Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Bernas_Andrade_
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,392 Elo+
Party 1
Sol
Sol
Palmas_Impact
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,194 Elo+
Party 1
Cabrakan
Cabrakan
Tal_DoMula-404
Cabrakan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,312 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,380 Elo+

VS

Team Averages
Level 83
1,543 SR
1,567 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DranoxTasartir
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,578 Elo+
Solo
Eset
Eset
XxBruno1234xX
Eset
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 20L
1,595 Elo+
Solo
Thanatos
Thanatos
lDarkGhostl
Thanatos
Level 154
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 6L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 6 / 4
9,024
820
10,660
11,612
3,208
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
 
Ullr
16
2 / 5 / 2
8,952
814
7,821
11,664
3,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 6
7,726
702
2,653
7,527
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 7
7,928
721
4,781
8,992
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
2 / 3 / 5
8,430
766
5,077
11,225
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
10 / 2 / 7
10,345
940
16,203
10,023
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
 
Jing Wei
17
3 / 0 / 9
9,431
857
5,592
6,338
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 9
8,393
763
2,719
9,035
2,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 1 / 8
9,140
831
7,390
5,890
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
lDarkGhostl
Thanatos
16
10 / 7 / 5
9,779
889
13,409
11,503
4,541
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
12
Kills
25
25
Deaths
12
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
6
4
1.17
L
Ullr
 
Ullr
2
5
2
0.6
W
Gilgamesh
 
Gilgamesh
10
2
7
6.75
W
Jing Wei
 
Jing Wei
3
0
9
7.5
L
2
5
6
1
W
1
2
9
2.75
L
1
6
7
0.75
L
Cabrakan
2
3
5
1.5
W
1
1
8
5
W
Thanatos
lDarkGhostl
Thanatos
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
45,313
51,020
Taken
42,789
20,812
Mitigated
18,550
6,278
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,660
3,181
0
2,220
11,612
3,208
0
558
11,040
0
30,157
L
Ullr
 
Ullr
7,821
3,112
0
376
11,664
3,057
83
2,131
9,443
0
39,336
W
Gilgamesh
 
Gilgamesh
16,203
4,629
0
718
10,023
6,361
55
4,570
5,107
0
34,400
W
Jing Wei
 
Jing Wei
5,592
4,007
0
1,440
6,338
2,369
2,630
1,629
4,618
0
29,240
L
2,653
234
269
433
7,527
2,052
0
990
6,477
8,497
0
W
2,719
1,081
189
1,330
9,035
2,636
1,207
940
8,085
0
20,048
L
4,781
1,026
0
746
8,992
1,588
0
1,064
7,912
16,836
0
L
Cabrakan
5,077
664
0
2,234
11,225
10,907
0
2,222
8,758
8,065
0
W
7,390
226
805
2,105
5,890
2,643
52
825
5,019
50,269
0
W
Thanatos
lDarkGhostl
Thanatos
13,409
3,333
0
6,192
11,503
4,541
241
3,904
7,449
0
21,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,060
Gold Earned
47,088
182
Minions Killed
239
0
Camps Cleared
0
1,016,703
Distance Traveled
1,180,569
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,024
820
38
3
0
195,589
2
L
Ullr
8,952
814
85
8
0
212,227
1
W
Gilgamesh
10,345
940
42
4
0
263,146
2
W
Jing Wei
9,431
857
54
5
0
230,815
3
L
Nox
7,726
702
23
2
0
197,155
0
W
Hou Yi
8,393
763
33
3
0
221,178
2
L
Sol
7,928
721
31
3
0
206,387
3
L
Cabrakan
8,430
766
5
0
0
205,345
4
W
Eset
9,140
831
83
8
0
243,129
4
W
Thanatos
9,779
889
27
2
0
222,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role