Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Boy8
Hercules
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 12L
1,779 Elo+
Party 2
Mulan
Mulan
SGxSavageSniper
Mulan
Level 149
God Stats
13W - 7L
1,835 SR
Queue Stats
134W - 136L
1,589 Elo+
Solo
Rama
Rama
Tjchien
Rama
Level 122
God Stats
8W - 4L
1,727 SR
Queue Stats
68W - 59L
1,779 Elo+
Party 2
Chronos
Chronos
Ymby
Chronos
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 70L
1,779 Elo+
Party 2
Team Averages
Level 133
1,612 SR
1,685 Elo+

VS

Team Averages
Level 124
1,588 SR
1,574 Elo+
Da Ji
Da Ji
CandienBacon
Da Ji
Level 128
God Stats
2W - 1L
1,720 SR
Queue Stats
22W - 13L
1,702 Elo+
Party 1
Chang'e
Chang'e
Lyndsology
Chang'e
Level 80
God Stats
2W - 1L
1,718 SR
Queue Stats
6W - 6L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
Maelstrom
Sylvanus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,570 Elo+
Party 1
Poseidon
Poseidon
MrHashtag
Poseidon
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Anubis
Anubis
clipodarV
Anubis
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 67L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 6 / 7
8,235
686
7,850
18,244
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Boy8
Hercules
16
4 / 5 / 8
9,439
787
8,887
14,021
10,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 5 / 6
9,895
825
10,971
15,994
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Tjchien
Rama
16
3 / 8 / 6
9,422
785
8,528
17,721
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Ymby
Chronos
16
1 / 7 / 6
8,909
742
9,263
16,684
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 6 / 10
11,812
984
25,372
15,550
7,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Lyndsology
Chang'e
14
0 / 6 / 7
8,449
704
4,284
12,852
5,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Maelstrom
Sylvanus
17
2 / 0 / 19
10,552
879
7,141
7,927
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
MrHashtag
Poseidon
18
6 / 2 / 11
10,450
871
19,203
9,384
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
clipodarV
Anubis
17
7 / 3 / 6
10,315
860
13,485
14,126
7,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
17
Kills
31
31
Deaths
17
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
7
0.75
L
Hercules
Boy8
Hercules
4
5
8
1.6
W
16
6
10
3.5
W
Chang'e
Lyndsology
Chang'e
0
6
7
0.58
W
Sylvanus
Maelstrom
Sylvanus
2
0
19
11.5
W
Poseidon
MrHashtag
Poseidon
6
2
11
5.75
L
8
5
6
2.2
L
Rama
Tjchien
Rama
3
8
6
0.75
L
Chronos
Ymby
Chronos
1
7
6
0.57
W
Anubis
clipodarV
Anubis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,499
Damage
69,485
82,664
Taken
59,839
52,566
Mitigated
34,458
16,857
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,850
434
1,507
4,761
18,244
15,452
35
10,517
6,527
14,474
0
L
Hercules
Boy8
Hercules
8,887
2,199
0
3,402
14,021
10,765
0
8,429
5,592
0
14,879
W
25,372
7,815
0
1,347
15,550
7,858
0
3,541
11,602
0
44,144
W
Chang'e
Lyndsology
Chang'e
4,284
535
2,705
2,381
12,852
5,910
1,103
4,403
8,100
17,155
0
W
Sylvanus
Maelstrom
Sylvanus
7,141
1,466
4,369
3,662
7,927
9,401
391
2,748
4,546
14,638
0
W
Poseidon
MrHashtag
Poseidon
19,203
2,899
0
557
9,384
3,332
1,173
4,250
3,577
53,743
0
L
10,971
544
0
2,718
15,994
16,655
0
8,410
7,584
0
20,962
L
Rama
Tjchien
Rama
8,528
6,284
0
3,060
17,721
4,851
0
8,339
9,382
0
28,595
L
Chronos
Ymby
Chronos
9,263
1,536
0
1,409
16,684
4,843
295
8,418
8,266
34,028
0
W
Anubis
clipodarV
Anubis
13,485
510
410
5,267
14,126
7,957
1,972
2,171
11,562
43,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
51,578
171
Minions Killed
229
0
Camps Cleared
0
1,141,911
Distance Traveled
1,220,944
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,235
686
15
1
0
208,018
1
L
Hercules
9,439
787
16
1
0
250,258
0
W
Da Ji
11,812
984
34
3
0
273,296
0
W
Chang'e
8,449
704
26
2
0
223,994
0
W
Sylvanus
10,552
879
24
2
0
256,609
3
W
Poseidon
10,450
871
91
8
0
272,818
0
L
Mulan
9,895
825
32
3
0
234,255
0
L
Rama
9,422
785
38
3
0
200,249
2
L
Chronos
8,909
742
70
6
0
249,131
0
W
Anubis
10,315
860
54
5
0
194,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role