Player Matchup

Tyr
Tyr
Bendizz
Tyr
Level 117
God Stats
2W - 2L
1,709 SR
Queue Stats
41W - 37L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
Prolyptic
Kukulkan
Level 46
God Stats
4W - 7L
1,517 SR
Queue Stats
59W - 62L
1,515 Elo+
Party 2
Sobek
Sobek
RaphD30
Sobek
Level 43
God Stats
9W - 11L
1,487 SR
Queue Stats
28W - 33L
1,561 Elo+
Party 2
King Arthur
King Arthur
StonedZomby
King Arthur
Level 28
God Stats
1W - 1L
1,740 SR
Queue Stats
52W - 48L
1,550 Elo+
Solo
Xbalanque
Xbalanque
gurndeep
Xbalanque
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 45L
1,560 Elo+
Party 2
Team Averages
Level 63
1,591 SR
1,552 Elo+

VS

Team Averages
Level 72
1,603 SR
1,670 Elo+
Ra
Ra
Dragontamer085
Ra
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 50L
1,770 Elo+
Party 1
Ganesha
Ganesha
KPopSushi
Ganesha
Level 26
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 1L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
OogaBoogaMan
Gilgamesh
Level 118
God Stats
10W - 5L
1,492 SR
Queue Stats
290W - 210L
1,703 Elo+
Party 1
Amaterasu
Amaterasu
Rijest
Amaterasu
Level 61
God Stats
39W - 25L
1,626 SR
Queue Stats
237W - 181L
1,690 Elo+
Party 1
Charybdis
Charybdis
Solastrea
Charybdis
Level 111
God Stats
29W - 22L
1,682 SR
Queue Stats
220W - 133L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
6 / 6 / 4
11,677
730
15,467
22,727
20,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Prolyptic
Kukulkan
17
2 / 6 / 4
10,575
661
17,163
12,737
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
RaphD30
Sobek
16
1 / 5 / 5
10,641
665
5,169
24,278
31,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
StonedZomby
King Arthur
17
1 / 9 / 3
10,303
644
7,522
25,548
19,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
gurndeep
Xbalanque
17
2 / 3 / 5
10,507
657
19,234
16,510
7,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 13
12,191
762
13,266
10,048
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
KPopSushi
Ganesha
18
0 / 2 / 22
12,110
757
12,210
18,110
21,798
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
OogaBoogaMan
Gilgamesh
19
7 / 6 / 17
13,127
820
17,853
27,534
17,268
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Rijest
Amaterasu
19
9 / 2 / 14
13,433
840
15,841
19,564
20,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Solastrea
Charybdis
20
8 / 0 / 13
13,615
851
29,134
17,461
9,245
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
12
Kills
29
29
Deaths
12
21
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tyr
6
6
4
1.33
W
5
2
13
5.75
W
Ganesha
KPopSushi
Ganesha
0
2
22
5.5
W
Gilgamesh
OogaBoogaMan
Gilgamesh
7
6
17
2.58
L
Kukulkan
Prolyptic
Kukulkan
2
6
4
0.67
L
Sobek
RaphD30
Sobek
1
5
5
0.7
W
Amaterasu
Rijest
Amaterasu
9
2
14
8
W
Charybdis
Solastrea
Charybdis
8
0
13
14.5
L
King Arthur
StonedZomby
King Arthur
1
9
3
0.28
L
Xbalanque
gurndeep
Xbalanque
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,555
Damage
88,304
101,800
Taken
92,717
85,429
Mitigated
74,577
13,116
Healing
37,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
15,467
1,572
548
1,908
22,727
20,816
455
4,986
17,388
0
29,667
W
13,266
449
5,536
2,826
10,048
5,413
2,330
2,398
7,650
42,523
0
W
Ganesha
KPopSushi
Ganesha
12,210
1,107
0
5,443
18,110
21,798
286
6,496
11,614
27,374
0
W
Gilgamesh
OogaBoogaMan
Gilgamesh
17,853
4,344
2,065
3,659
27,534
17,268
441
5,394
22,140
560
32,291
L
Kukulkan
Prolyptic
Kukulkan
17,163
1,209
0
490
12,737
5,846
108
3,204
9,421
47,997
0
L
Sobek
RaphD30
Sobek
5,169
486
0
1,419
24,278
31,599
142
7,216
16,597
12,306
0
W
Amaterasu
Rijest
Amaterasu
15,841
6,139
3,317
5,862
19,564
20,853
489
5,342
14,222
0
28,803
W
Charybdis
Solastrea
Charybdis
29,134
19,163
0
8,535
17,461
9,245
5,166
2,702
14,759
0
105,084
L
King Arthur
StonedZomby
King Arthur
7,522
356
234
4,444
25,548
19,872
0
6,446
18,834
0
37,161
L
Xbalanque
gurndeep
Xbalanque
19,234
9,943
0
4,073
16,510
7,296
0
2,905
13,487
0
47,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
64,476
230
Minions Killed
295
0
Camps Cleared
0
1,581,689
Distance Traveled
1,794,046
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,677
730
34
2
0
336,458
0
W
Ra
12,191
762
84
5
0
341,322
0
W
Ganesha
12,110
757
0
0
0
346,748
2
W
Gilgamesh
13,127
820
38
2
0
376,908
0
L
Kukulkan
10,575
661
73
5
0
295,413
0
L
Sobek
10,641
665
14
1
0
303,845
0
W
Amaterasu
13,433
840
36
2
0
392,075
3
W
Charybdis
13,615
851
137
9
0
336,993
1
L
King Arthur
10,303
644
52
3
0
310,594
4
L
Xbalanque
10,507
657
57
4
0
335,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role