Player Matchup

Chronos
Chronos
 
Chronos
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BrunoKbral
Nemesis
Level 47
God Stats
2W - 4L
1,432 SR
Queue Stats
147W - 175L
1,263 Elo+
Solo
Discordia
Discordia
Gustavoloki
Discordia
Level 28
God Stats
2W - 2L
1,479 SR
Queue Stats
23W - 32L
1,269 Elo+
Party 2
Cabrakan
Cabrakan
RobissonKraus
Cabrakan
Level 48
God Stats
4W - 7L
1,400 SR
Queue Stats
37W - 35L
1,437 Elo+
Solo
Neith
Neith
hernangalyano
Neith
Level 113
God Stats
24W - 26L
1,590 SR
Queue Stats
230W - 256L
1,459 Elo+
Solo
Team Averages
Level 57
1,481 SR
1,386 Elo+

VS

Team Averages
Level 71
1,320 SR
1,377 Elo+
Nike
Nike
D-D0lg1
Nike
Level 83
God Stats
2W - 5L
1,147 SR
Queue Stats
59W - 75L
1,339 Elo+
Solo
Agni
Agni
KENBRON3000
Agni
Level 17
God Stats
9W - 8L
1,389 SR
Queue Stats
25W - 20L
1,350 Elo+
Party 1
Ao Kuang
Ao Kuang
Mrsuvlime
Ao Kuang
Level 47
God Stats
2W - 3L
1,164 SR
Queue Stats
21W - 18L
1,379 Elo+
Solo
Rama
Rama
WebCamarada
Rama
Level 46
God Stats
8W - 5L
1,400 SR
Queue Stats
15W - 12L
1,422 Elo+
Solo
Vamana
Vamana
damimr93
Vamana
Level 160
God Stats
10W - 6L
1,500 SR
Queue Stats
417W - 412L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
5
0 / 2 / 0
3,359
480
303
2,133
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
BrunoKbral
Nemesis
6
0 / 2 / 1
3,919
560
2,204
4,792
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
Gustavoloki
Discordia
6
0 / 2 / 0
3,736
534
2,396
3,189
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
RobissonKraus
Cabrakan
5
1 / 1 / 1
3,883
555
2,859
5,162
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 0 / 1
4,000
571
3,202
2,340
505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
D-D0lg1
Nike
7
1 / 0 / 0
4,278
611
1,486
4,409
1,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 0 / 3
5,103
729
2,321
1,954
499
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
Mrsuvlime
Ao Kuang
8
2 / 1 / 1
4,800
686
1,572
3,772
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 1 / 0
4,035
576
2,013
3,084
812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
damimr93
Vamana
8
2 / 0 / 2
4,690
670
2,583
5,365
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
6
7
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
L
Nemesis
BrunoKbral
Nemesis
0
2
1
0.25
W
Nike
D-D0lg1
Nike
1
0
0
1
L
Discordia
Gustavoloki
Discordia
0
2
0
0
W
1
0
3
2.5
W
Ao Kuang
Mrsuvlime
Ao Kuang
2
1
1
2.5
L
Cabrakan
RobissonKraus
Cabrakan
1
1
1
1.5
W
0
1
0
0
W
Vamana
damimr93
Vamana
2
0
2
3
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,964
Damage
9,975
17,616
Taken
18,584
6,920
Mitigated
5,460
5,122
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
303
84
0
0
2,133
618
0
748
1,385
7,119
0
L
Nemesis
BrunoKbral
Nemesis
2,204
938
0
2,186
4,792
1,286
0
498
4,265
0
15,864
W
Nike
D-D0lg1
Nike
1,486
69
597
1,887
4,409
1,131
0
833
3,576
0
11,962
L
Discordia
Gustavoloki
Discordia
2,396
383
0
339
3,189
817
0
887
2,212
14,433
0
W
2,321
174
0
888
1,954
499
1,533
520
1,400
24,624
0
W
Ao Kuang
Mrsuvlime
Ao Kuang
1,572
639
0
2,173
3,772
1,013
0
700
3,006
18,658
0
L
Cabrakan
RobissonKraus
Cabrakan
2,859
641
0
1,134
5,162
3,694
0
1,259
3,876
7,876
0
W
2,013
1,567
0
1,003
3,084
812
0
1,065
2,019
0
16,231
W
Vamana
damimr93
Vamana
2,583
1,122
0
3,021
5,365
2,005
0
2,004
3,025
0
19,768
L
3,202
1,363
0
1,463
2,340
505
164
355
1,985
0
18,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,897
Gold Earned
22,906
106
Minions Killed
204
0
Camps Cleared
0
607,391
Distance Traveled
742,582
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,359
480
12
2
0
85,467
1
L
Nemesis
3,919
560
39
6
0
150,690
3
W
Nike
4,278
611
22
3
0
148,773
1
L
Discordia
3,736
534
16
2
0
119,709
0
W
Agni
5,103
729
55
8
0
125,294
0
W
Ao Kuang
4,800
686
47
7
0
163,117
1
L
Cabrakan
3,883
555
11
2
0
129,452
1
W
Rama
4,035
576
40
6
0
129,419
1
W
Vamana
4,690
670
40
6
0
175,979
1
L
Neith
4,000
571
28
4
0
122,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role