Player Matchup

Izanami
Izanami
Keeplaycool
Izanami
Level 69
God Stats
13W - 11L
1,385 SR
Queue Stats
86W - 102L
1,519 Elo+
Party 2
Sol
Sol
SkollundHati
Sol
Level 76
God Stats
9W - 2L
1,723 SR
Queue Stats
91W - 106L
1,519 Elo+
Party 2
Horus
Horus
azéyos
Horus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,435 Elo+
Party 3
Pele
Pele
escanorsenpai
Pele
Level 126
God Stats
3W - 0L
1,748 SR
Queue Stats
37W - 25L
1,574 Elo+
Party 3
Ravana
Ravana
ounagar
Ravana
Level 66
God Stats
9W - 4L
1,620 SR
Queue Stats
14W - 11L
1,509 Elo+
Party 3
Team Averages
Level 97
1,595 SR
1,511 Elo+

VS

Team Averages
Level 84
1,541 SR
1,566 Elo+
Medusa
Medusa
DopeSikh
Medusa
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 4
Fenrir
Fenrir
Katelynn93
Fenrir
Level 76
God Stats
5W - 7L
1,502 SR
Queue Stats
170W - 167L
1,780 Elo+
Solo
Poseidon
Poseidon
VladJoli
Poseidon
Level 129
God Stats
66W - 56L
1,686 SR
Queue Stats
752W - 880L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
WitchDakka
Cthulhu
Level 64
God Stats
11W - 5L
1,607 SR
Queue Stats
39W - 36L
1,612 Elo+
Party 4
Chang'e
Chang'e
kawaiiDi
Chang'e
Level 123
God Stats
31W - 38L
1,410 SR
Queue Stats
574W - 713L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Keeplaycool
Izanami
12
7 / 2 / 0
7,160
651
9,388
6,358
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 4
6,782
617
3,668
6,224
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
azéyos
Horus
7
0 / 2 / 2
4,908
446
2,089
5,571
2,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 1 / 0
6,424
584
4,067
6,409
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
ounagar
Ravana
12
5 / 0 / 1
6,820
620
5,539
6,593
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DopeSikh
Medusa
8
2 / 4 / 1
5,332
485
5,383
6,513
1,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Katelynn93
Fenrir
11
2 / 2 / 1
6,049
550
2,589
6,399
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
VladJoli
Poseidon
9
1 / 4 / 0
5,709
519
3,554
8,068
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WitchDakka
Cthulhu
8
1 / 2 / 2
5,582
507
2,545
9,454
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
kawaiiDi
Chang'e
9
0 / 6 / 0
5,559
505
3,933
7,541
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
18
Kills
6
6
Deaths
18
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
DopeSikh
Medusa
2
4
1
0.63
L
Fenrir
Katelynn93
Fenrir
2
2
1
1.25
W
Izanami
Keeplaycool
Izanami
7
2
0
3.5
W
1
1
4
3
L
Poseidon
VladJoli
Poseidon
1
4
0
0.25
L
Cthulhu
WitchDakka
Cthulhu
1
2
2
1
W
Horus
azéyos
Horus
0
2
2
0.5
W
5
1
0
5
L
Chang'e
kawaiiDi
Chang'e
0
6
0
0
W
Ravana
ounagar
Ravana
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,751
Damage
18,004
31,155
Taken
37,975
11,578
Mitigated
11,906
12,776
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DopeSikh
Medusa
5,383
2,252
0
1,910
6,513
1,211
663
23
6,490
0
22,339
L
Fenrir
Katelynn93
Fenrir
2,589
484
0
2,399
6,399
2,160
0
517
5,844
0
27,228
W
Izanami
Keeplaycool
Izanami
9,388
5,549
0
3,530
6,358
1,733
1,852
757
5,601
0
46,856
W
3,668
1,126
0
2,824
6,224
1,801
796
2,241
3,761
38,390
0
L
Poseidon
VladJoli
Poseidon
3,554
412
0
2,336
8,068
2,211
380
2,905
4,871
32,256
0
L
Cthulhu
WitchDakka
Cthulhu
2,545
340
0
2,266
9,454
4,632
0
284
9,170
15,596
0
W
Horus
azéyos
Horus
2,089
723
360
2,068
5,571
2,891
158
1,107
4,464
307
5,026
W
4,067
1,376
0
951
6,409
1,902
0
1,678
4,639
0
36,029
L
Chang'e
kawaiiDi
Chang'e
3,933
862
0
1,714
7,541
1,692
179
0
6,985
25,786
0
W
Ravana
ounagar
Ravana
5,539
833
0
3,043
6,593
3,251
0
3,935
2,658
0
29,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
28,231
322
Minions Killed
230
0
Camps Cleared
0
1,017,519
Distance Traveled
1,033,318
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,332
485
40
4
0
213,786
4
L
Fenrir
6,049
550
50
5
0
230,839
1
W
Izanami
7,160
651
92
8
0
192,087
3
W
Sol
6,782
617
90
8
0
209,038
4
L
Poseidon
5,709
519
60
5
0
211,887
4
L
Cthulhu
5,582
507
24
2
0
218,034
2
W
Horus
4,908
446
10
1
0
205,252
5
W
Pele
6,424
584
73
7
0
216,940
1
L
Chang'e
5,559
505
56
5
0
158,772
4
W
Ravana
6,820
620
57
5
0
194,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role