Player Matchup

Xing Tian
Xing Tian
ArchedBog
Xing Tian
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 103L
1,283 Elo+
Solo
Zhong Kui
Zhong Kui
Bootn
Zhong Kui
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
Sabcia
Ne Zha
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 104L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Smashii
Danzaburou
Level 134
God Stats
1W - 2L
1,185 SR
Queue Stats
59W - 59L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
pieeeeeeeeeee
Kuzenbo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,595 Elo+
Party 1
Team Averages
Level 90
1,437 SR
1,509 Elo+

VS

Team Averages
Level 101
1,419 SR
1,336 Elo+
Persephone
Persephone
Ayakichi
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,191 Elo+
Solo
Vamana
Vamana
Buduka
Vamana
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 53L
1,350 Elo+
Party 2
Hercules
Hercules
Foxicon
Hercules
Level 101
God Stats
6W - 4L
1,299 SR
Queue Stats
227W - 212L
1,374 Elo+
Solo
Cthulhu
Cthulhu
kiskokainb
Cthulhu
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,360 Elo+
Party 2
Awilix
Awilix
rowinaR
Awilix
Level 92
God Stats
1W - 6L
1,297 SR
Queue Stats
174W - 174L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArchedBog
Xing Tian
19
5 / 5 / 15
13,581
679
26,815
35,560
48,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Bootn
Zhong Kui
20
6 / 4 / 13
13,751
688
41,858
27,475
22,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Sabcia
Ne Zha
20
6 / 6 / 12
13,063
653
29,868
24,635
13,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Smashii
Danzaburou
20
6 / 4 / 14
14,176
709
35,222
16,937
9,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
20
1 / 5 / 20
14,297
715
24,933
28,276
49,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ayakichi
Persephone
20
3 / 4 / 19
13,635
682
33,122
16,597
8,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Buduka
Vamana
20
4 / 2 / 19
12,789
639
17,485
52,136
41,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Foxicon
Hercules
20
5 / 6 / 17
13,015
651
21,488
44,981
43,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
kiskokainb
Cthulhu
20
6 / 3 / 16
13,774
689
26,489
44,882
39,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
rowinaR
Awilix
18
6 / 10 / 13
12,646
632
14,373
19,545
9,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
108
24
Kills
24
24
Deaths
25
74
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ArchedBog
Xing Tian
5
5
15
2.5
L
Persephone
Ayakichi
Persephone
3
4
19
3.13
W
Zhong Kui
Bootn
Zhong Kui
6
4
13
3.13
L
Vamana
Buduka
Vamana
4
2
19
6.75
L
Hercules
Foxicon
Hercules
5
6
17
2.25
W
Ne Zha
Sabcia
Ne Zha
6
6
12
2
W
Danzaburou
Smashii
Danzaburou
6
4
14
3.25
L
Cthulhu
kiskokainb
Cthulhu
6
3
16
4.67
W
Kuzenbo
1
5
20
2.2
L
Awilix
rowinaR
Awilix
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,696
Damage
112,957
132,883
Taken
178,141
143,082
Mitigated
141,993
65,234
Healing
87,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ArchedBog
Xing Tian
26,815
1,163
3,970
14,338
35,560
48,647
29
15,852
19,708
35,777
0
L
Persephone
Ayakichi
Persephone
33,122
1,327
2,340
5,181
16,597
8,270
2,107
7,962
8,631
68,135
0
W
Zhong Kui
Bootn
Zhong Kui
41,858
7,430
4,990
15,546
27,475
22,869
2,118
12,201
15,274
76,554
0
L
Vamana
Buduka
Vamana
17,485
5,049
2,784
31,050
52,136
41,165
1,517
27,906
23,691
0
30,605
L
Hercules
Foxicon
Hercules
21,488
4,703
4,129
21,365
44,981
43,142
497
20,860
23,661
0
33,113
W
Ne Zha
Sabcia
Ne Zha
29,868
7,202
434
12,007
24,635
13,067
1,287
11,518
13,117
0
54,317
W
Danzaburou
Smashii
Danzaburou
35,222
15,353
4,608
5,664
16,937
9,139
2,854
8,066
8,871
0
59,998
L
Cthulhu
kiskokainb
Cthulhu
26,489
1,994
2,727
17,882
44,882
39,907
1,171
25,772
18,254
58,281
0
W
Kuzenbo
24,933
6,353
581
3,096
28,276
49,360
514
11,974
16,302
39,489
0
L
Awilix
rowinaR
Awilix
14,373
5,902
0
0
19,545
9,509
855
9,250
10,295
0
29,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,868
Gold Earned
65,859
203
Minions Killed
205
0
Camps Cleared
0
1,826,508
Distance Traveled
1,780,747
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,581
679
11
1
0
413,629
0
L
Persephone
13,635
682
75
4
0
355,001
0
W
Zhong Kui
13,751
688
85
4
0
344,989
1
L
Vamana
12,789
639
16
1
0
419,231
0
L
Hercules
13,015
651
24
1
0
338,980
0
W
Ne Zha
13,063
653
24
1
0
363,217
3
W
Danzaburou
14,176
709
47
2
0
331,200
8
L
Cthulhu
13,774
689
55
3
0
369,867
0
W
Kuzenbo
14,297
715
36
2
0
373,473
1
L
Awilix
12,646
632
35
2
0
297,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role