Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver II
Gmyster1999
Ganesha
Silver II
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,553 MMR
Party 1
Scylla
Scylla
Gold V
ultraswish
Scylla
Gold V
Level 129
God Stats
3W - 2L
1,322 SR
Queue Stats
12W - 11L
1,701 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,441 SR
1,584 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,584 SR
1,556 MMR
Tsukuyomi
Tsukuyomi
Gold IV
F4ther Anderson
Tsukuyomi
Gold IV
Level 140
God Stats
20W - 23L
1,468 SR
Queue Stats
159W - 176L
1,567 MMR
Solo
Eset
Eset
Gold V
FLEXACUTION7
Eset
Gold V
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,524 MMR
Solo
Ares
Ares
Silver I
MadDogKiller517
Ares
Silver I
Level 143
God Stats
12W - 9L
1,783 SR
Queue Stats
420W - 327L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 6 / 2
12,307
724
9,444
13,900
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Gmyster1999
Ganesha
15
0 / 7 / 12
11,146
656
6,934
19,895
23,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
ultraswish
Scylla
16
4 / 5 / 6
11,290
664
9,096
15,145
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasGebAphroditeThothDanzaburou

VS

Bans
ArtioZeusBastetPoseidonChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
F4ther Anderson
Tsukuyomi
17
5 / 4 / 12
12,689
746
19,487
13,121
6,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
5 / 7 / 10
12,033
708
8,259
11,871
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 2 / 9
13,355
786
15,741
17,570
23,583
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
13
Kills
18
18
Deaths
13
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
6
2
1.67
W
Tsukuyomi
F4ther Anderson
Tsukuyomi
5
4
12
2.75
W
5
7
10
1.43
L
Ganesha
Gmyster1999
Ganesha
0
7
12
0.86
W
8
2
9
6.25
L
Scylla
ultraswish
Scylla
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,474
Damage
43,487
48,940
Taken
42,562
35,782
Mitigated
34,642
4,662
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,444
701
0
1,486
13,900
7,242
0
5,939
7,961
0
27,512
W
Tsukuyomi
F4ther Anderson
Tsukuyomi
19,487
2,846
0
510
13,121
6,106
1,561
3,603
9,024
0
60,461
W
8,259
376
850
1,466
11,871
4,953
431
6,379
5,132
32,952
0
L
Ganesha
Gmyster1999
Ganesha
6,934
754
0
1,828
19,895
23,681
0
10,025
9,870
21,747
0
W
15,741
1,158
0
1,227
17,570
23,583
335
5,626
11,335
35,011
0
L
Scylla
ultraswish
Scylla
9,096
702
348
1,000
15,145
4,859
0
8,494
6,651
46,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,743
Gold Earned
38,077
146
Minions Killed
168
4
Camps Cleared
7
775,442
Distance Traveled
874,587
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,307
724
60
4
2
251,891
3
W
Tsukuyomi
12,689
746
83
5
2
320,219
3
W
Eset
12,033
708
48
3
5
246,581
2
L
Ganesha
11,146
656
5
0
0
266,173
10
W
Ares
13,355
786
37
2
0
307,787
3
L
Scylla
11,290
664
81
5
2
257,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role