Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Jhansel8787
Danzaburou
Level 25
God Stats
2W - 3L
1,338 SR
Queue Stats
166W - 152L
1,553 Elo+
Party 1
Athena
Athena
NephilimCore
Athena
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
134W - 150L
1,329 Elo+
Party 3
Mulan
Mulan
Waquandisha
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 119L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
YeshuongDong
Hou Yi
Level 46
God Stats
26W - 15L
1,778 SR
Queue Stats
196W - 189L
1,533 Elo+
Party 1
Team Averages
Level 68
1,523 SR
1,489 Elo+

VS

Team Averages
Level 55
1,507 SR
1,434 Elo+
Atlas
Atlas
BHG_Crypt1c
Atlas
Level 69
God Stats
2W - 3L
1,689 SR
Queue Stats
82W - 100L
1,325 Elo+
Solo
Cabrakan
Cabrakan
Calebthegoat_t
Cabrakan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,453 Elo+
Party 2
Izanami
Izanami
Gameboy_Nate
Izanami
Level 31
God Stats
6W - 8L
1,345 SR
Queue Stats
11W - 18L
1,508 Elo+
Party 2
Loki
Loki
OA1_fally0801
Loki
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,471 Elo+
Party 2
Sol
Sol
OnelineV
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 6 / 4
11,145
507
7,720
13,637
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Jhansel8787
Danzaburou
16
2 / 3 / 9
10,144
461
11,230
12,157
3,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
17
8 / 4 / 6
11,085
504
14,979
22,560
20,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 5
10,927
497
14,356
20,366
22,884
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
18
15 / 3 / 6
12,416
564
20,750
16,569
7,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,309
469
9,873
25,537
22,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
17
3 / 7 / 1
11,035
502
17,405
22,742
32,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Gameboy_Nate
Izanami
16
2 / 7 / 2
10,000
455
12,013
14,077
3,702
18
12 / 8 / 3
12,642
575
11,496
17,637
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 9 / 5
9,924
451
12,259
15,291
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
34
Kills
21
21
Deaths
34
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
6
4
1
L
2
3
3
1.17
L
Cabrakan
3
7
1
0.5
L
Izanami
Gameboy_Nate
Izanami
2
7
2
0.43
W
Danzaburou
Jhansel8787
Danzaburou
2
3
9
2.17
W
Athena
8
4
6
2.75
L
12
8
3
1.69
L
2
9
5
0.5
W
5
5
5
1.5
W
Hou Yi
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,035
Damage
63,046
85,289
Taken
95,284
59,811
Mitigated
71,516
22,714
Healing
26,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,720
697
326
3,551
13,637
5,116
527
6,106
7,531
62,055
0
L
9,873
2,421
2,274
7,120
25,537
22,042
320
6,406
19,015
48,678
2,651
L
Cabrakan
17,405
2,213
122
7,443
22,742
32,808
1,038
2,856
19,878
68,551
0
L
Izanami
Gameboy_Nate
Izanami
12,013
8,377
0
688
14,077
3,702
2,578
6,056
7,961
0
69,780
W
Danzaburou
Jhansel8787
Danzaburou
11,230
4,627
0
3,758
12,157
3,709
497
2,584
9,573
0
64,390
W
Athena
14,979
4,638
349
6,002
22,560
20,881
198
9,128
13,432
36,539
0
L
11,496
3,544
300
4,387
17,637
6,902
470
2,180
15,338
0
65,976
L
12,259
2,183
130
3,698
15,291
6,062
0
4,566
10,393
48,512
5,382
W
14,356
4,287
145
5,651
20,366
22,884
200
10,698
9,668
0
63,881
W
Hou Yi
20,750
13,698
0
2,932
16,569
7,221
1,007
9,530
7,039
0
77,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,717
Gold Earned
53,910
493
Minions Killed
505
0
Camps Cleared
0
2,066,042
Distance Traveled
1,880,281
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,145
507
124
6
0
403,937
0
L
Atlas
10,309
469
56
3
0
371,253
6
L
Cabrakan
11,035
502
121
6
0
339,292
0
L
Izanami
10,000
455
141
6
0
362,599
4
W
Danzaburou
10,144
461
103
5
0
410,173
1
W
Athena
11,085
504
37
2
0
424,380
0
L
Loki
12,642
575
95
4
0
458,972
0
L
Sol
9,924
451
92
4
0
348,165
0
W
Mulan
10,927
497
106
5
0
408,062
6
W
Hou Yi
12,416
564
123
6
0
419,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role