Player Matchup

Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CryonicBasil720
Gilgamesh
Level 86
God Stats
3W - 1L
1,773 SR
Queue Stats
10W - 18L
1,453 Elo+
Party 1
Chaac
Chaac
Zbainbridge
Chaac
Level 142
God Stats
7W - 9L
1,744 SR
Queue Stats
202W - 195L
1,480 Elo+
Party 1
Team Averages
Level 108
1,672 SR
1,478 Elo+

VS

Team Averages
Level 70
1,552 SR
1,408 Elo+
Ao Kuang
Ao Kuang
StrictlyShady
Ao Kuang
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
302W - 308L
1,444 Elo+
Party 2
Sobek
Sobek
brooker1
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,335 Elo+
Solo
Skadi
Skadi
ohKingWasabi
Skadi
Level 102
God Stats
89W - 56L
1,655 SR
Queue Stats
321W - 327L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 8
7,543
754
8,317
3,453
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
CryonicBasil720
Gilgamesh
13
6 / 1 / 5
8,030
803
6,583
7,333
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 7
7,579
758
6,075
7,264
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
StrictlyShady
Ao Kuang
9
1 / 5 / 2
6,288
629
1,268
7,863
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
brooker1
Sobek
11
1 / 2 / 1
6,838
684
1,124
9,717
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 2
6,661
666
6,488
7,285
2,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
8
7
W
Gilgamesh
CryonicBasil720
Gilgamesh
6
1
5
8.5
L
Ao Kuang
StrictlyShady
Ao Kuang
1
5
2
0.4
W
3
2
7
3.25
L
Sobek
brooker1
Sobek
1
2
1
0.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
8,880
18,050
Taken
24,865
11,187
Mitigated
13,646
4,986
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,317
211
0
416
3,453
1,100
556
405
3,048
28,508
0
W
Gilgamesh
CryonicBasil720
Gilgamesh
6,583
1,577
133
1,061
7,333
5,672
268
1,575
5,758
0
14,840
L
Ao Kuang
StrictlyShady
Ao Kuang
1,268
510
170
1,579
7,863
2,750
0
2,874
4,653
9,688
0
W
6,075
637
583
2,793
7,264
4,415
196
1,144
6,120
0
21,829
L
Sobek
brooker1
Sobek
1,124
100
457
3,157
9,717
8,555
0
3,251
5,969
10,828
0
L
6,488
3,222
0
920
7,285
2,341
0
2,421
4,337
0
18,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
19,787
103
Minions Killed
71
7
Camps Cleared
2
584,938
Distance Traveled
492,875
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,543
754
40
4
3
184,840
2
W
Gilgamesh
8,030
803
20
2
1
196,094
0
L
Ao Kuang
6,288
629
15
2
1
163,022
2
W
Chaac
7,579
758
43
4
3
204,004
1
L
Sobek
6,838
684
27
3
0
176,267
2
L
Skadi
6,661
666
29
3
1
153,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role