Player Matchup

Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Platinum II
 
Fafnir
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Grandmaster
SOULRE4P3R
Vulcan
Grandmaster
Level 160
God Stats
27W - 21L
1,735 SR
Queue Stats
761W - 708L
2,397 MMR
Solo
Neith
Neith
Diamond IV
Zapman
Neith
Diamond IV
Level 160
God Stats
8W - 5L
1,500 SR
Queue Stats
796W - 753L
2,132 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,547 SR
1,806 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,548 SR
1,903 MMR
Nu Wa
Nu Wa
Diamond III
 
Nu Wa
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond V
 
Eset
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
Nesz
Ares
Diamond III
Level 83
God Stats
3W - 2L
1,741 SR
Queue Stats
69W - 54L
2,216 MMR
Solo
Susano
Susano
Diamond III
Pegon
Susano
Diamond III
Level 155
God Stats
26W - 16L
1,500 SR
Queue Stats
351W - 253L
2,258 MMR
Solo
Hachiman
Hachiman
Platinum V
iifinessedyou
Hachiman
Platinum V
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 190L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 1 / 3
6,782
617
5,010
7,020
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
 
Fafnir
11
3 / 1 / 2
6,718
611
5,603
6,747
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
 
Achilles
11
1 / 0 / 2
6,492
590
3,754
8,405
6,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
SOULRE4P3R
Vulcan
12
1 / 2 / 1
6,620
602
2,792
4,039
1,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zapman
Neith
13
2 / 1 / 2
7,164
651
5,401
4,955
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ApolloAwilixThothKali

VS

Bans
AtlasArtioCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 1
6,445
586
4,295
4,114
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
 
Eset
11
0 / 3 / 0
6,140
558
5,587
7,536
4,021
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Nesz
Ares
11
4 / 1 / 1
6,823
620
4,352
8,376
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Pegon
Susano
10
0 / 4 / 0
5,497
500
1,959
6,601
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
iifinessedyou
Hachiman
10
0 / 2 / 1
5,642
513
2,752
5,309
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
W
Fafnir
 
Fafnir
3
1
2
4
W
Achilles
 
Achilles
1
0
2
2
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Eset
 
Eset
0
3
0
0
L
Ares
Nesz
Ares
4
1
1
4.5
L
Susano
Pegon
Susano
0
4
0
0
W
Vulcan
SOULRE4P3R
Vulcan
1
2
1
0.75
W
Neith
Zapman
Neith
2
1
2
3
L
Hachiman
iifinessedyou
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
18,945
31,166
Taken
31,936
17,002
Mitigated
13,624
8,802
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,010
2,056
0
481
7,020
2,414
0
2,977
4,043
0
35,038
W
Fafnir
 
Fafnir
5,603
594
0
1,617
6,747
5,004
0
3,430
3,317
16,786
7,615
W
Achilles
 
Achilles
3,754
1,545
0
3,983
8,405
6,375
0
4,621
3,784
0
37,123
L
Nu Wa
 
Nu Wa
4,295
677
0
625
4,114
1,088
136
1,530
2,523
50,289
0
L
Eset
 
Eset
5,587
1,211
0
3,550
7,536
4,021
0
1,868
5,668
40,625
0
L
Ares
Nesz
Ares
4,352
216
0
1,692
8,376
5,766
0
2,538
5,658
15,309
0
L
Susano
Pegon
Susano
1,959
338
0
1,968
6,601
1,777
0
1,243
5,279
0
30,690
W
Vulcan
SOULRE4P3R
Vulcan
2,792
707
0
1,110
4,039
1,304
0
2,231
1,808
50,509
0
W
Neith
Zapman
Neith
5,401
1,784
0
1,611
4,955
1,905
0
975
3,980
0
56,074
L
Hachiman
iifinessedyou
Hachiman
2,752
1,183
0
1,902
5,309
972
0
127
5,182
0
35,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
30,547
425
Minions Killed
371
0
Camps Cleared
0
1,149,272
Distance Traveled
1,082,627
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,782
617
69
6
0
240,838
4
W
Fafnir
6,718
611
47
4
0
236,525
4
W
Achilles
6,492
590
83
8
0
239,876
4
L
Nu Wa
6,445
586
113
10
0
200,169
6
L
Eset
6,140
558
93
8
0
216,803
2
L
Ares
6,823
620
20
2
0
228,237
5
L
Susano
5,497
500
67
6
0
240,304
3
W
Vulcan
6,620
602
112
10
0
232,952
5
W
Neith
7,164
651
114
10
0
199,081
3
L
Hachiman
5,642
513
78
7
0
197,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role