Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bigdizza
Sol
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 142L
1,627 Elo+
Party 2
Tyr
Tyr
jokerbain
Tyr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 137L
1,609 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,579 Elo+

VS

Team Averages
Level 78
1,432 SR
1,229 Elo+
Fenrir
Fenrir
Antimagamed
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,125 Elo+
Party 1
Kukulkan
Kukulkan
Tireron
Kukulkan
Level 138
God Stats
0W - 3L
1,296 SR
Queue Stats
23W - 21L
1,437 Elo+
Solo
Atlas
Atlas
Ultras3
Atlas
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 0 / 4
7,664
639
4,090
3,382
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 1
8,442
704
11,287
8,174
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 5
7,879
657
8,523
11,144
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 0 / 2
7,464
622
5,841
11,153
8,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Tireron
Kukulkan
12
1 / 4 / 1
7,865
655
6,886
8,935
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Ultras3
Atlas
11
0 / 2 / 3
7,056
588
3,351
8,885
6,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
2
3
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
4
3
L
Fenrir
1
0
2
2
W
4
1
1
4.5
L
Kukulkan
Tireron
Kukulkan
1
4
1
0.38
L
Atlas
Ultras3
Atlas
0
2
3
0.75
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
16,078
22,700
Taken
28,973
12,268
Mitigated
18,815
8,880
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,090
1,341
0
481
3,382
1,394
391
1,970
1,412
0
17,184
L
Fenrir
5,841
933
0
3,235
11,153
8,488
0
4,244
6,588
0
16,407
W
11,287
3,305
0
4,096
8,174
3,343
1,199
3,911
4,263
36,368
4,440
L
Kukulkan
Tireron
Kukulkan
6,886
752
0
0
8,935
3,606
49
2,945
5,716
33,636
0
L
Atlas
Ultras3
Atlas
3,351
811
465
1,414
8,885
6,721
0
3,622
5,187
9,248
0
W
8,523
1,090
0
4,303
11,144
7,531
0
4,641
6,503
0
20,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,985
Gold Earned
22,385
136
Minions Killed
120
7
Camps Cleared
3
629,043
Distance Traveled
582,786
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,664
639
37
3
2
183,795
4
L
Fenrir
7,464
622
21
2
2
221,550
2
W
Sol
8,442
704
70
6
4
209,066
3
L
Kukulkan
7,865
655
89
7
1
173,498
1
L
Atlas
7,056
588
10
1
0
187,738
1
W
Tyr
7,879
657
29
2
1
236,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role