Player Matchup

Kukulkan
Kukulkan
Airtapestry304
Kukulkan
Level 75
God Stats
5W - 4L
1,500 SR
Queue Stats
101W - 94L
1,472 Elo+
Party 1
Yemoja
Yemoja
ArTex FreezZe
Yemoja
Level 89
God Stats
5W - 7L
1,556 SR
Queue Stats
44W - 47L
1,525 Elo+
Solo
Fenrir
Fenrir
CIover Boi
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,439 Elo+
Solo
Hercules
Hercules
HAVI94
Hercules
Level 141
God Stats
3W - 5L
1,809 SR
Queue Stats
464W - 433L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
xKingPWNx
Heimdallr
Level 46
God Stats
5W - 10L
1,299 SR
Queue Stats
29W - 50L
1,080 Elo+
Solo
Team Averages
Level 80
1,533 SR
1,403 Elo+

VS

Team Averages
Level 74
1,427 SR
1,544 Elo+
Jing Wei
Jing Wei
Art is wherever
Jing Wei
Level 89
God Stats
23W - 16L
1,451 SR
Queue Stats
289W - 291L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Extinction360
Sylvanus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 23L
1,455 Elo+
Solo
Awilix
Awilix
Hamilton45
Awilix
Level 66
God Stats
3W - 5L
1,185 SR
Queue Stats
30W - 20L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
Truxae
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,642 Elo+
Solo
Merlin
Merlin
pimp_sauce1705
Merlin
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
61W - 82L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 5 / 2
9,827
447
9,831
11,127
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 3
8,912
405
7,419
19,759
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
CIover Boi
Fenrir
16
4 / 5 / 0
10,128
460
8,320
17,615
11,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
HAVI94
Hercules
16
0 / 5 / 1
9,799
445
9,072
27,444
25,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heimdallr
xKingPWNx
Heimdallr
16
4 / 8 / 3
9,600
436
15,851
23,509
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
2 / 6 / 1
11,243
511
13,097
19,239
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Extinction360
Sylvanus
17
2 / 1 / 10
11,533
524
13,943
18,893
24,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
Hamilton45
Awilix
20
10 / 1 / 4
13,618
619
10,679
20,555
9,374
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
Truxae
Gilgamesh
20
9 / 0 / 4
13,852
630
28,284
25,995
36,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 1 / 2
12,281
558
13,223
10,257
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
27
27
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
5
2
0.2
L
0
4
3
0.38
W
Jing Wei
2
6
1
0.42
L
Fenrir
CIover Boi
Fenrir
4
5
0
0.8
W
Sylvanus
Extinction360
Sylvanus
2
1
10
7
L
Hercules
HAVI94
Hercules
0
5
1
0.1
W
Awilix
Hamilton45
Awilix
10
1
4
12
W
Gilgamesh
Truxae
Gilgamesh
9
0
4
11
W
4
1
2
5
L
Heimdallr
xKingPWNx
Heimdallr
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,493
Damage
79,226
99,454
Taken
94,939
69,174
Mitigated
80,530
33,682
Healing
42,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,831
405
0
835
11,127
3,881
364
6,347
4,780
67,291
0
L
7,419
1,336
2,675
5,735
19,759
20,227
138
8,528
11,231
32,543
0
W
Jing Wei
13,097
9,298
0
6,054
19,239
6,173
2,114
3,627
15,586
0
83,456
L
Fenrir
CIover Boi
Fenrir
8,320
1,501
0
5,187
17,615
11,650
0
3,665
13,950
0
55,952
W
Sylvanus
Extinction360
Sylvanus
13,943
5,361
2,468
7,267
18,893
24,589
112
6,655
11,871
51,702
0
L
Hercules
HAVI94
Hercules
9,072
2,292
0
11,365
27,444
25,996
488
3,436
24,008
0
63,585
W
Awilix
Hamilton45
Awilix
10,679
4,070
553
10,162
20,555
9,374
0
710
19,797
0
135,632
W
Gilgamesh
Truxae
Gilgamesh
28,284
11,103
0
10,192
25,995
36,071
1,607
3,761
20,571
950
103,708
W
13,223
811
0
5,802
10,257
4,323
466
2,107
7,984
97,525
0
L
Heimdallr
xKingPWNx
Heimdallr
15,851
6,041
0
7,885
23,509
7,420
413
6,854
16,655
0
58,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,266
Gold Earned
62,527
519
Minions Killed
696
0
Camps Cleared
0
1,937,490
Distance Traveled
2,139,496
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,827
447
159
7
0
369,483
2
L
Yemoja
8,912
405
47
2
0
367,967
3
W
Jing Wei
11,243
511
126
6
0
485,040
3
L
Fenrir
10,128
460
88
4
0
448,324
3
W
Sylvanus
11,533
524
69
3
0
419,889
4
L
Hercules
9,799
445
130
6
0
398,258
3
W
Awilix
13,618
619
169
8
0
445,999
3
W
Gilgamesh
13,852
630
172
8
0
400,696
3
W
Merlin
12,281
558
160
7
0
387,872
1
L
Heimdallr
9,600
436
95
4
0
353,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role