Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Caezar22
Kali
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,452 Elo+
Solo
Anubis
Anubis
EscapeThaNate
Anubis
Level 94
God Stats
11W - 7L
1,473 SR
Queue Stats
63W - 59L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
KingElixir401
Sun Wukong
Level 158
God Stats
6W - 9L
1,658 SR
Queue Stats
203W - 218L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Flash1892
Gilgamesh
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
69W - 69L
1,511 Elo+
Party 1
Team Averages
Level 125
1,526 SR
1,485 Elo+

VS

Team Averages
Level 70
1,562 SR
1,594 Elo+
Pele
Pele
BlixtPhantom8
Pele
Level 46
God Stats
4W - 3L
1,808 SR
Queue Stats
23W - 22L
1,604 Elo+
Party 2
Zhong Kui
Zhong Kui
Bradenf19
Zhong Kui
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 261L
1,734 Elo+
Party 3
Atlas
Atlas
SilverMercy
Atlas
Level 83
God Stats
9W - 7L
1,500 SR
Queue Stats
256W - 272L
1,500 Elo+
Solo
Medusa
Medusa
hahatehe123
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,606 Elo+
Party 2
King Arthur
King Arthur
mtate
King Arthur
Level 88
God Stats
3W - 9L
1,500 SR
Queue Stats
305W - 310L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
6 / 1 / 7
6,930
630
8,041
6,863
1,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Kali
10
3 / 0 / 3
6,483
589
4,072
7,019
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 1 / 4
7,270
661
7,707
6,222
3,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
KingElixir401
Sun Wukong
12
2 / 2 / 4
6,988
635
4,925
8,235
4,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
The_Flash1892
Gilgamesh
10
3 / 1 / 9
6,471
588
6,929
7,976
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,721
520
2,898
7,771
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Bradenf19
Zhong Kui
9
0 / 3 / 1
5,520
502
5,544
8,572
4,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 6 / 2
5,209
474
3,309
12,100
5,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
8
0 / 5 / 2
4,974
452
4,013
6,694
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
mtate
King Arthur
10
1 / 3 / 0
5,794
527
2,713
7,676
3,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
3
5
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
7
9.5
L
1
3
2
0.67
L
Zhong Kui
Bradenf19
Zhong Kui
0
3
1
0.17
W
Kali
3
0
3
4.5
W
6
1
4
8
W
Sun Wukong
KingElixir401
Sun Wukong
2
2
4
2
L
1
6
2
0.33
W
Gilgamesh
The_Flash1892
Gilgamesh
3
1
9
7.5
L
Medusa
0
5
2
0.2
L
King Arthur
mtate
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,674
Damage
18,477
36,315
Taken
42,813
15,547
Mitigated
17,307
15,401
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,041
4,981
585
3,406
6,863
1,741
616
1,258
5,597
0
32,361
L
2,898
685
0
2,971
7,771
1,943
0
1,380
6,391
0
28,699
L
Zhong Kui
Bradenf19
Zhong Kui
5,544
590
0
3,259
8,572
4,453
0
3,471
5,101
28,337
0
W
Kali
4,072
2,330
0
3,194
7,019
2,091
210
1,836
4,975
0
24,479
W
7,707
413
0
3,371
6,222
3,129
411
2,509
3,713
44,592
0
W
Sun Wukong
KingElixir401
Sun Wukong
4,925
573
0
3,700
8,235
4,764
312
964
7,271
0
38,284
L
3,309
912
563
1,539
12,100
5,663
0
1,636
10,464
13,959
0
W
Gilgamesh
The_Flash1892
Gilgamesh
6,929
2,452
0
1,145
7,976
3,822
210
2,286
5,690
0
23,383
L
Medusa
4,013
1,850
0
1,309
6,694
1,298
0
213
6,481
0
22,150
L
King Arthur
mtate
King Arthur
2,713
273
0
1,853
7,676
3,950
319
1,007
6,669
0
24,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
27,218
298
Minions Killed
240
0
Camps Cleared
0
1,138,174
Distance Traveled
1,071,922
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,930
630
51
5
0
206,631
0
L
Pele
5,721
520
59
5
0
233,105
4
L
Zhong Kui
5,520
502
58
5
0
203,407
1
W
Kali
6,483
589
57
5
0
275,329
3
W
Anubis
7,270
661
79
7
0
205,179
4
W
Sun Wukong
6,988
635
81
7
0
228,547
1
L
Atlas
5,209
474
16
1
0
206,721
2
W
Gilgamesh
6,471
588
30
3
0
222,488
0
L
Medusa
4,974
452
50
5
0
199,832
0
L
King Arthur
5,794
527
57
5
0
228,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role