Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
Heterophilous
Athena
Silver II
Level 128
God Stats
1W - 1L
1,310 SR
Queue Stats
105W - 90L
1,592 MMR
Party 2
Scylla
Scylla
Silver I
PesoV2
Scylla
Silver I
Level 159
God Stats
0W - 1L
1,462 SR
Queue Stats
42W - 24L
1,638 MMR
Party 2
Thor
Thor
Gold III
TunaFishNuggetz
Thor
Gold III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 109L
1,628 MMR
Solo
Medusa
Medusa
Gold IV
Visouveous
Medusa
Gold IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,635 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,454 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,697 SR
1,626 MMR
Sol
Sol
Gold III
CAMERONISM
Sol
Gold III
Level 92
God Stats
36W - 20L
1,734 SR
Queue Stats
89W - 80L
1,457 MMR
Party 1
Thanatos
Thanatos
Platinum IV
MoneySyn4DatWin
Thanatos
Platinum IV
Level 77
God Stats
15W - 13L
1,562 SR
Queue Stats
167W - 160L
1,811 MMR
Party 1
Ares
Ares
Gold I
RenegadeAngel45
Ares
Gold I
Level 144
God Stats
5W - 5L
1,896 SR
Queue Stats
140W - 149L
1,607 MMR
Solo
Hou Yi
Hou Yi
Gold III
Takame
Hou Yi
Gold III
Level 158
God Stats
29W - 16L
1,794 SR
Queue Stats
84W - 63L
1,618 MMR
Solo
Hera
Hera
Gold V
macheche
Hera
Gold V
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 0
5,844
584
2,771
7,265
6,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 3
4,926
493
2,853
10,079
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
PesoV2
Scylla
9
1 / 4 / 1
5,346
535
2,601
4,613
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 2
5,619
562
3,224
8,475
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Visouveous
Medusa
9
3 / 7 / 0
5,957
596
5,445
7,652
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CamazotzLokiApolloAtlas

VS

Bans
KaliThothBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,907
691
5,622
5,068
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
9 / 2 / 1
7,154
715
8,989
7,778
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 9
6,375
638
3,249
7,396
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Takame
Hou Yi
12
8 / 3 / 2
7,965
797
8,825
8,882
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
12
1 / 0 / 6
7,131
713
2,671
3,000
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
20
20
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
W
0
0
3
1.5
L
0
5
3
0.3
W
Thanatos
9
2
1
4.75
L
Scylla
PesoV2
Scylla
1
4
1
0.38
W
2
0
9
6.5
W
Hou Yi
Takame
Hou Yi
8
3
2
3
L
1
3
2
0.67
L
Medusa
Visouveous
Medusa
3
7
0
0.43
W
Hera
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,894
Damage
29,356
38,084
Taken
32,124
13,727
Mitigated
14,046
8,766
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,771
240
0
3,172
7,265
6,430
59
3,776
3,489
33,929
0
W
5,622
2,716
0
3,194
5,068
2,455
667
2,831
2,237
44,379
0
L
2,853
1,426
370
1,558
10,079
3,490
0
3,677
6,402
10,596
0
W
Thanatos
8,989
3,785
0
7,672
7,778
2,682
0
2,423
5,269
0
35,652
L
Scylla
PesoV2
Scylla
2,601
382
0
750
4,613
839
0
1,469
3,144
24,811
0
W
3,249
401
232
1,824
7,396
5,362
0
1,560
5,794
14,551
2,459
W
Hou Yi
Takame
Hou Yi
8,825
4,626
0
2,188
8,882
2,688
54
1,005
7,877
0
49,441
L
3,224
1,443
0
2,826
8,475
1,705
0
1,402
7,073
0
27,055
L
Medusa
Visouveous
Medusa
5,445
2,846
0
90
7,652
1,263
0
1,033
6,619
0
27,843
W
Hera
2,671
448
0
950
3,000
859
63
256
2,722
48,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
35,532
282
Minions Killed
365
0
Camps Cleared
0
1,073,758
Distance Traveled
1,075,537
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,844
584
95
10
0
218,824
3
W
Sol
6,907
691
97
10
0
197,923
4
L
Athena
4,926
493
22
2
0
221,623
5
W
Thanatos
7,154
715
59
6
0
243,136
4
L
Scylla
5,346
535
54
5
0
210,344
4
W
Ares
6,375
638
15
2
0
213,749
2
W
Hou Yi
7,965
797
92
9
0
194,268
0
L
Thor
5,619
562
57
6
0
214,944
0
L
Medusa
5,957
596
54
5
0
208,023
2
W
Hera
7,131
713
102
10
0
226,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role