Player Matchup

Morgan Le Fay
Morgan Le Fay
AdoggTheBoss1
Morgan Le Fay
Level 15
God Stats
0W - 3L
1,655 SR
Queue Stats
1W - 5L
1,212 Elo+
Party 2
Bakasura
Bakasura
BedSheetMan
Bakasura
Level 17
God Stats
0W - 2L
1,724 SR
Queue Stats
6W - 13L
1,294 Elo+
Party 2
Sobek
Sobek
ItsMicrowave583
Sobek
Level 33
God Stats
2W - 3L
1,392 SR
Queue Stats
11W - 18L
1,477 Elo+
Party 2
Team Averages
Level 22
1,590 SR
1,328 Elo+

VS

Team Averages
Level 51
1,354 SR
1,410 Elo+
Gilgamesh
Gilgamesh
Bgill745
Gilgamesh
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 38L
1,364 Elo+
Party 1
Achilles
Achilles
Birdman2000
Achilles
Level 69
God Stats
2W - 1L
1,238 SR
Queue Stats
88W - 76L
1,562 Elo+
Solo
Vulcan
Vulcan
LuckySpoon2
Vulcan
Level 24
God Stats
15W - 22L
1,324 SR
Queue Stats
70W - 157L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdoggTheBoss1
Morgan Le Fay
15
1 / 5 / 3
10,461
581
17,660
15,533
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
BedSheetMan
Bakasura
15
5 / 8 / 0
11,396
633
7,541
19,193
7,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 5
10,986
610
7,873
25,345
33,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bgill745
Gilgamesh
17
6 / 2 / 9
12,625
701
14,027
18,998
13,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Birdman2000
Achilles
18
7 / 2 / 6
12,727
707
13,634
20,002
21,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
18
3 / 2 / 12
12,814
712
22,307
8,700
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
16
16
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AdoggTheBoss1
Morgan Le Fay
1
5
3
0.5
L
Bakasura
BedSheetMan
Bakasura
5
8
0
0.63
W
Gilgamesh
Bgill745
Gilgamesh
6
2
9
5.25
W
Achilles
Birdman2000
Achilles
7
2
6
5
L
0
3
5
0.83
W
Vulcan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,074
Damage
49,968
60,071
Taken
47,700
45,842
Mitigated
38,549
11,677
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AdoggTheBoss1
Morgan Le Fay
17,660
1,201
0
177
15,533
5,558
0
5,618
9,165
56,976
0
L
Bakasura
BedSheetMan
Bakasura
7,541
5,698
0
2,294
19,193
7,018
0
6,920
11,260
0
16,664
W
Gilgamesh
Bgill745
Gilgamesh
14,027
2,127
0
1,616
18,998
13,950
659
11,713
6,733
0
34,150
W
Achilles
Birdman2000
Achilles
13,634
2,074
0
6,436
20,002
21,134
446
8,614
10,412
0
51,865
L
7,873
643
0
9,206
25,345
33,266
0
9,270
14,075
34,179
0
W
Vulcan
22,307
11,401
813
999
8,700
3,465
788
5,647
2,982
59,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
38,166
149
Minions Killed
200
1
Camps Cleared
13
941,790
Distance Traveled
1,097,088
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,461
581
70
4
0
305,889
0
L
Bakasura
11,396
633
43
2
1
315,925
1
W
Gilgamesh
12,625
701
33
2
4
377,901
2
W
Achilles
12,727
707
77
4
6
362,398
1
L
Sobek
10,986
610
36
2
0
319,976
0
W
Vulcan
12,814
712
90
5
3
356,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role