Player Matchup

Bacchus
Bacchus
DeadlyAegís
Bacchus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 26L
1,453 Elo+
Party 2
Thor
Thor
SinSurvivor
Thor
Level 16
God Stats
2W - 3L
1,231 SR
Queue Stats
2W - 4L
1,248 Elo+
Party 2
Anhur
Anhur
ÐJMemeStar
Anhur
Level 141
God Stats
1W - 4L
1,174 SR
Queue Stats
3W - 6L
1,339 Elo+
Party 2
Team Averages
Level 101
1,302 SR
1,347 Elo+

VS

Team Averages
Level 50
1,467 SR
1,187 Elo+
Heimdallr
Heimdallr
Johalter
Heimdallr
Level 109
God Stats
1W - 6L
1,400 SR
Queue Stats
12W - 19L
1,247 Elo+
Party 1
Ares
Ares
Plazma08
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,110 Elo+
Party 1
Raijin
Raijin
madninja6969
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadlyAegís
Bacchus
14
3 / 0 / 15
9,736
885
9,260
12,497
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 10
8,074
734
3,564
3,976
1,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
15 / 0 / 3
10,445
950
15,207
9,774
3,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Johalter
Heimdallr
11
0 / 4 / 1
6,817
620
5,575
10,066
3,276
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
1 / 7 / 0
6,698
609
3,674
12,460
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
9
0 / 8 / 1
6,475
589
2,889
9,691
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
19
Kills
1
1
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeadlyAegís
Bacchus
3
0
15
10.5
L
Heimdallr
Johalter
Heimdallr
0
4
1
0.13
L
Ares
1
7
0
0.14
W
1
1
10
6
L
Raijin
0
8
1
0.06
W
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
12,138
26,247
Taken
32,217
16,719
Mitigated
12,680
8,011
Healing
1,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeadlyAegís
Bacchus
9,260
531
0
2,942
12,497
12,155
96
2,296
9,679
28,521
0
L
Heimdallr
Johalter
Heimdallr
5,575
2,759
0
666
10,066
3,276
0
3,383
6,683
0
32,440
L
Ares
3,674
111
0
457
12,460
7,675
0
2,822
9,392
5,768
0
W
3,564
231
0
340
3,976
1,248
362
1,235
2,436
0
13,074
L
Raijin
2,889
432
0
284
9,691
1,729
0
2,947
6,744
9,444
0
W
15,207
8,136
0
4,729
9,774
3,316
1,470
2,245
7,227
0
51,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
19,990
127
Minions Killed
83
8
Camps Cleared
2
705,583
Distance Traveled
529,357
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,736
885
38
3
2
271,864
2
L
Heimdallr
6,817
620
55
5
2
196,935
4
L
Ares
6,698
609
11
1
0
180,657
0
W
Thor
8,074
734
17
2
1
208,934
0
L
Raijin
6,475
589
17
2
0
151,765
2
W
Anhur
10,445
950
72
7
5
224,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role