Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jurimpe
Tsukuyomi
Level 101
God Stats
9W - 7L
1,724 SR
Queue Stats
181W - 251L
1,350 Elo+
Party 2
Medusa
Medusa
UsuarioBr
Medusa
Level 31
God Stats
13W - 12L
1,440 SR
Queue Stats
20W - 18L
1,278 Elo+
Party 2
Bacchus
Bacchus
fannezinha
Bacchus
Level 72
God Stats
8W - 9L
1,524 SR
Queue Stats
55W - 77L
1,332 Elo+
Party 2
Agni
Agni
will19035
Agni
Level 156
God Stats
19W - 27L
1,409 SR
Queue Stats
1,326W - 1,421L
1,454 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,383 Elo+

VS

Team Averages
Level 82
1,415 SR
1,349 Elo+
Neith
Neith
K9Wren
Neith
Level 68
God Stats
14W - 20L
1,294 SR
Queue Stats
73W - 78L
1,512 Elo+
Solo
He Bo
He Bo
mrsadboy4for
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,364 Elo+
Party 1
Ne Zha
Ne Zha
nic_lbbh
Ne Zha
Level 89
God Stats
1W - 2L
1,283 SR
Queue Stats
47W - 66L
1,152 Elo+
Party 1
Ganesha
Ganesha
scorpion159funny
Ganesha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,408 Elo+
Solo
King Arthur
King Arthur
tognin691
King Arthur
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
6 / 0 / 2
6,765
677
3,660
4,159
2,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Jurimpe
Tsukuyomi
11
5 / 0 / 5
6,468
647
5,256
4,943
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
UsuarioBr
Medusa
9
2 / 2 / 0
5,277
528
4,013
4,647
1,085
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
fannezinha
Bacchus
10
3 / 0 / 4
5,891
589
3,548
5,623
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
11
2 / 1 / 2
6,106
611
3,392
4,297
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K9Wren
Neith
9
1 / 0 / 0
5,276
528
3,346
3,454
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 5 / 0
4,883
488
2,165
4,796
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
nic_lbbh
Ne Zha
7
1 / 6 / 0
4,796
480
2,003
7,576
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
5,016
502
1,254
6,665
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
tognin691
King Arthur
7
0 / 4 / 0
4,413
441
1,809
7,113
2,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
3
3
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
2
7
W
Tsukuyomi
Jurimpe
Tsukuyomi
5
0
5
7.5
L
Neith
K9Wren
Neith
1
0
0
1
W
Medusa
UsuarioBr
Medusa
2
2
0
1
W
Bacchus
fannezinha
Bacchus
3
0
4
5
L
1
5
0
0.2
L
Ne Zha
nic_lbbh
Ne Zha
1
6
0
0.17
L
0
3
2
0.33
L
King Arthur
tognin691
King Arthur
0
4
0
0
W
Agni
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
10,577
23,669
Taken
29,604
9,599
Mitigated
10,059
9,486
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,660
398
0
1,829
4,159
2,058
0
318
3,753
0
31,066
W
Tsukuyomi
Jurimpe
Tsukuyomi
5,256
1,542
0
2,589
4,943
1,509
0
721
4,138
0
32,855
L
Neith
K9Wren
Neith
3,346
1,165
0
1,770
3,454
1,023
0
484
2,970
0
31,132
W
Medusa
UsuarioBr
Medusa
4,013
1,861
0
750
4,647
1,085
250
288
4,359
0
27,572
W
Bacchus
fannezinha
Bacchus
3,548
807
218
2,410
5,623
3,729
0
536
5,087
9,875
3,223
L
2,165
139
33
158
4,796
1,171
0
1,309
3,361
12,634
0
L
Ne Zha
nic_lbbh
Ne Zha
2,003
631
0
1,680
7,576
2,087
0
1,345
6,213
0
14,960
L
1,254
276
211
1,574
6,665
2,860
0
1,225
5,314
10,304
0
L
King Arthur
tognin691
King Arthur
1,809
13
0
1,030
7,113
2,918
0
1,423
5,350
0
17,277
W
Agni
3,392
134
0
1,690
4,297
1,218
184
1,276
2,913
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
24,384
277
Minions Killed
182
0
Camps Cleared
0
1,018,575
Distance Traveled
919,323
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,765
677
74
7
0
211,621
1
W
Tsukuyomi
6,468
647
61
6
0
234,592
3
L
Neith
5,276
528
70
7
0
169,345
2
W
Medusa
5,277
528
57
6
0
192,643
0
W
Bacchus
5,891
589
21
2
0
210,620
3
L
He Bo
4,883
488
31
3
0
188,955
0
L
Ne Zha
4,796
480
40
4
0
185,694
0
L
Ganesha
5,016
502
7
1
0
195,255
2
L
King Arthur
4,413
441
34
3
0
180,074
2
W
Agni
6,106
611
64
6
0
169,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role