Player Matchup

Bacchus
Bacchus
BlendCityJayy_
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 92L
1,334 Elo+
Party 1
Discordia
Discordia
FIREst0rm
Discordia
Level 75
God Stats
20W - 11L
1,585 SR
Queue Stats
146W - 145L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Ihatedeavon
Erlang Shen
Level 68
God Stats
8W - 16L
1,211 SR
Queue Stats
136W - 158L
1,351 Elo+
Party 1
Izanami
Izanami
ThewhytWilSmith
Izanami
Level 46
God Stats
8W - 8L
1,447 SR
Queue Stats
33W - 38L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
WigglyPeansU
Tsukuyomi
Level 81
God Stats
12W - 15L
1,500 SR
Queue Stats
196W - 192L
1,425 Elo+
Solo
Team Averages
Level 56
1,449 SR
1,411 Elo+

VS

Team Averages
Level 44
1,315 SR
1,281 Elo+
Anhur
Anhur
AG Mend0za
Anhur
Level 44
God Stats
6W - 3L
1,111 SR
Queue Stats
136W - 172L
1,135 Elo+
Party 2
Nike
Nike
Eduardo Gnlz
Nike
Level 29
God Stats
21W - 18L
1,283 SR
Queue Stats
186W - 226L
1,165 Elo+
Party 2
Scylla
Scylla
Eko619
Scylla
Level 29
God Stats
2W - 4L
1,170 SR
Queue Stats
73W - 86L
1,165 Elo+
Party 2
Camazotz
Camazotz
Orangeepantsftw
Camazotz
Level 69
God Stats
3W - 2L
1,511 SR
Queue Stats
57W - 62L
1,438 Elo+
Solo
Yemoja
Yemoja
mmmcharelz1738
Yemoja
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,385
399
2,227
12,169
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
FIREst0rm
Discordia
15
4 / 7 / 0
9,664
460
10,743
12,170
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Ihatedeavon
Erlang Shen
18
4 / 4 / 1
10,994
524
7,362
17,214
14,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 8 / 2
9,585
456
9,252
15,824
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
WigglyPeansU
Tsukuyomi
9
0 / 5 / 1
7,247
345
2,453
9,057
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 3 / 4
9,841
469
8,734
13,087
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 0 / 5
9,593
457
6,868
10,290
7,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Eko619
Scylla
17
7 / 6 / 6
11,028
525
10,052
12,350
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
18
9 / 4 / 7
11,645
555
12,142
21,626
7,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 0 / 6
10,535
502
3,139
7,299
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
10
Kills
26
27
Deaths
13
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
3
4
2
L
0
3
2
0.33
W
3
0
5
5.5
W
Scylla
Eko619
Scylla
7
6
6
1.67
L
Discordia
FIREst0rm
Discordia
4
7
0
0.57
L
Erlang Shen
Ihatedeavon
Erlang Shen
4
4
1
1.13
W
Camazotz
9
4
7
3.13
L
2
8
2
0.38
L
Tsukuyomi
WigglyPeansU
Tsukuyomi
0
5
1
0.1
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,037
Damage
40,935
66,434
Taken
64,652
35,853
Mitigated
30,171
13,474
Healing
21,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
8,734
5,749
2
5,102
13,087
4,299
77
973
12,114
0
65,223
L
2,227
366
0
1,853
12,169
10,583
111
1,476
10,693
26,587
0
W
6,868
1,728
0
1,000
10,290
7,703
612
1,358
8,892
0
46,009
W
Scylla
Eko619
Scylla
10,052
463
0
2,033
12,350
3,751
0
4,053
7,929
67,475
906
L
Discordia
FIREst0rm
Discordia
10,743
534
0
690
12,170
3,452
240
1,986
10,184
57,754
0
L
Erlang Shen
Ihatedeavon
Erlang Shen
7,362
3,772
0
6,127
17,214
14,981
311
4,880
12,334
0
69,733
W
Camazotz
12,142
5,002
0
11,096
21,626
7,754
202
4,854
16,392
0
84,096
L
9,252
6,457
0
1,801
15,824
4,753
245
2,811
13,013
0
82,747
L
Tsukuyomi
WigglyPeansU
Tsukuyomi
2,453
469
0
3,003
9,057
2,084
783
1,607
7,450
0
24,333
W
3,139
539
776
1,938
7,299
6,664
334
914
6,155
41,264
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,875
Gold Earned
52,642
443
Minions Killed
470
0
Camps Cleared
0
1,725,916
Distance Traveled
1,909,479
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,841
469
86
4
0
325,803
0
L
Bacchus
8,385
399
37
2
0
367,325
1
W
Nike
9,593
457
75
4
0
406,667
0
W
Scylla
11,028
525
118
6
0
369,702
3
L
Discordia
9,664
460
101
5
0
362,346
2
L
Erlang Shen
10,994
524
123
6
0
414,431
0
W
Camazotz
11,645
555
114
5
0
423,922
1
L
Izanami
9,585
456
126
6
0
363,538
3
L
Tsukuyomi
7,247
345
56
3
0
218,276
3
W
Yemoja
10,535
502
77
4
0
383,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role