Player Matchup

Sol
Sol
AmScunnert x
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1
Jormungandr
Jormungandr
LaytoBhoy
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,124 Elo+
Party 1
Thoth
Thoth
Orcrist Salt
Thoth
Level 88
God Stats
0W - 2L
1,321 SR
Queue Stats
3W - 10L
1,083 Elo+
Party 1
Team Averages
Level 35
1,440 SR
1,103 Elo+

VS

Team Averages
Level 107
1,500 SR
1,351 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aries1912
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,131 Elo+
Solo
Jing Wei
Jing Wei
OhMeGoodness
Jing Wei
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,425
571
1,529
7,227
1,979
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
LaytoBhoy
Jormungandr
11
1 / 7 / 2
8,762
674
7,102
19,250
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 7 / 1
8,733
672
8,258
9,147
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 0 / 11
10,414
801
8,955
12,037
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 2 / 1
7,207
554
243
1,720
459
Jing Wei
OhMeGoodness
Jing Wei
18
16 / 1 / 3
12,181
937
22,853
13,629
4,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
20
20
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
11
9.5
L
0
6
2
0.17
W
0
2
1
0.25
L
Jormungandr
LaytoBhoy
Jormungandr
1
7
2
0.29
W
Jing Wei
OhMeGoodness
Jing Wei
16
1
3
17.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,889
Damage
32,051
35,624
Taken
27,386
20,953
Mitigated
9,206
1,418
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,955
6,695
0
4,432
12,037
3,988
176
7,870
4,167
0
29,923
L
1,529
660
0
340
7,227
1,979
0
26
7,036
11,532
0
W
243
79
6
14
1,720
459
0
1,418
302
1,289
0
L
Jormungandr
LaytoBhoy
Jormungandr
7,102
2,049
0
667
19,250
15,607
0
91
18,859
21,946
0
W
Jing Wei
OhMeGoodness
Jing Wei
22,853
20,548
0
3,123
13,629
4,759
2,271
8,314
5,315
0
69,585
L
8,258
546
0
411
9,147
3,367
0
126
8,764
30,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
29,802
106
Minions Killed
150
2
Camps Cleared
7
538,429
Distance Traveled
637,546
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,414
801
63
5
6
275,304
2
L
Sol
7,425
571
22
2
0
159,411
0
W
Ra
7,207
554
1
0
0
94,352
0
L
Jormungandr
8,762
674
30
2
0
200,491
1
W
Jing Wei
12,181
937
86
7
1
267,890
1
L
Thoth
8,733
672
54
4
2
178,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role