Player Matchup

Zeus
Zeus
Aclaras
Zeus
Level 27
God Stats
0W - 3L
1,369 SR
Queue Stats
20W - 25L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
ElAnchador
Hou Yi
Level 49
God Stats
1W - 2L
1,468 SR
Queue Stats
16W - 24L
1,399 Elo+
Party 2
Cabrakan
Cabrakan
Jaravando1
Cabrakan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,434 Elo+
Party 2
Ullr
Ullr
Najoru
Ullr
Level 25
God Stats
5W - 12L
1,179 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 2
Ares
Ares
Ryuzo01
Ares
Level 29
God Stats
1W - 1L
1,548 SR
Queue Stats
12W - 20L
1,456 Elo+
Party 2
Team Averages
Level 39
1,413 SR
1,458 Elo+

VS

Team Averages
Level 80
1,434 SR
1,528 Elo+
Cthulhu
Cthulhu
Adrian6940
Cthulhu
Level 27
God Stats
4W - 3L
1,430 SR
Queue Stats
21W - 30L
1,399 Elo+
Party 3
Ares
Ares
FnordyFiend182
Ares
Level 17
God Stats
39W - 33L
1,596 SR
Queue Stats
48W - 39L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
Gamemaster13000
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,704 Elo+
Party 1
Nu Wa
Nu Wa
Jinxabelle
Nu Wa
Level 97
God Stats
8W - 10L
1,363 SR
Queue Stats
61W - 49L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
obiyop
Hou Yi
Level 158
God Stats
3W - 1L
1,281 SR
Queue Stats
21W - 30L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aclaras
Zeus
20
6 / 5 / 4
13,579
679
15,134
17,598
6,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ElAnchador
Hou Yi
19
1 / 6 / 10
12,692
635
22,504
24,475
9,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Jaravando1
Cabrakan
19
2 / 12 / 7
13,377
669
16,622
27,309
26,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
Najoru
Ullr
20
2 / 3 / 8
13,947
697
11,117
16,981
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
Ryuzo01
Ares
18
2 / 7 / 6
12,476
624
7,909
22,402
25,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrian6940
Cthulhu
19
1 / 3 / 8
12,535
627
6,939
26,670
21,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 1 / 21
15,156
758
12,944
19,964
26,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Gamemaster13000
Baron Samedi
20
9 / 4 / 14
14,931
747
23,956
16,352
11,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
20
4 / 3 / 16
15,013
751
23,327
12,361
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
obiyop
Hou Yi
20
12 / 3 / 11
15,761
788
22,744
16,717
7,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
13
Kills
33
33
Deaths
14
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aclaras
Zeus
6
5
4
1.6
W
Cthulhu
Adrian6940
Cthulhu
1
3
8
1.67
L
Hou Yi
ElAnchador
Hou Yi
1
6
10
1
W
7
1
21
17.5
W
Baron Samedi
Gamemaster13000
Baron Samedi
9
4
14
4
L
Cabrakan
Jaravando1
Cabrakan
2
12
7
0.46
W
Nu Wa
4
3
16
4
L
Ullr
Najoru
Ullr
2
3
8
2
L
Ares
Ryuzo01
Ares
2
7
6
0.71
W
Hou Yi
obiyop
Hou Yi
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,286
Damage
89,910
108,765
Taken
92,064
77,738
Mitigated
71,288
14,599
Healing
28,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aclaras
Zeus
15,134
1,661
0
3,395
17,598
6,779
489
12,086
5,197
54,618
0
W
Cthulhu
Adrian6940
Cthulhu
6,939
657
31
10,759
26,670
21,521
767
10,494
15,910
33,559
0
L
Hou Yi
ElAnchador
Hou Yi
22,504
9,155
0
7,129
24,475
9,901
496
15,668
8,562
0
72,868
W
12,944
1,491
0
3,779
19,964
26,171
335
7,963
11,715
23,289
0
W
Baron Samedi
Gamemaster13000
Baron Samedi
23,956
831
3,348
2,280
16,352
11,461
207
8,820
7,449
64,088
0
L
Cabrakan
Jaravando1
Cabrakan
16,622
2,336
0
365
27,309
26,376
0
16,153
10,786
62,861
0
W
Nu Wa
23,327
10,659
0
3,532
12,361
4,629
3,869
6,252
5,970
80,275
0
L
Ullr
Najoru
Ullr
11,117
3,510
0
1,716
16,981
8,839
0
10,510
6,244
0
53,806
L
Ares
Ryuzo01
Ares
7,909
134
0
1,994
22,402
25,843
0
11,492
10,614
16,573
0
W
Hou Yi
obiyop
Hou Yi
22,744
10,241
0
4,875
16,717
7,506
2,995
6,136
10,183
0
86,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,071
Gold Earned
73,396
343
Minions Killed
363
0
Camps Cleared
0
1,652,403
Distance Traveled
2,001,518
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,579
679
81
4
0
330,621
1
W
Cthulhu
12,535
627
38
2
0
434,668
1
L
Hou Yi
12,692
635
88
4
0
317,184
2
W
Ares
15,156
758
29
1
0
410,580
0
W
Baron Samedi
14,931
747
77
4
0
385,090
0
L
Cabrakan
13,377
669
71
4
0
311,722
0
W
Nu Wa
15,013
751
110
6
0
390,979
7
L
Ullr
13,947
697
102
5
0
360,493
0
L
Ares
12,476
624
1
0
0
332,383
0
W
Hou Yi
15,761
788
109
5
0
380,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role