L
0
8
0
0
W
Bastet
1
4
6
1
L
Raijin
marco747
Raijin
0
6
1
0.08
W
7
0
7
10.5
L
Cernunnos
tomilince
Cernunnos
1
2
1
0.75
L
Charybdis
wardog2448
Charybdis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,166
Damage
23,593
47,206
Taken
51,249
22,945
Mitigated
19,072
21,110
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BONEDADDY_23
Charybdis
13,822
8,976
0
3,494
7,932
2,494
3,918
980
6,726
0
50,817
W
Thor
6,252
870
0
3,726
7,360
4,532
1,043
763
6,597
0
33,449
W
5,183
1,025
0
6,856
13,808
10,540
498
2,223
11,243
15,988
0
L
6,175
2,387
119
1,467
11,223
4,560
0
1,688
9,430
0
48,983
L
2,898
123
0
627
10,694
6,689
0
3,813
6,751
11,121
0
W
Bastet
5,784
1,826
0
2,506
9,149
2,307
0
343
8,806
0
27,514
L
Raijin
marco747
Raijin
2,469
437
0
505
6,473
1,505
0
2,051
4,422
8,657
0
W
9,125
344
0
4,528
8,957
3,072
822
1,058
7,789
60,424
0
L
Cernunnos
tomilince
Cernunnos
6,421
1,929
73
1,698
10,187
3,236
765
3,235
6,496
0
35,693
L
Charybdis
wardog2448
Charybdis
5,630
3,721
0
1,763
12,672
3,082
378
3,521
9,066
0
30,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
30,688
314
Minions Killed
234
0
Camps Cleared
0
1,466,883
Distance Traveled
1,182,514
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,860
591
77
5
0
254,697
3
W
Thor
8,009
534
72
5
0
300,830
2
W
Ymir
8,652
577
24
2
0
280,469
4
L
Mercury
8,194
546
99
7
0
331,008
1
L
Sobek
5,139
343
15
1
0
239,115
0
W
Bastet
6,904
460
50
3
0
323,984
0
L
Raijin
4,895
326
9
1
0
113,705
1
W
Agni
8,825
588
91
6
0
306,903
1
L
Cernunnos
6,819
455
59
4
0
248,122
0
L
Charybdis
5,641
376
52
3
0
250,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role