Player Matchup

Medusa
Medusa
EMINGS55
Medusa
Level 67
God Stats
22W - 31L
1,487 SR
Queue Stats
72W - 115L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Gianniperezgonza
Nu Wa
Level 160
God Stats
47W - 49L
1,872 SR
Queue Stats
287W - 350L
1,328 Elo+
Solo
Cerberus
Cerberus
osodeguerra666
Cerberus
Level 66
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 10L
1,289 Elo+
Solo
Team Averages
Level 98
1,637 SR
1,358 Elo+

VS

Team Averages
Level 50
1,382 SR
1,111 Elo+
Chaac
Chaac
Berija__Tactics
Chaac
Level 68
God Stats
1W - 2L
1,436 SR
Queue Stats
6W - 13L
1,106 Elo+
Solo
Persephone
Persephone
Black_Bunny2000
Persephone
Level 16
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 6L
1,193 Elo+
Party 1
Skadi
Skadi
Simao_Luis
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EMINGS55
Medusa
11
5 / 3 / 6
7,901
878
6,237
5,675
2,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 7
7,802
867
8,043
4,884
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
12
4 / 3 / 4
7,450
828
4,694
8,857
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,881
765
4,573
8,683
6,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
Black_Bunny2000
Persephone
10
2 / 3 / 4
7,299
811
3,597
6,597
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
11
2 / 6 / 4
6,988
776
5,476
7,963
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Persephone
Black_Bunny2000
Persephone
2
3
4
1.33
W
Medusa
EMINGS55
Medusa
5
3
6
2.67
W
3
1
7
6.5
L
Skadi
2
6
4
0.67
W
Cerberus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
13,646
19,416
Taken
23,243
8,052
Mitigated
10,922
5,910
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,573
540
0
2,346
8,683
6,383
0
5,482
2,921
0
20,815
L
Persephone
Black_Bunny2000
Persephone
3,597
378
0
942
6,597
2,015
0
3,524
2,963
14,260
0
W
Medusa
EMINGS55
Medusa
6,237
1,757
343
338
5,675
2,062
1,216
1,817
3,858
0
19,120
W
8,043
2,249
428
930
4,884
1,519
658
485
4,399
28,947
0
L
Skadi
5,476
2,746
0
463
7,963
2,524
0
3,819
3,961
0
23,723
W
Cerberus
4,694
90
315
3,556
8,857
4,471
144
1,879
6,978
13,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,153
Gold Earned
21,168
91
Minions Killed
88
3
Camps Cleared
4
541,034
Distance Traveled
469,283
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,881
765
31
3
0
178,687
2
L
Persephone
7,299
811
16
2
1
150,318
0
W
Medusa
7,901
878
22
2
1
179,881
4
W
Nu Wa
7,802
867
51
6
0
184,196
2
L
Skadi
6,988
776
41
5
3
140,278
2
W
Cerberus
7,450
828
18
2
2
176,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role