Player Matchup

Poseidon
Poseidon
Arrkee
Poseidon
Level 105
God Stats
11W - 2L
1,702 SR
Queue Stats
135W - 89L
1,678 Elo+
Party 3
Kali
Kali
RattleStake
Kali
Level 108
God Stats
4W - 0L
1,705 SR
Queue Stats
171W - 121L
1,622 Elo+
Party 3
Gilgamesh
Gilgamesh
StrykerCVL
Gilgamesh
Level 33
God Stats
25W - 8L
1,603 SR
Queue Stats
155W - 124L
1,430 Elo+
Party 3
Sol
Sol
TheCalooch
Sol
Level 29
God Stats
5W - 1L
1,892 SR
Queue Stats
121W - 114L
1,573 Elo+
Party 2
Athena
Athena
scriptumrasa
Athena
Level 86
God Stats
10W - 9L
1,500 SR
Queue Stats
245W - 233L
1,643 Elo+
Party 2
Team Averages
Level 72
1,680 SR
1,589 Elo+

VS

Team Averages
Level 101
1,454 SR
1,464 Elo+
Vulcan
Vulcan
ElKiyokii
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,591 Elo+
Party 1
Cernunnos
Cernunnos
Johalter
Cernunnos
Level 109
God Stats
2W - 4L
1,269 SR
Queue Stats
37W - 40L
1,430 Elo+
Party 1
Hercules
Hercules
Plazma08
Hercules
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
SJamTheSpam
Mercury
Level 127
God Stats
0W - 1L
1,709 SR
Queue Stats
46W - 57L
1,653 Elo+
Party 1
Geb
Geb
ShaqtusThaCactus
Geb
Level 103
God Stats
3W - 3L
1,294 SR
Queue Stats
7W - 12L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arrkee
Poseidon
20
6 / 3 / 2
12,320
684
9,636
10,892
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 3 / 6
11,463
637
13,743
14,271
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
StrykerCVL
Gilgamesh
16
4 / 2 / 2
10,373
576
6,961
9,765
6,987
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 0 / 6
10,895
605
13,139
9,955
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
15
3 / 0 / 10
10,376
576
7,679
19,203
18,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ElKiyokii
Vulcan
15
4 / 4 / 2
9,567
532
11,315
9,571
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Johalter
Cernunnos
15
3 / 5 / 0
8,992
500
8,993
11,970
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Plazma08
Hercules
13
0 / 5 / 0
7,718
429
2,821
15,165
10,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SJamTheSpam
Mercury
14
0 / 7 / 6
8,488
472
8,868
12,922
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 3
7,079
393
5,038
14,927
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
25
Kills
7
8
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arrkee
Poseidon
6
3
2
2.33
L
Vulcan
ElKiyokii
Vulcan
4
4
2
1.25
L
Cernunnos
Johalter
Cernunnos
3
5
0
0.6
L
Hercules
Plazma08
Hercules
0
5
0
0
W
7
3
6
3.33
L
Mercury
SJamTheSpam
Mercury
0
7
6
0.43
L
0
4
3
0.38
W
Gilgamesh
StrykerCVL
Gilgamesh
4
2
2
2.5
W
5
0
6
8
W
Athena
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,158
Damage
37,035
64,086
Taken
64,555
39,977
Mitigated
29,276
23,585
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arrkee
Poseidon
9,636
1,597
0
1,106
10,892
5,280
360
4,458
6,278
110,835
0
L
Vulcan
ElKiyokii
Vulcan
11,315
3,696
0
2,373
9,571
3,321
0
4,521
4,862
60,259
0
L
Cernunnos
Johalter
Cernunnos
8,993
3,542
0
2,531
11,970
3,368
168
8,380
3,578
0
54,644
L
Hercules
Plazma08
Hercules
2,821
516
0
2,512
15,165
10,052
414
779
14,364
3,617
30,685
W
13,743
7,238
0
4,532
14,271
6,115
1,078
3,954
10,143
0
82,240
L
Mercury
SJamTheSpam
Mercury
8,868
4,049
0
0
12,922
3,542
0
5,229
7,587
0
63,030
L
5,038
1,071
681
3,912
14,927
8,993
0
10,735
4,106
13,063
0
W
Gilgamesh
StrykerCVL
Gilgamesh
6,961
2,830
0
2,275
9,765
6,987
531
2,375
7,324
0
51,683
W
13,139
5,081
0
5,951
9,955
2,943
2,454
1,957
7,992
73,603
0
W
Athena
7,679
2,133
3,045
6,676
19,203
18,652
379
7,082
11,800
26,670
2,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,427
Gold Earned
41,844
597
Minions Killed
435
0
Camps Cleared
0
1,843,009
Distance Traveled
1,806,842
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,320
684
194
11
0
356,632
3
L
Vulcan
9,567
532
132
7
0
354,542
7
L
Cernunnos
8,992
500
102
6
0
343,116
4
L
Hercules
7,718
429
76
4
0
318,359
0
W
Kali
11,463
637
128
7
0
391,394
4
L
Mercury
8,488
472
109
6
0
412,604
1
L
Geb
7,079
393
16
1
0
378,221
3
W
Gilgamesh
10,373
576
102
6
0
360,556
0
W
Sol
10,895
605
141
8
0
358,458
7
W
Athena
10,376
576
32
2
0
375,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role