Player Matchup

Fenrir
Fenrir
Detzq
Fenrir
Level 114
God Stats
13W - 15L
1,462 SR
Queue Stats
221W - 177L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
Marc_Swagg16
Amaterasu
Level 28
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
MrBeatYoBackIn
Ah Puch
Level 147
God Stats
1W - 1L
1,746 SR
Queue Stats
132W - 80L
1,696 Elo+
Party 1
Team Averages
Level 96
1,501 SR
1,567 Elo+

VS

Team Averages
Level 106
1,565 SR
1,500 Elo+
Chiron
Chiron
DustyBerr89
Chiron
Level 157
God Stats
13W - 5L
1,500 SR
Queue Stats
103W - 134L
1,390 Elo+
Solo
Agni
Agni
FadedKatalyst
Agni
Level 134
God Stats
4W - 3L
1,542 SR
Queue Stats
36W - 41L
1,536 Elo+
Party 2
Chaac
Chaac
Run em Clown
Chaac
Level 26
God Stats
3W - 1L
1,653 SR
Queue Stats
29W - 28L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Detzq
Fenrir
16
5 / 6 / 2
12,472
624
10,573
22,806
14,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Marc_Swagg16
Amaterasu
16
1 / 6 / 6
12,047
602
6,447
23,669
16,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 6 / 3
14,666
733
30,532
19,306
8,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 5 / 9
14,488
724
15,694
16,405
6,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 4 / 7
14,646
732
23,637
13,575
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 4 / 11
13,789
689
19,990
26,572
28,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
18
18
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Detzq
Fenrir
5
6
2
1
W
Chiron
6
5
9
2.1
W
6
4
7
2.38
L
Amaterasu
Marc_Swagg16
Amaterasu
1
6
6
0.67
L
7
6
3
1.42
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,552
Damage
59,321
65,781
Taken
56,552
39,860
Mitigated
39,501
8,324
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Detzq
Fenrir
10,573
1,135
139
1,552
22,806
14,816
0
7,966
14,211
0
24,476
W
Chiron
15,694
4,751
849
5,108
16,405
6,431
1,121
9,099
7,015
0
60,009
W
23,637
186
0
2,821
13,575
4,701
546
8,287
5,088
67,566
0
L
Amaterasu
Marc_Swagg16
Amaterasu
6,447
3,873
0
950
23,669
16,285
624
12,151
10,762
0
14,704
L
30,532
367
0
5,683
19,306
8,759
0
9,713
8,901
95,580
0
W
19,990
2,659
214
11,004
26,572
28,369
300
13,595
12,812
11,375
33,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
42,923
178
Minions Killed
252
7
Camps Cleared
11
1,082,078
Distance Traveled
1,029,057
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,472
624
31
2
5
379,880
0
W
Chiron
14,488
724
113
6
3
333,139
3
W
Agni
14,646
732
91
5
6
348,217
0
L
Amaterasu
12,047
602
17
1
0
359,301
0
L
Ah Puch
14,666
733
130
7
2
342,897
4
W
Chaac
13,789
689
48
2
2
347,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role