Player Matchup

Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
CallMeTimon
Athena
Gold V
Level 144
God Stats
12W - 11L
1,545 SR
Queue Stats
132W - 119L
1,600 MMR
Solo
King Arthur
King Arthur
Silver II
OD117
King Arthur
Silver II
Level 155
God Stats
0W - 2L
1,254 SR
Queue Stats
14W - 10L
1,487 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
OcciferJimmies
Tsukuyomi
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,562 MMR
Solo
Raijin
Raijin
Gold V
insoliptico
Raijin
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,617 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,460 SR
1,553 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,500 SR
1,540 MMR
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
FryinDan
Ravana
Gold I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,577 MMR
Solo
Sol
Sol
Silver II
JRMaster
Sol
Silver II
Level 152
God Stats
6W - 7L
1,500 SR
Queue Stats
84W - 81L
1,502 MMR
Solo
Camazotz
Camazotz
Silver I
Penkly
Camazotz
Silver I
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,553 MMR
Solo
Ganesha
Ganesha
Silver I
paramythia
Ganesha
Silver I
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 45L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 2 / 0
7,883
526
6,836
8,868
3,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
11
1 / 4 / 2
7,040
469
3,738
14,555
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
OD117
King Arthur
9
0 / 7 / 1
5,791
386
4,991
12,157
9,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
OcciferJimmies
Tsukuyomi
9
1 / 10 / 1
6,155
410
3,853
12,833
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
12
1 / 6 / 2
6,947
463
7,198
12,271
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BakasuraArtioSet

VS

Bans
ThanatosGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
10 / 0 / 5
10,917
728
14,020
14,277
9,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
FryinDan
Ravana
17
12 / 0 / 9
10,984
732
16,107
6,608
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
3 / 2 / 1
9,995
666
5,723
10,171
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Penkly
Camazotz
15
4 / 3 / 10
9,581
639
8,741
17,691
12,257
Ganesha
paramythia
Ganesha
13
0 / 1 / 13
8,838
589
2,750
18,141
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
6
Kills
29
29
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
2
0
1.5
W
Chang'e
 
Chang'e
10
0
5
12.5
L
Athena
1
4
2
0.5
W
Ravana
FryinDan
Ravana
12
0
9
16.5
W
3
2
1
1.75
L
King Arthur
OD117
King Arthur
0
7
1
0.07
L
Tsukuyomi
OcciferJimmies
Tsukuyomi
1
10
1
0.15
W
Camazotz
Penkly
Camazotz
4
3
10
3
L
Raijin
1
6
2
0.33
W
Ganesha
paramythia
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
47,341
60,684
Taken
66,888
30,049
Mitigated
50,754
9,324
Healing
36,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,836
3,031
0
3,230
8,868
3,063
0
4,403
4,465
0
61,186
W
Chang'e
 
Chang'e
14,020
1,368
3,000
11,733
14,277
9,800
2,643
2,004
12,263
73,393
0
L
Athena
3,738
1,134
522
2,609
14,555
10,706
0
4,952
9,603
24,202
0
W
Ravana
FryinDan
Ravana
16,107
5,393
0
3,468
6,608
3,304
2,263
2,603
3,878
0
79,631
W
5,723
2,130
0
4,702
10,171
4,082
7,505
1,394
8,777
65,028
9,374
L
King Arthur
OD117
King Arthur
4,991
500
0
1,351
12,157
9,400
0
7,628
4,529
0
25,513
L
Tsukuyomi
OcciferJimmies
Tsukuyomi
3,853
457
0
709
12,833
3,624
0
3,489
9,344
0
25,967
W
Camazotz
Penkly
Camazotz
8,741
1,850
0
9,274
17,691
12,257
847
4,151
13,298
0
47,376
L
Raijin
7,198
1,259
0
903
12,271
3,256
0
1,051
11,220
45,542
0
W
Ganesha
paramythia
Ganesha
2,750
414
0
4,337
18,141
21,311
199
3,143
14,942
20,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,816
Gold Earned
50,315
357
Minions Killed
522
0
Camps Cleared
0
1,329,445
Distance Traveled
1,540,853
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,883
526
116
8
0
276,270
1
W
Chang'e
10,917
728
141
9
0
279,018
6
L
Athena
7,040
469
41
3
0
301,776
3
W
Ravana
10,984
732
127
8
0
343,002
2
W
Sol
9,995
666
165
11
0
266,802
5
L
King Arthur
5,791
386
48
3
0
261,884
1
L
Tsukuyomi
6,155
410
57
4
0
244,268
2
W
Camazotz
9,581
639
77
5
0
337,561
7
L
Raijin
6,947
463
95
6
0
245,247
2
W
Ganesha
8,838
589
12
1
0
314,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role