Player Matchup

Tiamat
Tiamat
Cruseyd
Tiamat
Level 126
God Stats
7W - 4L
1,500 SR
Queue Stats
20W - 16L
1,606 Elo+
Party 3
Ganesha
Ganesha
Grimfyre
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,682 Elo+
Party 3
Cliodhna
Cliodhna
IAmSadsquatch
Cliodhna
Level 19
God Stats
3W - 2L
1,917 SR
Queue Stats
77W - 60L
1,728 Elo+
Party 3
Nox
Nox
chillykiller810
Nox
Level 82
God Stats
20W - 15L
1,744 SR
Queue Stats
58W - 55L
1,690 Elo+
Party 3
Medusa
Medusa
skeleeerrr
Medusa
Level 44
God Stats
1W - 1L
1,159 SR
Queue Stats
20W - 30L
1,326 Elo+
Solo
Team Averages
Level 79
1,564 SR
1,606 Elo+

VS

Team Averages
Level 55
1,548 SR
1,568 Elo+
Sol
Sol
Giogification
Sol
Level 125
God Stats
4W - 5L
1,853 SR
Queue Stats
166W - 143L
1,605 Elo+
Party 2
Chiron
Chiron
MisterCougar774
Chiron
Level 14
God Stats
3W - 5L
1,541 SR
Queue Stats
5W - 6L
1,723 Elo+
Party 2
Ravana
Ravana
SherlockHom3y
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,439 Elo+
Party 1
Tyr
Tyr
XxAtlazxX
Tyr
Level 80
God Stats
0W - 3L
1,346 SR
Queue Stats
12W - 10L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
mando24
Kukulkan
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
88W - 108L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cruseyd
Tiamat
20
9 / 2 / 13
13,376
787
19,361
12,892
10,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Grimfyre
Ganesha
20
1 / 0 / 26
13,515
795
10,947
13,107
19,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
IAmSadsquatch
Cliodhna
19
8 / 6 / 12
13,091
770
18,273
16,886
7,374
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 1 / 11
13,522
795
18,154
13,741
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
skeleeerrr
Medusa
20
4 / 2 / 5
13,053
768
11,224
13,428
5,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 3
11,574
681
16,382
11,942
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 3 / 4
10,536
620
6,883
15,963
3,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
4 / 12 / 4
12,111
712
8,644
19,784
6,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 5 / 3
11,433
673
7,266
24,620
23,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
mando24
Kukulkan
18
1 / 11 / 0
10,942
644
10,424
17,799
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
33
Kills
11
11
Deaths
33
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cruseyd
Tiamat
9
2
13
7.75
L
3
2
3
2.25
W
Ganesha
Grimfyre
Ganesha
1
0
26
14
W
Cliodhna
IAmSadsquatch
Cliodhna
8
6
12
2.33
L
0
3
4
0.67
L
4
12
4
0.5
L
3
5
3
0.9
W
11
1
11
16.5
L
Kukulkan
mando24
Kukulkan
1
11
0
0.09
W
Medusa
skeleeerrr
Medusa
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,959
Damage
49,599
70,054
Taken
90,108
49,191
Mitigated
41,093
13,820
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cruseyd
Tiamat
19,361
759
0
4,085
12,892
10,111
120
5,874
7,018
50,525
0
L
16,382
4,704
359
4,346
11,942
2,695
127
6,902
4,838
47,068
3,882
W
Ganesha
Grimfyre
Ganesha
10,947
291
0
3,769
13,107
19,906
575
5,585
7,522
26,633
0
W
Cliodhna
IAmSadsquatch
Cliodhna
18,273
1,640
0
1,689
16,886
7,374
0
5,654
11,232
0
51,569
L
6,883
2,110
270
4,344
15,963
3,573
0
8,249
7,334
0
36,093
L
8,644
1,612
0
165
19,784
6,601
0
11,389
8,052
0
26,059
L
7,266
1,132
0
2,068
24,620
23,520
0
12,169
10,642
0
26,686
W
18,154
631
0
1,873
13,741
6,364
2,177
4,896
8,845
43,856
0
L
Kukulkan
mando24
Kukulkan
10,424
254
0
450
17,799
4,704
295
8,125
9,376
52,273
0
W
Medusa
skeleeerrr
Medusa
11,224
4,340
539
1,865
13,428
5,436
7,103
3,503
8,725
0
69,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,557
Gold Earned
56,596
321
Minions Killed
294
0
Camps Cleared
0
1,890,377
Distance Traveled
1,550,216
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,376
787
80
5
0
392,645
0
L
Sol
11,574
681
59
3
0
344,595
1
W
Ganesha
13,515
795
10
1
0
354,730
0
W
Cliodhna
13,091
770
54
3
0
398,868
4
L
Chiron
10,536
620
61
4
0
316,304
2
L
Ravana
12,111
712
37
2
0
283,484
1
L
Tyr
11,433
673
49
3
0
344,329
0
W
Nox
13,522
795
58
3
0
375,075
0
L
Kukulkan
10,942
644
88
5
0
261,504
1
W
Medusa
13,053
768
119
7
0
369,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role