Player Matchup

He Bo
He Bo
BestWhenDrunk
He Bo
Level 160
God Stats
3W - 3L
1,574 SR
Queue Stats
125W - 108L
1,558 Elo+
Party 2
Da Ji
Da Ji
CaptainSadBoy
Da Ji
Level 19
God Stats
4W - 0L
1,761 SR
Queue Stats
84W - 55L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
MyDadBeatsMeHard
Hou Yi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,743 Elo+
Party 3
Baron Samedi
Baron Samedi
RatchetPabs77
Baron Samedi
Level 13
God Stats
6W - 7L
1,407 SR
Queue Stats
40W - 59L
1,463 Elo+
Solo
Ganesha
Ganesha
YeetYoMeat
Ganesha
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 13L
1,743 Elo+
Party 3
Team Averages
Level 45
1,548 SR
1,604 Elo+

VS

Team Averages
Level 38
1,591 SR
1,564 Elo+
Artio
Artio
KingBuddha20
Artio
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
454W - 416L
1,634 Elo+
Party 1
Ymir
Ymir
M4xSavage4
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Tiamat
Tiamat
MartellSmiley
Tiamat
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
43W - 44L
1,555 Elo+
Party 1
Loki
Loki
WinterFrost579
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chaac
Chaac
rage_112233
Chaac
Level 83
God Stats
48W - 37L
1,956 SR
Queue Stats
478W - 443L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 16
8,885
808
17,000
7,998
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 10
7,867
715
7,693
9,438
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
18 / 1 / 9
10,881
989
19,843
11,212
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
RatchetPabs77
Baron Samedi
15
2 / 0 / 8
8,532
776
3,625
3,037
2,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
YeetYoMeat
Ganesha
15
0 / 0 / 20
8,595
781
6,036
9,261
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,345
668
6,777
14,293
12,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 6 / 1
7,168
652
3,375
15,262
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 2
7,122
647
8,407
9,907
6,236
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 2
6,898
627
3,149
9,507
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 0
7,789
708
9,168
14,875
14,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
12
28
Kills
5
5
Deaths
28
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
W
3
3
10
2.67
L
2
6
2
0.5
L
0
6
1
0.08
L
1
5
2
0.4
W
18
1
9
22.5
W
Baron Samedi
RatchetPabs77
Baron Samedi
2
0
8
6
L
0
6
2
0.17
W
Ganesha
YeetYoMeat
Ganesha
0
0
20
10
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,197
Damage
30,876
40,946
Taken
63,844
24,598
Mitigated
48,519
17,103
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,000
1,676
0
1,406
7,998
3,190
0
3,297
4,539
44,110
0
W
7,693
1,606
0
1,188
9,438
4,537
0
3,701
5,507
0
18,092
L
6,777
672
612
2,945
14,293
12,389
0
5,790
8,406
15,935
0
L
3,375
329
190
2,223
15,262
10,953
0
6,534
8,630
12,812
0
L
8,407
806
53
1,838
9,907
6,236
0
4,154
5,656
25,209
0
W
19,843
12,448
0
5,108
11,212
5,151
740
6,329
4,385
0
48,241
W
Baron Samedi
RatchetPabs77
Baron Samedi
3,625
448
3,091
1,438
3,037
2,252
455
588
2,378
19,259
0
L
3,149
373
0
558
9,507
4,132
0
3,079
6,356
0
11,960
W
Ganesha
YeetYoMeat
Ganesha
6,036
515
1,225
3,647
9,261
9,468
30
3,813
4,911
16,227
0
L
9,168
1,337
816
4,007
14,875
14,809
0
7,104
7,498
0
22,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
36,322
221
Minions Killed
130
0
Camps Cleared
0
1,138,570
Distance Traveled
1,055,964
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,885
808
70
6
0
244,220
2
W
Da Ji
7,867
715
22
2
0
212,476
2
L
Artio
7,345
668
22
2
0
221,892
2
L
Ymir
7,168
652
24
2
0
214,391
2
L
Tiamat
7,122
647
40
4
0
198,091
0
W
Hou Yi
10,881
989
86
8
0
224,229
0
W
Baron Samedi
8,532
776
34
3
0
211,515
0
L
Loki
6,898
627
17
2
0
199,471
0
W
Ganesha
8,595
781
9
1
0
246,130
4
L
Chaac
7,789
708
27
2
0
222,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role